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Current questions and answers regarding the map editor.
Well, I assigned the Yeti ID, model, and animation – everything was clear. The only thing is, I scripted the battle. It's generally complicated with 16x16 monsters: under certain circumstances, they don't want to be placed on the battlefield (you attack, and you immediately get a victory message because the enemy didn't place anyone), summoning is somewhat difficult (the AI doesn't always understand that the cell is occupied), and so on. I can share my work if needed.