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Posts from Reports of online games and their confirmations (Spring 2012 season).

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05/02/2012 Fidesxfx (red, Castle, Valenska) def. MaxGor (blue, Stronghold, Gundula) balance (L-U), 141. He realized late that the enemy was using the "Go" spell on rough terrain, but he decided to play on. He hadn't played in a while and thought he would reminisce about how it was. He didn't quite make it to the Treasure, and his growth was a bit uneven. After the first attack, the opponent bought him off, but the second time they fought to the end, and mass haste ultimately decided the outcome. Thanks for the game.
ICQ 653223455
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Fidesxfx
05/02/2012 Fidesxfx (red, Castle, Valkyrie) def MaxGor (blue, Stronghold, Gundula) balance (L-U), 141.
He realized late that the Great Owl could move through rough terrain, but he decided to play anyway. He hadn't played in a while and thought he'd reminisce about how it was. He didn't really get to the Treasure, and his growth was a bit uneven. After the first attack, he cleverly bought his way out, and the second time they fought to the end. Max's haste ultimately decided the outcome.
Thanks for the game.
Confirmed, I played poorly in the final and lost. Thanks for the game.
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01.05.2012 Sevensan (Blue, Valessa, Sandro) Def Satyr (Red, Barbarian, Gurnison) 8xm12a, SoD, 200%

We ransacked everything. Started with 1 hero and 4 marks =) The archers are not built. But the Necro in the tavern inspired confidence =)
113 freed a pair from a guardless prison, already 4 heroes. Can see 3 crypts, an external dwelling of marks, a beehive, a Griffin Conservatory.
114 I take a medium crypt with 19 non-upgraded archers. And with a scout hero, a max crypt with 25 non-upgraded archers, which allowed me to break free.
117 8 heroes and Marks in the castle. Picked up the Cloak of Undead King 10% necromancy, Ring of Life +1 HP. Have 50 skeletons.

121 broke through further, where I found 2 Dragon Utopias, and an external dwelling of devils!
122 56 marks, 100 skeletons - I take the external dwelling of devils. Along the way, wolves get morale, archers start dropping 56 >>> 48.
123 took 24+24 archers and 1 devil into the imp cave, and it's max on lava... Traumatized. Archers 48 >>> 40 =) 220 skeletons.
124 The computer gets killed. 40 >>> 33 270 skeletons.
125 External dwelling of angels. Marks 20 >>> 33. But I already have a village in the treasure zone and a swamp computer. Broke through to the Necro computer and the Conflux computer, which I'll take this week. Satyr surrendered, apparently on the computer, and decided not to continue. Did not take auto.

Thanks.
ICQ 335-665-133
Discord Sevensan#3379
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Maretti
02.05.2012, Maretti (red, fortress, tazar,) def Helllight (blue, dung, shakti) 137 on jebus

Didnt find much to start with but late in the week I found 2 hydra dwells and a hive close to each other that I could take. Taz started with learning as lvl 3 but after that he got perfect skills. 123 I took a tope in my area after having taken 2 cons close to each other with a scout for 5 angels. Tope was minimum but gave 12 sword and money to upgrade hydras. 124 I had a glorious turn. Took other tope with lots dragons in my area that gave hh, bliss and red orb, same turn i broke with lvl 4 kyrre with no book through throng pit lords and took a town in desert where I could buy taz. Next turn I took another tope that gave earth and air book and opend to other area, then I went for opponent since I was confident I was stronger. But he attacked me with high stats, 70 plus wyvs and plus 3 to speed. Took a few loses before I had enough money to surrender. Then I went to rough area, took 2 topes there and some cons. Got angelic alliance and the new production. Then I went for his towns and took most of them before I caught him. Main battle was decided before it started. Thanks for playing.

I confirm, I just can't get the hang of Hive :D 120 trogs from the start, on 111 I took a single conservatory, scouted and saw a respawn on the outskirts, and also about 12 hives along the way! besides that I scouted 2 more cons, one triple, by 121 I gathered 70 wyvs, on 123 I burst into the treasure zone, immediately ate a Dragon Utopia, gave junk + boots +2 all, I set the roaches to take 2 hives in the treasure, while I prepared to fly to the opponent expecting it to be a free win, but air scouting on 124 shows that the opponent is also already in the treasure zone, via the second road!!! as it turned out, the trouble with a split treasure zone generated again, the opponent had roads to both and he chose not mine... although he had no scouting... stats immediately grew from roughly 10 to 20. I was afraid to go in with my all-boots and also went to eat up, Taz came out via the roadless area between treasures and was attacked, but my dominant magic stats were blocked by the orb, my strong advantage in wyvs and +3 speed helped, the opponent surrenders with almost his full army and goes on to eat up the treasure zone and the stone respawn, to which I only had a roadless path, and getting there without fly/dd which were banned by agreement was not an option, all that remained was to flee to the poor snow area, where I soon met my end without assembling the Armor of the Damned - didn't have enough bulk. thanks for the game

Good start with angel on 111 and observ show me a lot of hives and some cons, at 121 have 70 wyv, 123 go in treasure with 7 angels 71 wyv and 20 minos. But generate give you chance to win... second road in another treasure, after first fight and fled i cant atack you before new week, final was predictable, taz in late game can countered only by Crag :) thx 4game
03.05.12 Maretti (flux, monere, gurnisson) def stryfe1988(necro, galthran) 117 on jebus

Had a bad game going. Not much going my way other than opponent giving up on 117. Thx for playing.
03.05.12 Maretti (flux, monere, gurnisson) def stryfe1988(necro, galthran) 117 on jebus
Confirm. Took dragon dwell 111 and thought the game would be nice, but made many mistakes and, though Galtran was pretty good (11 lvl with mass slow), on 117 had only 14 wyvs and 4 dark knights left, so decided to surrender. Tnx u2.
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03/05/12dom2 (red, Castle, Valessa) def artbocha (blue, Swamp, Tazar) 117 Jebus Cross
We played a total of 2 restarts, I took both, and it dealt two roads with strong blocks on both sides: 50-99 gr. hell hounds and 20-49 gr. orcs. Bron came with Vases, Tazar took 1000 experience and bought 2 defense, and on turn 112 broke through the orcs with tolerable losses. Rebuilt hydras with the castle on turn 116 and took 2 external duck dwellings, then rushed to take the external hydra dwelling. Along the way, the scout hero lost all the meat after attacking a group of ogres and then lost on the external hydra dwelling (on turn 1, morale triggered, 3 retaliations killed, after that there was no chance against them)
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03.05.12 dom2 (red, Castle, Valeska, Galthran) def artbocha (blue, Swamp, Tazar) 117 Jebus Cross
There was 1 remaining resource on day 111 — I scouted, only see a pick of Nika, but in the corner there's a Necromancer's Cloak and Galthran. Started playing through archer upgrade, on day 117 put Angels in the fort, took Nika's Angels, annoyingly misplayed — placed one scout incorrectly in the chain and the reverse chain didn't work for taking Nika's Swords and Monks on the other side. On day 117 opponent's defeat, auto-battle wouldn't take it. Thanks for the game.
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04/05/12. Juristis (red, Castle, Caitlin, Gunnisson) def Nolife (blue, swamp, Wystan, Wystan) 213 8mm6a

Took 111, then we started. A small respawn in the center was surrendered, but immediately near the city there are stables and there is Gunnar with a cannon. On 112 I break through to the computer through gremlins and hobbits, and discover that 10-19 gr of wasps on the road guard an external dwelling of green dragons. And I only have 13 marksmen. Oh well, we'll break through.
On 113 I hit 18 wasps, Gunnar gets armor and is offered Air, but I refuse for now. 114 - captured the computer's Rampart, and it immediately killed itself on me. Its respawn is rich, there is an external market, I buy heroes up to 8, including 2 necros. I take the max crypt with difficulty, light a Pandora's Box for fairies. On 116 I take it with Nagash, it gives 330 peasants. Gunnar hits a pair of horses at 35 elves with Grandmaster Swordsman for a ring of life, the tent carries. 117 - we break the external dwelling of dragons with expert artillery, it cost no morale and I only lost 3 swordsmen. At home, horses in the castle.
121 - buyout, Ain with Katya hit the Dwarf Cottage, Medusa Lair, crypt on the Rampart's respawn. Gunnar moves through the stables and stands in front of the portal to the center.
122 - we burst into the center, there's a Pandora's Box for demons, empty, and eureka, a Dungeon village! Gunnar with Air.
123-124 - mini Dragon Fly Hive for Gunnar, a Dragon Fly Hive on 6 Septienna, the central zone is rather poor.
125 - Septienna takes the central Inferno village, it's on snow, and I also don't see any hives. Bron breaks a mini Naga Bank. Gunnar finds and takes the pink Necromancer computer.
126-127 - retaliation waves started, first a champion on 66 Cerberi, then marksmen were dragged into a hive on 6, and skeletons a few times on small stuff. And to top it off, anti-morale to the Wyverns under Septienna, and the Wizards with morale take 4 pieces. Well, at least there's a +5 Shield. In Rampart, dragons with a castle.
132 - Gunnar with mass Haste hits a level 2 Dragon Utopia near Rampart, they give a Crown 4-4 and Armor 4-4. They offer Wisdom-Leadership, I take Leadership. We head to the second revealed Dragon Utopia. I build a Capitol in the Necromancer town.
134 - bummer, the Dragon Utopia is behind a keyguard, we take a Cyclops dwelling and a Naga Bank near it. Where to go is unclear. There's a corner treasure zone, but I thought to leave it for later.
136 - things got more interesting, a purple Dungeon computer was found, and on the way to it, a Griffin Conservatory and a hive. Meanwhile, Nagash takes a single Griffin Conservatory deep in the Rampart respawn.
137 - losing 85 skeletons with Aina in a max hive, Septienna takes the Dungeon, we build another portal there, total 6 dragons per week. Gunnar has Earth, but doesn't do much special. Angels in the Castle.
141 - Gunnar on angels through the stables into the corner treasure zone, Septienna under the Griffin Conservatory on the secondary Dungeon. The opponent's parameters are slightly higher than mine, but he hasn't come out yet, which is good.
142 - revealed a Dragon Utopia, Gunnar takes the Conflux in my corner treasure zone, I beat them and head to the Dragon Utopia. Septienna takes the computer's corner treasure zone.
143 - bitter disappointment, the Dragon Utopia is behind mountains, Septienna hits a Demon dwelling, she has Earth and Log. Gunnar finally gets Log too. Serious money problems continue.
144 - a Dragon Fly Hive on 6 in the corner treasure zone, it's late night, and I often get confused among my own dragons-angels and heroes.
146 - Mephala takes a level 3 Griffin Conservatory in the corner treasure zone, still no Dragon Utopias. Gunnar picks up +15% necro boots, a blue tent, and a mini Dragon Fly Hive on the way to uncharted lands. The uncharted lands turn out to be enemy territory, so we speed up and build a chain) In Rampart, an upgrade for the dragons.
147 - I horribly overlooked it, and my Capitol gets taken by some purple bum. I also spaced out on buying a dragon in the Dungeon village. And there's no chain there at all. Meanwhile, Gunnar with 11 golds (couldn't afford more) goes to the opponent, killing 4 heroes in one turn, including one with an angel. Nagash finds a Dragon Utopia in my own corner treasure zone... Well, what a nuisance. But it's not proper to go back now.
211 - delivery of 4 golds, I try to somehow build a chain to the Dragon Utopia, I decide to leave the Necromancer town to the purple player for now, let him choke on it. Without +4k gold it's hard.
212 - we take the opponent's main, Gunnar I beat my way home, I plan to clear the home corner treasure zone. On this turn, the opponent pops out and breaks the chain in the swamp. Fine, have it your way.
213 - Gunnar breaks into the swamp, we upgrade 25 wyverns that are in hand, and go at the opponent. Forgot an angel on the scout hero.

FB. I cast mass Haste, it's scary to play against 53 cows with their defense, and I never got Tactics. In round 1, dragons burn Wyverns+Cows, -10 of each. In response, -2 dragons. An angel takes out one, wyverns into wyverns, another -8, champions into bulls, -4. The opponent's retaliation oil and strike, -almost all champions and 4 more dragons.
Round 2 - the opponent blinds 9 dragons and charges into the angels, -5. But this exposes him. I cast mass Haste and skeletons into wyverns, only 9 remain.
Round 3 - dispel on the dragons, Wyverns bite the bulls, dragons burn them+lizards, the opponent surrenders.
Thanks for the game, by the end it was almost 7 AM for me)
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04.05.2012 RocketJump (blue, Castle, Caitlin, Tamika) def NikoAlexis (Red, Fortress, Tazar, Tazar) 2sm4d(3), 135

On the first day I had a poor start, but decided to play since Tamika arrived and there is meat to raise a decent number of skeletons. I run down and hit snow, a second passage, towards the grassy adjacent zone, guarded by 50-99 Lizardmen. I decide to look for a third exit, but soon find another entrance to the grassy adjacent zone. I run there, clearing crypts along the way. By week 1, day 7 I have Cavalry in the Citadel, from the pickups one Barracks, Tamika with stats 3 3 4 3 with basic Air Magic. Only by week 2, day 7 did I pick up a secondary Rampart, I deploy the GG to take a Dwarf Cottage (stats of 2). Using Clairvoyance and expert Air Magic, I see that the opponent is already wandering through the treasure zone. On day 3 of week 3 I see a passage to a sandy treasure zone (up to 49 Pegasi) and a Dragon Fly Hive nearby, but I decide there's no more time and I need to go to the opponent. On day 4 of week 3, using Clairvoyance I see a hero nearby, I run a scout hero to check and see Tazar, I check his troops and mana with the same hero. Stack of 20 Wyverns, 13 Greater Basilisks, 44 Greater Lizardmen, a few Gnolls, and one each of Greater Serpents, 35 mana, his stats 4 10 3 4. I attack, 9 Cavalry, 230+ Skeletons, 38 Greater Archers, 24 Crusaders, 54 Pikemen, 50 mana, my stats 8 4 6 5.
In the battle, Mass Haste was the deciding factor. Thanks for the game.
P.S.: due to inattention and lack of experience in leading Firebirds, I lost a lot of troops :D .
Единственный способ стать умнее — играть с более умным противником
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RocketJump
04.05.2012 RocketJump (blue, Castle, Caitlin, Tamika) def NikoAlexis (Red, Fortress, Tazar, Tazar) 2sm4d(3), 135

On the first day I had a poor start, but decided to play since Tamika arrived and there is meat that can be used to raise skeletons decently. I run down and hit snow, the second passage, towards the grass adjacent zone, guarded by 50-99 lizards. I decide to look for a third exit, but soon find another entrance to the grass adjacent zone. I run there, clearing crypts along the way. By 117 I have horses in the Citadel, from the pickups one Barracks, Tamika with stats 3 3 4 3 with basic Air Magic. Only by 127 did I pick up a secondary Rampart, I turn the GG to take the Dwarf Cottage (a two). Using Air Scry and Expert Air Magic I see that the opponent is already wandering around the treasure zone. On 133 I see a passage to a sand treasure zone (up to 49 Pegasi) and a Dragon Fly Hive nearby, but I decide there's no more time and I need to go to the opponent. On 134 using Air Scry I see a hero nearby, I run a scout hero to check and see Tazar, I check his troops and mana with the same hero. Stack: 20 duckies, 13 Greater Basilisks, 44 Greater Lizards, a few Gnols, and one each Greater Serpent, 35 mana, his stats 4 10 3 4. I attack, 9 horses, 230+ skeletons, 38 Greater Archers, 24 Crusaders, 54 Pikemen, 50 mana, my stats 8 4 6 5.
In the battle Mass Haste was the deciding factor. Thanks for the game.
P.S.: due to carelessness and lack of experience in writing FBs I lost a lot of troops :D .
I confirm. There were no Cons, too bad, but Oil appeared early. Up top in the sand treasure zone I revealed a Book of Earth behind 20-49 Death Knights, but I decided to clear the swamp treasure zone first, took 3 Dragon Fly Hives (1,1,2), but I used up all my mana due to low Power and Knowledge on the guard, I had to break back to the main, from there I could have run into the treasure zone from the snow secondary to the other Dragon Fly Hives. I send a scout hero for a view along the wasteland above the main and see the picture: Tamika is coming from the grass side, and not far from her from different sides there are Boots and Gloves of Movement Speed. Returning to the treasure zone is dangerous (close to coming at me), sitting in the main is not an option. In short, I ran for the Boots. Tamika was supplied with Crusaders, and they were the final tipping point. Well, and Mass Haste. Thanks for the game.
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Juristis
04/05/12. Juristis (red, Castle, Caitlin, Gurnisson) def Nolife (blue, Fortress, Wystan, Wystan) 213 8mm6a

. . .

212 - we take the opponent's main, Gurnisson ports home, I get ready to clear the home corner treasure zone. On this turn the opponent pops out and breaks the chain in the swamp. Alright, have it your way.
213 - Gurnisson breaks into the swamp, we upgrade 25 Wyverns that are in hand, and go for the opponent. Forgot an Angel at the scout hero.

Final battle. I cast Mass Haste, scary to play against 53 Behemoths with Defense specialty, and they didn't give any tactics. In round 1, Dragons Incinerate Wyvern+Behemoths, -10 of each. In response -2 Dragons. Angel takes off a single one, Wyverns into Wyverns, another -8, Champions into Behemoths, -4. Opponent's retaliatory Oil and attack, -almost all Champions and another 4 Dragons.
Round 2 - opponent blinds 9 Dragons and charges into the Angels, -5. But in doing so leaves himself exposed. We cast Mass Haste and Skeletons into the Wyverns, only 9 remain.
Round 3 - Dispel on the Dragons, Wyverns bite the Behemoths, Dragons Incinerate them+Basilisks, opponent surrenders.
Thanks for the game, by the end it was almost 7 AM for me)
I confirm.
It was a good layout: a healthy respawn, 6 external Gnoll dwellings, 2 external Manticore dwellings. Money, though, was tight, and the blocks were unpleasant (that's where the Gnolls came in handy. Against 100+ upgraded Harpies I gave away about 60+ Gnolls... etc.) I started taking Dragon Utopias from week 3, took 6 in total, got Water and Air Books, Sphere of Antimagic, Angel Wings.... not bad, but I was hoping for Earth Book... (I was counting on the explosion with Town Portal, since I had Expert Earth).
Before the final battle I made a fatal mistake, I brought Wystan too close to my main, whereupon the opponent broke in, and on the last turn reached me. The plan was to cut off the opponent's growth, then use the Wings to connect with my own growth, and then attack... or go on to more treasure zone, with that kind of control.
In the final battle I failed even more=( I left two strike stacks exposed to Incinerate (completely forgot that Dragons have Incinerate :eek: , probably the 7AM took its toll).
And the final fail was when I spent the entire first round of the final battle thinking about how to clone the Manticores and hit the Gold Dragons. And when it all seemed to work out, I press Clone, and the opponent has a Cloak... Immediate facepalm and ----morale.
Thanks for the game!
GameRanger, hamachi, ICQ - 354007700
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04.05.12 SERbGA ( blue, Inferno, Rashka, Rashka ) def kinger ( red, Bog, Vistan, Vistan ) 2sm4d(3), 113

111 small respawn, scattered into 5 heroes, plenty of gold lying around, 1 Dragon Utopia, 1 Dragon Fly Hive and 1 Dwarf Cottage
112 found a hound pickup, huge crowd of zombies, broke through and skedaddled into the secondary hero, huge horde of thieves
113 opponent arrived through the secondary hero right through the thieves, didn't quite make it to the capital, lucky me, and then the final battle took place: I had 15 Gog, 13 Hounds, 4 Demons, 53 Imps, 5 Archers, 10 Pikemen, opponent had 20 Lizards, 1 Wyvern, 29 Gnolls, 33 Gremlins and a couple Golems. Result: opponent's main hero killed, that's all.
Лень-это способность человека ну ОЧЕНЬ сильно экономить свои силы…:) ;) :D
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SERbGA
04.05.12 SERbGA ( blue, Inferno, Raska, Raska ) def kinger ( red, Bog, Wistran, Wistran ) 2sm4d(3), 113

111 small respawn spread out into 5 heroes, plenty of gold piled up, 1 Dragon Utopia, 1 Dragon Fly Hive and 1 Dwarf Cottage
112 found a hound nest, huge horde of zombies broke through and skedaddled to the secondary, huge horde of thieves
113 opponent arrived via the secondary right through the thieves, didn't quite reach the capital, lucky me, then the FB happened: I had 15 Gogs, 13 Hounds, 4 Demons, 53 Imps, 5 Archers, 10 Spearmen; opponent had 20 Lizardmen, 1 Wyvern, 29 Gnolls, 33 Gremlins and a couple of Golems. Result: opponent's main hero killed, that was it.

I confirm. I decided to run down, because up top on one side there were greazed Air Elementals and a horde of Earth Elementals, I thought breaking through the thieves would be easier, money was tight, I didn't even buy both Wyverns, broke through the thieves, there was the opponent, 20 Lizardmen didn't decide the fight, there was no point in running.

Thanks for the game.
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04.05.12 Juristis (blue, Fortress, Tazar, Tazar/Wystan) def Wladysha (red, Castle, Valeska, Orrin) 2sm4d(3), 127

Started without restarts. Tazar with 1 stack, but 2 native heroes. Under the castle, Ring of Life behind the zombies and Griffin Conservatory. I check immediately, it's minimal. Considered the option of upgrading 62 Gnolls, decided not to rush for now. Another Conservatory is visible right behind the first one. Tazar with Offense.
112 - took a couple of crypts, revealed 3 Conservatories along the way. Checked the second one, it's also minimal.
113 - one road to ГО is found, ГО is rusty. Considering the option with upgraded Basilisks, gathering gold.
114 - found a Dwarf dwelling deeper in the spawn, buy Wystan and send him there. Third Conservatory is 100+ without Haste.
116 - Dwarf dwelling with 15 by Wystan, mini-Manticore lair by Tazar, built Basilisks, Wystan heads to another Dwarf dwelling.
117 - No wood for the castle, I build the upgrade for Lizardmen, take the second Dwarf dwelling with 15. Wystan with Earth Magic. At home Tiers 1-6 in the Citadel.
121 - Full buying, Taz takes the first mini-Conservatory. Before this, a cow was lost to Cerberi. In the Conservatory, foolishly lost another 3 Lizards.
122 - second mini-Conservatory, Axis takes the Gauntlets. Taz buys the book.
123 - Wystan reaches a secondary Rampart via roadless terrain, takes a tiny crypt and a couple of chests.
124 - Wystan takes a Manticore lair, another foolish loss of 6 Lizardmen. Tazar breaks a prison guarded by 99 Gargoyles with 2 Angels. Inside is Merist with expert Earth Magic, level 10. There's a Slow scroll. Decided to use her to enter the Conservatory, Conservatory #2, another small mistake, and -1 Wyvern. Tazar is before ГО.
125 - Afraid to hit ГО, transferred Wystan's army, he took another Manticore lair, and found a Conservatory.
126 - Conservatory on grass, 100+. Transfer the Angels, go in. Fought poorly, mis-clicked with Lizards, so they never got to shoot. Lost Wyverns, Wasps, 5 Basilisks (the last survived on 1 HP!), 20 Gnolls.
Right behind the Conservatory is an overview, I take it, all around swarming red units, their Rampart, and nearby another Conservatory, not broken into. Pass the turn, opponent attacks, but against 7 Angels he had nothing to fight with (36 Marksmen, 17 Crusaders, 22 upgraded Griffins, and a couple dozen Pikemen-Centaur Captains).
Thanks for the game.

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