Posts from Heroes 6 - Discussion
Moderated: OFF-TOPIC in the message
I also think that linking mines to forts and castles in Heroes 6 reduced the game's strategy, unnecessarily simplifying it.Patch - second half of June.
Moderated: OFF-TOPIC in the message
Unnecessary fortresses in places where they aren't needed.And in general, is it even necessary?
Freedom of action on the map has simply disappeared.
Well, that's just my opinion, although it's not necessarily true either :D
Yeah. And if they also brought food with them, it would be even better )))
Maybe we can create a list of such things from previous versions of Heroes that we would like to see in the sixth installment, then agree on them through a poll, and translate the ones that get the most votes into English and suggest bringing them back to Ubisoft.
There's just nothing to do on the map anymore. They reduced the resources, and mines and dwellings are now tied to castles. There are almost no guarded treasure chests left. It's boring.
It's also bad that there are no random spawns of creature units on the week corresponding to those creatures. This added an element of uncertainty to the game.
Maybe we can create a list of these kinds of things from previous versions of Heroes that we'd like to see in the sixth installment, then agree on them through a poll, and translate the ones that get the most votes into English and suggest that Ubisoft bring them back.
It used to be:

Now it is:
Well, that's a topic in itself, isn't it? What about the rest?
Moderated: PROFANITY in the message
.And where did you get the old label from?
Added 17 minutes later
There, by the way, you can see how some of the creatures in Sanctuary were originally named: Shark Warrior / Shark Captain, Pearl Maiden / Tide Maiden, Kappa / Kappa King, Water Spirit (Spring Spirit / River Spirit), Snow Maiden / Ice Maiden, Deep Naga (Wave Warrior / Tide Warrior), Kirin / Cloudwalker Kirin.