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Posts from Discussion about the INFERNO faction – Demons and Devils.

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15 years ago
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by the way, light magic is very useful against demons) Inferno has a very large difference between minimum and maximum damage)) divine power fixes this)) and significantly) Chaos is not interesting to develop because of the small number of spells) Light and Darkness, I think, are the 2 optimal schools of magic)
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15 years ago
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Today, I decided to relax and play a bit as the Inferno faction against the AI. I chose the "Neighbors" map and selected Deleb. I thought I would easily defeat the AI. But it wasn't that simple. Although I seemed to be developing without any problems and constantly defeating opponents, on the 3rd week, Goshak, level 14, came to attack me. My Deleb was only level 9. I defeated him, of course, but after that, I wouldn't say that the AI plays poorly. At least, it develops much better than a human player.
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15 years ago
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I have a mod installed that enhances the AI of the computer opponents. On the map with the dragon passage, it's almost impossible to defeat the computer on the highest difficulty. By the third week, it arrives with an army where all seven units of the faction are upgraded, and there are a lot of them. Meanwhile, you're stuck there with a couple of skeletons, figuratively speaking, even though you win each battle with minimal losses and try to conquer everything as quickly as possible.
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15 years ago
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This isn't AI enhancement; it's cheating. First, the computer loves to have units join it. That's one thing. Second, it builds whatever it wants, regardless of whether it has the resources for it. On the other hand, it plays them poorly; it either doesn't use magic at all or uses it terribly, so even with a large army, it's not difficult to defeat. As for sitting with a couple of skeletons on the 3rd week – that's ridiculous; by that time, you can already gather some resources and at least try to hold out in the castle.
P.S. Another thing that annoys me about the computer is that it never loses to neutral creatures; I even doubt it suffers any losses.
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14 years ago
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Tell me, are the Demons in Heroes of Might and Magic V as weak as they are in Might & Magic: Heroes VI? Which faction is best to play as in Heroes of Might and Magic V?
In reply to Zena.Malina
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14 years ago
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Zena.Malina
Tell me, are the Demons in Heroes of Might and Magic V as weak as they are in Might & Magic: Heroes VI?... Which faction is best to play as in Heroes of Might and Magic V?
In the fifth part, I think it's better to choose Necropolis.
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14 years ago
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I think this opinion about the Dungeon faction is somewhat exaggerated. Maybe they aren't the strongest, but people just don't like playing as them, so they rank them last. However, they have a few noteworthy units, and their skills are decent... Their seventh-level unit is weak, which is probably one of the main reasons for this attitude towards them, but they can summon Cave Lords, which are quite strong for their level.
In reply to Ment
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14 years ago
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Ment
I think this opinion about demons is somewhat exaggerated. Maybe they aren't the strongest, but people just don't like playing as them, so they rank them last. They do have a few noteworthy units, and their skills are decent... Level 7 is weak, of course, and that might be one of the main reasons for this attitude towards them, but they can summon Cave Lords, which are quite strong for their level.
Ment, what are you talking about? Archdevils are actually difficult to defeat (as neutral creatures).
And if you upgrade their logistics, luck, and defense, they will be quite good.
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14 years ago
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It’s difficult to defeat Archdevils (neutrals) in a head-on attack.
Well, compared to dragons, they are much easier to defeat because:
1) Relatively low speed
2) Relatively low initiative
3) No magic resistance at all
But under the guidance of a skilled player, they can be quite effective, especially in terms of reinforcements from their lords.
In reply to Ment
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14 years ago
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Ment
Well, compared to dragons, their defense is much easier to break through because:
1) Relatively low speed.
2) Relatively low initiative.
3) No magic resistance at all. But under skilled leadership, they can do quite a lot, especially in terms of reinforcements from their lords.
You can upgrade their defense, no problem ;) And do elven dragons and archangels have magic resistance? :) Don't forget about Archdemons, they exist too! :cool:
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14 years ago
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Do Elven dragons and Archangels have magic resistance?
The first ones can't be easily killed with Shockwave and Meteor Shower (although with the introduction of the slowing cold effect, it's not as relevant anymore), and the second ones can resurrect each other, which is annoying. But still, the first two factors are the main ones.
In reply to Ment
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14 years ago
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Ment
You can't really kill the first ones with earth shock and meteor shower (although with the introduction of the cold-stopping effect, it's not as relevant anymore), and the second ones can resurrect each other, which is annoying. But still, the first two are the main factors.
Okay, enough arguing ;) . I know you're good at modding, can you increase the health of Archdevils to 200, reduce the cost, and increase the defense by 4 points?
P.S.: It would also be nice to add the following spells to the Brood: punishing strike, fireball...
In reply to Rainer
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14 years ago
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Rainer
Alright, enough arguing ;) . I know you're pretty good at modding, can you increase the Archdevils' health to 200, reduce their cost, and lower their defense by 4 points?
P.S.: It would also be nice to add the following spells to the Fiends: punishing strike, fireball...
What's the point? To make them overpowered?
In reply to Dyrman
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14 years ago
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Dyrman
What's the point? To make them overpowered?
They say that demons are weak, and besides, you can't play online with mods...
Please... I'm not asking to "start from scratch," just to adjust the characteristics a bit... ;)
In reply to Rainer
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14 years ago
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Rainer
They say that demons are weak, and besides, you can't play online with mods...
Come on... I'm not asking to start "from scratch," just to adjust the characteristics a bit...;)
But how are they weak? It's just tedious to play as them, and there's a special tactic for them. I would like to give the Devil a counter (those in the know will understand why). But this is simply fanatical and unaesthetic towards the game. If you need a mod just for personal use, write in this topic.

Added 12 minutes later
And actually, there is a mod for demons. It seems it's this one, but no guarantees. There might be a newer version somewhere; apparently, demons shoot in it. Although, maybe I'm confusing it with some other mod.

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