The guys created such a great game, but it didn't succeed. The graphics are even better than Blizzard's.
The main thing is that the game doesn't completely fail.
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I understand. I need to think about it a bit. I'll edit the table later. Maybe we should create a special thread called "Comparative Characteristics of Creatures"? Otherwise, the tables will get lost, and it will be difficult to find them in the general section.
realized that Heroes 6 is a huge project. More complex than all existing RPGs.
Not just a little. They were openly accused of being responsible for all the existing problems in the game, without exception. And the accusations were quite well-argued.
I'm trying to understand how you can compare a turn-based strategy game with an RPG.
Translation: "Such a project can only be completed with good quality over several years and with a large budget (...), or..."
I think what was meant was that Ubisoft didn't provide either during the game's development.
I have a question: How much longer will Heroes 6 last?
The Might and Magic series was good, but some of the unique elements that were a hallmark of the old universe – its vastness – were what everyone liked. The time for Might and Magic 4 came. The experiments ended in a major failure, but add-ons were still released for it. This was due to the fact that 3DO's treasury was becoming increasingly empty. Heroes had to be sold. Now, Ubisoft owns Heroes. Nival joined the development of a new installment, and for Ubisoft's sake, they began creating a new universe, heavily constrained by the laws of canonical fantasy. There were again experiments, such as the second upgrade (personally, I don't like this at all). The world was glad to see the revival of Heroes in a new form, and rumors about Might and Magic 6 began to circulate.
Then everyone found out that the Might and Magic 6 series was closed, but now it's just Might and Magic. Heroes 6 (The name itself, although it connects the game to the Might and Magic series, looks a bit silly). Again, an even number and again experiments (I like everything except the connection to the Conflux). The game failed... Is this a repeat of history? Not quite. Ubisoft didn't have the money from the start, and they sacrificed Black Hole to create Heroes. Without a budget and time, they created a decent game that even exceeded Ubisoft's expectations (read in that post what Ubisoft wanted from Black Hole). They had to sacrifice stability and one faction (the Academy). Yes, now it's clear to many that the Academy is what was cut from the original game, and not a reference to future add-ons (many still think that the Academy will be 100% in the add-on, based on its presence in the editor). Will there be an add-on? There is no money. You won't find any companies willing to finish the series for free. And Ubisoft's hypocrisy prevents them from making concessions and possibly... selling the game to another company. If they don't sell it, then at best we will see one add-on, with one Dark Elf faction and a plot that will end quickly, and... Heroes will become a long-term project or a permanent resident of the scrap heap. The series will end with Ubisoft's bankruptcy, and they will no longer care about selling their games. And no one, except those who really love the series, will want to make a game like it, and even then, it will either not be finished or will be made in the style of the updated Heroes 3, which, although it has become the ideal of the series, is already quite outdated, and the graphics, which will probably be even worse than in the new series, will not save the 5th part. And all the enthusiasts will only lose money.
But let's think about utopias and the possibility that they will create two add-ons with two factions each, as promised, and then we'll see...