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And this is a real problem. There's really not much to say about it.
жизни выцветшие карточки хлам лиц расквашенные лампочки хлам между жидких начинаний сам в крови воспоминаний поваляться захотел
Молодое зло телами в масле Застилает взор багровый зной Если хочешь ты чтоб я был счастлив Наизнанку вывернись со мной Бахромою плоть дурная драма До рассвета нервы в решето Валидола вмажь по вене мама За моё счастливое ничто
There are more participants in the third game, but it's not a drastic difference.
/topic/8699/ - Novichok Tournament for the third game, with about fifty participants. /topic/8806/ - Original Tournament for the fifth game, with 16 participants. /topic/8812/ - King of the Hill Tournament for the fourth game, with 10 participants gathered from all corners of the Russian internet, even including 2ctv.
Отдай свои прошлые сны, В сомненьях себя обрети, В бешеном танце душа кружится! Не думай, что будет потом, Здесь и сейчас мы живем, Стань хоть на миг сам собой, слышишь!
Отдай свои прошлые сны, В сомненьях себя обрети, В бешеном танце душа кружится! Не думай, что будет потом, Здесь и сейчас мы живем, Стань хоть на миг сам собой, слышишь!
Okay, you convinced me :) But it should also be said that a game in Heroes of Might and Magic V lasts much longer than in Heroes of Might and Magic III. If "The Original" had fifty participants, 40 of them would give up, and the remaining 10 would flee to Canada to avoid finishing the game with Killa ;) -------
Ment, there are many representatives of the League of Heroes in the "Who is Stronger" tournament.
They are not really representatives there, but rather participants. As far as I could tell from a quick look at their profiles, they have been here for quite some time, and didn't just register for the tournament.
Quite the opposite. In Heroes of Might and Magic V, matches are the least time-consuming. There are simultaneous turns, which reduce the time spent by almost half.
Отдай свои прошлые сны, В сомненьях себя обрети, В бешеном танце душа кружится! Не думай, что будет потом, Здесь и сейчас мы живем, Стань хоть на миг сам собой, слышишь!
Yeah, but in Heroes of Might and Magic V, a turn lasts 8 minutes according to the rules, while in Heroes of Might and Magic III, the standard is 3 minutes ;) Simultaneous turns only slightly improve the situation compared to if they weren't there, but in Heroes of Might and Magic V, the games are long. ---- Oh, no, it says 6... Well, then, maybe the situation isn't so bad.
Yeah, but in Heroes 5, a turn lasts 8 minutes according to the rules, while in Heroes 3, the standard is 3 minutes ;)
6 or 8, it's the same. Where did you get 3 minutes from? In Jebus Cross 2, it's stated as 10 minutes. Sometimes it can be 2 or 4 minutes, but that's a special case, not the norm.
Отдай свои прошлые сны, В сомненьях себя обрети, В бешеном танце душа кружится! Не думай, что будет потом, Здесь и сейчас мы живем, Стань хоть на миг сам собой, слышишь!
An idea came to mind regarding the "no players" issue. What if we participated in the global arena? Many people in our country speak English, so why not hold tournaments like "Russia-USA"? Or is that still not enough? I think we could gather 3-4 strong clans of players.
But this is just the rambling of a completely incompetent individual.
жизни выцветшие карточки хлам лиц расквашенные лампочки хлам между жидких начинаний сам в крови воспоминаний поваляться захотел
Молодое зло телами в масле Застилает взор багровый зной Если хочешь ты чтоб я был счастлив Наизнанку вывернись со мной Бахромою плоть дурная драма До рассвета нервы в решето Валидола вмажь по вене мама За моё счастливое ничто
We don't usually "hoard secrets." There's a lot of game information on the forum, and players continue to ask questions, and others continue to answer them if they can.
H&M is already like an informal clan. Unfortunately, the determining factor is the number of people. We need something to build upon. But it's also necessary to have different ideologies. How does one clan differ from another? Only by "courtiers," it seems :)
Added 3 minutes later Rudyy
I don't think the organization will die out. The game itself is popular, and there are people who enjoy working on it or playing it. In general, we need to build a leadership structure that will keep people interested and clans in a state of competition (more on this below).
Well, the main idea is organization. That's it. There's no desire to join a clan because there's no benefit to it (the word might not be quite right here; it's a combination of qualities like benefit/interest/participation in something). And proper organization can provide that "benefit."
жизни выцветшие карточки хлам лиц расквашенные лампочки хлам между жидких начинаний сам в крови воспоминаний поваляться захотел
Молодое зло телами в масле Застилает взор багровый зной Если хочешь ты чтоб я был счастлив Наизнанку вывернись со мной Бахромою плоть дурная драма До рассвета нервы в решето Валидола вмажь по вене мама За моё счастливое ничто
It's not as difficult as it seems to attract players from other resources. But not everyone is worth recruiting ;) A leader is needed here.
Added 2 minutes later Rudyy
Well, the main point is organization. That's it. There's no desire to join a clan because there's no benefit to it (the word might not be quite right; it's a combination of qualities: benefit/interest/participation in something). And proper organization can provide that benefit.
I don't quite understand you. If you express yourself more specifically, it would be more accurate to say "The desire to organize."
I don't quite understand you. To put it concretely in your own words, it would be more accurate for you to write "The desire to organize."
I don't know what would be best for me. I'm not familiar with those who are doing something here, and I don't really know what's missing: the desire, the organizers themselves, or the players' interest in the possible projects.
But the lack of desire, personnel, or interest is a problem in itself.
Take our trade unions, for example. Fewer and fewer people are joining them every year. Those who live outside our country may find it difficult to understand why, because they don't know: - what the personnel in the trade union is like - what specific measures they are taking to improve the situation of workers - why some people continue to contribute to it, if everything is actually bad
So, I, as a person from abroad, don't really know anything, I just found the topic interesting, and I tried to understand it, expressing my thoughts for criticism, rather than offering real solutions.
Thank you for your attention.
жизни выцветшие карточки хлам лиц расквашенные лампочки хлам между жидких начинаний сам в крови воспоминаний поваляться захотел
Молодое зло телами в масле Застилает взор багровый зной Если хочешь ты чтоб я был счастлив Наизнанку вывернись со мной Бахромою плоть дурная драма До рассвета нервы в решето Валидола вмажь по вене мама За моё счастливое ничто
We need methods, activities, and people. Only specifics will help. We can also recruit people from other resources. There are many available here as well. At least enough for a few clans. Moreover, there are still a few people left from the old guard, for sure.
A pointless topic. Newbies leave, and only experienced players, the core community, remain.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения! И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день