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A clan as a dying entity. Auto-translated

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#46
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We just need to be more active; there aren't many people playing right now, and that's why it's dying out. Most people play using old, well-worn strategies without discovering anything new, and as a result, all interest in the game fades, even though there's so much to it. Part 4 is really the most engaging part, especially the magic...
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#47
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Regarding the statement that the most engaging part is the 4th one, I would disagree, but overall, I agree with la reine pedauque that there is a lack of activity. Perhaps it would be worth
reviving the clan movement. The only question is how?
Interest in the game has decreased over the past 15 years, so, first, the player base should be expanded, and then, new clans can be formed.

How to regain interest?

New mods, maps, campaigns, contests, and tournaments