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Posts from Heroes 6 - Discussion

4.3 (15 ratings)
#7170
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Is there any news about future expansions?
Don't expect any official expansions for the game before the fall of this year, as the developers will be releasing updates to the current version of the product in batches until August.
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#7171
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First of all, could you add some more content to the store? Because right now, there’s practically nothing to buy besides weapons. And even then, there’s no money to buy it with, to be honest xDDD.
#7172
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Does anyone know which dark elemental is used to cast the purification spell on the Haven faction? Has it always been this way, or did it change after a patch?
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#7173
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This is their unique ability – to remove any positive enchantments from a monster. Whether it was possible before or not, I don't know.
In reply to Garnet
#7174
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Garnet
This is their unique ability – to remove any positive enchantments from a monster. Whether it was there before or not, I don't know.
There shouldn't be any effect after cleansing; it's specifically a light-based ability.
In reply to Garnet
#7175
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Garnet
Wow! How do they know that more patches will be needed? They probably deliberately included 100 bugs in the game and are now fixing them 10 at a time per patch )))
The main thing is that new bugs don't replace the old ones.
#7176
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Alex_3286
By the way, it’s easy to upgrade dynasty weapons. Choose a completed campaign ("I chose the 4th map for the Demons"), and start the walkthrough again. When you get stronger, look for areas with more neutral creatures, but don’t attack them; just skip turns for about 25 months (press the E key) – it doesn’t take long. Check the neutral creatures’ legions, buy your own troops, and choose the weapon you need to upgrade. Defeat the neutral creatures in auto-battle. Done, the weapon is at its maximum level. Choose another weapon and move on to the next neutral creature. It took me 30 minutes to upgrade 22 dynasty weapons.

I don’t know, maybe I’m just not very bright? I didn’t start a new game; I just opened the last save in the campaign (the “Forward and Within” mission). It was near the very end of the game, so I just clicked through to 25 months, gathered all my troops, and at that time, there were incomparably more neutral creatures (maybe it’s a bug?). There was no way to win without defeating them. Nearby was George’s Castle; he had a large army, but not large enough to earn a decent number of points, and waiting for him to build up a decent army with just one castle would take not 25, but about 250 months.
In reply to a.k
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#7177
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a.k
I don't know, maybe I'm just not getting it? I didn't start a new game, I just loaded my last save in the Campaign (the "Forward and Inward" mission). It was near the end of the game, I played until month 25, gathered all my troops, and at the same time, the number of neutrals became disproportionately large (maybe it's a bug?). There was no way to win. There was a Castle of George nearby; it had a large army, but not large enough to earn a decent number of points, and waiting for it to build up a decent army with just one Castle would take not 25, but more like 250 months.
This isn't a bug; I ran into the same thing. I waited for so long, hoping that one of the heroes would have 200+ champions, and the other would have 400+. Then I looked at the map... "High," "Deadly," and in some places "Medium" difficulty. Hmm. I managed to improve the Dynasty weapon on "Medium" difficulty, but I was surprised by this situation.

Then I realized why this happened: the hero's army grows by +n per week, while the neutrals grow by +n% per week. I calculated the percentage for the Archangel's army – it was 17%. Therefore, the neutral army increases much more each week than the hero's army.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Победитель
#7178
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Winner
This isn't a bug; I encountered the same issue. I spent so much time on the hot seat that one of the heroes ended up with 200+ champions, while the other had 400+. I look at the map... "High," "Deadly," and in some places "Medium" danger levels. Hmm. I managed to improve the Dynasty weapons on "Medium," but I was surprised by this outcome.

Then I realized why this happened: a hero's army grows by +n per week, while neutral forces grow by +n% per week. In the Archangel scenario, I calculated the percentage to be 17. Therefore, the neutral army increases much faster each week than the hero's army.
So, the growth of the neutral army follows an arithmetic progression... Now it's clear why the danger level was insignificant around month 15, and then suddenly became very high. The only thing that remains unclear is how Alex_3286 managed to achieve this result by month 25...
In reply to a.k
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#7179
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a.k
So, the neutral army grows in an arithmetic progression... Now it's clear why the danger was insignificant around the 15th month, and then it suddenly became very high. The only thing that remains unclear is how Alex_3286 managed to succeed on the 25th month...
It's the player's army that grows in an arithmetic progression. This method can be achieved if the player has a lot of cities, has the "Stop Time" spell, and it's better to skip time gradually - in increments of five months.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Победитель
#7180
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Winner
This method allows the player's army to grow in arithmetic progression. This can be achieved if the player has many cities and the "Time Stop" spell, and it's best to advance time gradually – by five months at a time.
The mission "Everything is Mixed Up, Truth and Falsehood" has a decent number of cities, but what is "Time Stop"?
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#7181
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This is a type of magic, as I understand it. It freezes an enemy unit or units for two turns.
In reply to a.k
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#7182
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a.k
There are a decent number of towns in the "Everything is Mixed Up, Truth and Falsehood" mission, but what is "Time Stop"?
There are a decent number of towns in the last mission of the Haven faction, "Defeat or Victory";).
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to bobchik
#7183
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bobchik
This is a type of magic, as I understand it. It freezes an enemy unit or units for two turns.
When you have a total of around 30,000 units in your army, and the neutrals have 999,999 ghosts, freezing them eight times won't change the outcome :(, but, haha, I definitely noticed: the number of neutrals doesn't increase beyond 999,999 - that's the limit, so now nothing prevents me from building up my army to a number that can handle this limit :D.
In reply to a.k
#7184
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a.k
When you have a total of around 30,000 units in your army, and the neutrals have 999,999 ghosts, freezing them eight times won't change the outcome :( But, haha, I definitely noticed something: the number of neutrals doesn't increase beyond 999,999 – that's the limit. So, now nothing prevents me from building up my army to a size that can handle this limit :D.

Moderated: INAPPROPRIATE LANGUAGE in the message

damn
, how many months of gameplay will it take?
Всякого, кто "знает как мне будет лучше", я записываю в блокнотик в список "расстрелять в первую очередь".

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