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Where can I find this “dynasty menu”?
New here? I'm Roha — want a quick tour?
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, I can't get past them. Does anyone know a tactic?Guys, does the number of buildings affect the basic skill of the Guardian Angel?
Well, is there any way to speed this up? Because the enemies manage to defend with 3 stacks in 3 turns, and I just stand there like an idiot, hitting them hard with a club, but I don't have enough magic...
Archliches have settled in the tower, about 350 of them, they're killing my troops, and I can't get close to them. Only a griffin can fly in every three turns, or use a ballista, but they heal, and the area around the tower is small, so no matter who you put there to attack the tower, they all end up under the tower's ballista fire. In short, it's impossible to pass without losses, damn it. Maybe someone knows some tactics?
Well, is there a way to speed this up? Otherwise, the enemies manage to defend with 3 stacks in 3 turns, and I just stand there like an idiot, hitting them hard with a club, but I don't have enough magic...
In my opinion, it's impossible. You build one, but all the others are useless.
I'm afraid that here, it's just computer cheating at work. And there's nothing you can do about it...
I think the second option is more reliable. You just need to act boldly. First, stomp on Wait to let the liches move, and then attack the tower with all the beasts. Well, of course, this is assuming that no one else is getting in the way.
Pay closer attention to what fills the meter. First, it's leadership; you need to upgrade "Fiery Resolve" here. You can also upgrade "Heroism." And at level 1, you need to defeat enemy creatures. From levels 2 to 4, you need to be attacked more often.
First, use "Wait" to let the liches move, and then attack the tower with all your beasts. Of course, this is assuming no one else is getting in the way.
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Well, it wasn't worth much back then. The Tribes are dominating. Two monsters walked around – the gates and they crumbled. Now that's what I call it. Not a siege, but just an ambush )))
That's a good thing :) How does it deal damage?
Each turn, cast Earth Magic on all enemy stacks. The damage is small, but it happens every turn and is free :)
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This isn't free; you have to spend 2 points.
I wouldn't take it. It will instantly dispel all blinding spells and similar buffs. Sometimes it's beneficial to leave a couple of barely alive archers on the enemy side, who won't cause much damage, but will allow you to heal your units. Just make sure to skip a few turns. And then BAM! They die from your siege master. The battle is over, the corpses remain...
No, it's better to play in a way that allows you to control the situation.