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Name
Nel
Gender
Girl
Age
Around 40
Race
Wild Elf
Class
Assassin. Master of poisons.
Element
Wood
Appearance
Approximately 190 centimeters tall, with a typical physique for her race. Red hair, golden eyes.
She usually wears a jacket and pants made of soft leather, as well as light boots, which allows her to move almost silently (in a suitable situation).
Character
Greedy for her own well-being, indifferent to the lives of others, impossibly stubborn, sarcastic, and aggressive in communication. However, she knows how to control her emotions when necessary.
Biography
Nel's mother was an unusual mercenary; instead of killing people, she healed them, serving in the garrison of the Stone Wastes within the Selentite Empire. The soldiers valued and respected her, so the news that the chief field medic would soon have a child was met with only good feelings.
Nel grew up as a very disobedient and annoying child, not recognizing anyone's authority and not considering others, which quickly led to negative feelings towards her. Her mother tried to pass on her knowledge and somehow calm Nel's wild nature, but to no avail. Instead of reading books and preparing healing potions, her daughter would run away from home and spend hours swinging a wooden saber in the wastelands, imagining herself as an invincible hero. Observing the soldiers' training, Nel became eager to wield weapons just as well. Her mother asked one of the officers to train her daughter. When Nel was given a training rapier, she was overjoyed.
As her daughter grew older, and after learning to get along with those around her, her mother tried again to teach her everything she knew. Nel listened patiently, not wanting to upset her mother, trying to finish with it as quickly as possible each day so she could go train with the rapier. But when the training reached the topic of antidotes, Nel forgot about all other matters, studying everything related to them day and night. Her mother was pleased with this change in her daughter's attitude, but then she discovered that she was spending so much time not studying medicines. Nel was interested in poisons.
One day, on a clear and warm day, Nel woke up and found that her mother was nowhere to be seen, and a sealed scroll with apologies and requests not to look for her lay on the table.
...soon, a senior officer directly told her that she was not welcome here. She had to leave. Throwing all her few belongings into a knapsack, she was about to go out the gate and join a caravan heading to one of the cities. At the gate, someone cloaked in a cloak called her and offered a tempting deal: a hefty bag of gold coins for the death of one of the officers. Nel, after some thought, agreed. The hatred for this place and these people that she felt at that moment took over.
Hiding from pursuit, Nel stopped in the nearest large city. With the money received from the stranger, she bought a good rapier and a few other useful items. Later, she joined an assassins' guild, where she could continue her training and earn a good living, while also gathering information.
Already an experienced assassin, she sat in a tavern, sipping a light alcoholic drink and waiting for the person who was supposed to tell her something important. Finally, he appeared and handed her a silk pouch with a dozen scrolls. Impatiently unfolding one of them, Nel began to read quickly. The man, meanwhile, chatted about rumors of a strange find somewhere in the empire. Nel threw the bag of money to him and quickly left the establishment.
Perhaps the answer is already very close.
Inventory
Rapier. Dagger. Knife in the boot. A small bag with some clothes and travel provisions, several small jars of healing ointment, a set of poisons, and a few scrolls. Chainmail.
Tomorrow holds no promises
Except the ones we've made
Except the ones we've made





