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Yay :D
But overall, everything is fine, I'm curious where they'll put me)))
The link will be provided later in the main thread of the tournament :)
New here? I'm Roha — want a quick tour?
Yay :D
But overall, everything is fine, I'm curious where they'll put me)))
13th place is just right for me, 354007700
I generated some templates here...
Kite is good, but it really likes to generate 10-20 thief dens, taverns, and markets in the towns; we need to fix that somehow.)
Cross, everything is fine, but the problem is similar to Kite; it generates 30-40 thief dens, 5-10 taverns, and markets in the towns.
I took the liberty of renaming the tournament thread since it has already started. I wish good luck to all players and the organizer. It's a pity that such an active player and organizer was discovered after our Kemerovo meeting, but oh well :)
P.S. Prepare a medal for the winner.
P.P.S. There should be a section regarding judging. I advise you to involve someone from the experienced and respected players in case of controversial situations.
- Rest is allowed per block.
- If the blocks are not near the Castle but prevent exiting the starting area, then rest is allowed until day 5.
Is this rule for all these templates?
4.5. Restart is allowed for a strong block if the block cannot be bypassed and the block cuts off the Castle from the main part of the starting area, leaving no possibility of development until the block. It applies up to and including day 112.
The strength of the block is primarily assessed by the player who reported the block, then by his opponent, and if there is a dispute between the players, the referee/judge/AC will decide.
If subjective restarts remain, then a subjective restart is used at the player's choice (i.e., if day 112 is reached, the remaining restart from day 111 can be used).
If subjective restarts are over, the player has the right to request an additional restart.
I'm in for the tournament! Register me 625741777
Added 5 minutes ago
I see I'm late, so for the next 10 days I'm completely free, so add me on ICQ: 625741777
I generated a few templates here...
Speed1 (l-u) Liked the template, generated about 5 of them, everything seems balanced, easy to navigate by the layout. Only the treasures are truly Jebus-like, even though the path there is quite easy, but the guards inside are insane — 50-99 Wizards will block the road, and try to kill them by week 3 without a bunch of pickups and Dragon Fly Hives like on Jebus.
Speed1 (m-u) No complaints at all, everything generated well and clearly.
Speed2 (m-u) Also fine, but the ГО is way too weak — 20-49 monks, 20-49 swordsmen, 50-99 centaurs, 20-49 wood elves; maybe it should be slightly strengthened?