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Speed and aggression.

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#105
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d-neez
I generated a few templates here...

Speed1 (l-u) Liked the template, generated about 5 of them, everything seems balanced, easy to navigate by the layout. Only the treasures are truly Jebus-like, even though the path there is quite easy, but the guards inside are insane — 50-99 Wizards will block the road, and try to kill them by week 3 without a bunch of pickups and Dragon Fly Hives like on Jebus.

Speed1 (m-u) No complaints at all, everything generated well and clearly.

Speed2 (m-u) Also fine, but the ГО is way too weak — 20-49 monks, 20-49 swordsmen, 50-99 centaurs, 20-49 wood elves; maybe it should be slightly strengthened?
Ok. The center should indeed be Jebus-like; whoever gets out first claims the prize. I will reduce the guards there.
Пока!