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I am withdrawing from the tournament due to a lack of time to dedicate to it. Thank you to everyone for the games, and to the organizers for hosting. Good luck in the finals!
I don't know, maybe I'm doing something wrong, but I haven't been able to find three opponents at once for a long time: Targat, MOM, and Charrizard. The last one is sometimes online, but hasn't responded lately. Can anyone tell me where to find them? Because there are only three days left, and three games haven't been played. It's kind of a mess... maybe I won't make it out of the stage with two losses, but I'd like to play, and the sooner the better. As Scorpion would say, a tournament is a serious matter.
Actually, it's the opposite. If you win these 3 games, you'll advance from the group in second place. Playhirous will have fewer points than the first-place team, and if someone else plays and wins a game, you'll advance based on your personal score. So, keep looking and playing; you still have a chance to advance.
Actually, it's the opposite. If you win these 3 games, you'll advance from the group in 2nd place. The first place will have more points than Playheiros, and if someone else wins a game, you'll advance based on your personal score))) so keep playing, you still have a chance to make it.
Yeah, I didn't anticipate that. Well, I guess I'm out of the group. p.s. Now I'll follow my avatar and, more precisely, plot dark plans -)) I'll be chanting for all the players to play with you! Because it seems unfair, I was looking for games and adjusting, and now, bam, and because of the unplayed games, Demon13 will be declared the technical winner, and in the end, he won the game with just one victory (I've seen this happen in one of the groups where I also played all the games (if I'm not mistaken, I was the only one in the group), but I came in second....)
Пока!
In0k
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Unable to connect with opponents. Colorado save on turn 137, rematch with Vanobsb, available anytime.
Overall, the game turned out to be interesting, but Cassian didn't have time to finish it within the deadline, so he conceded the victory to me. We might play it again, but it will be outside the scope of the tournament.
However, Cassian didn't inform me about anything; he didn't show up at the scheduled time on Wednesday.
Scorpiona
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So, with 2 days remaining in the group stage, let's review the preliminary situation.
Group A Judging by the silence in this group, everyone has already had their fun. And for the unplayed games, everyone will have 0. Vatya with a score of 3.5/6.25 is in 1st place in the group. Tomash with a score of 3/7.5 will take 2nd place. Although iSeeDeadPpl and Browser could also take these places. It's very strange that the guys aren't finishing their games :smile27:
Group B gnoll 4/6 - 1st place. 2nd place between twaryna, SolncevKoT, and HellLighT is still undecided... Due to the absence of player Sergei Syachin in the group, 2 games are pending. If he doesn't show up, his opponents, such as the active players twaryna and SolncevKoT, will be awarded victories. I hope to see the result of the gnoll-SolncevKoT game before the end of the tournament. Otherwise, it will be 0-0.
Group C SeniorPomidor 4.5/8.25 - 1st place. Dimast 4/5.5 - 2nd place. Amisterio is technically out of the tournament. One game, KaccuaH-Sanin, is pending. Sanin, if you provide evidence (a conversation on ICQ, please send it to me in a private message) that your opponent KaccuaH did not show up at the agreed time and is not responding, the result will be awarded to you, 1-0.
Group D AlexAG 4/10 - 1st place. PlayHeroes_HP 4/7 - 2nd place. The player Charizard has disappeared and has been gone for a long time:smile11:. His opponents will be awarded technical victories. The players Targat, Demon13, and MoM have, unfortunately, not played their games during this period (they couldn't seem to agree). If there are no results, the results will be 0-0.
Group E For the unplayed games, everyone gets 0-0. Snooppy 4/10 - 1st place. 7z 4/8 - 2nd place.
Group F ariputra 4/7 - 1st place. 2nd place is between InOK and mhhf. With the others:smile31: there are no words... and there's no idea what to do with you...
Group G There are also very few games played, unfortunately, as inactive players were encountered. Out of the 3 players: Tootsie Pie 4/5 - 1st place. Slyner and Nolife both have 2 wins, but the head-to-head match decided it in favor of Slyner 2/2 - 2nd place, but sinceSlyner
I am withdrawing from the tournament due to lack of time. Thank you all for the games, and thank you to the organizers. Good luck in the finals!
2nd place goes to Nolife.
Group H Well done!!!:smile54: crzq 5/10 - 1st place. Necrotal 4/10 - 2nd place. Wladysha 4/6 - just a little short... Pyre played all his games:smile20: Vinceras, VanjaM, and fazka have only 2 matches left to play in the group...
PS If you are not satisfied with the result of 0-0 1. You started a game with an opponent, but he disappeared and doesn't want to finish (provide game saves + conversations on ICQ to me in a private message). 2. You scheduled a time for a game, but the opponent didn't show up and didn't respond for the game (provide conversations on ICQ to me in a private message). 3. You repeatedly tried to arrange a game with your opponent (online or sent offline messages), but received no response (provide messages from ICQ to me in a private message)
VanjaM
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Oppu posted in the official forum, but hasn't responded yet. It's a shame that I won't be advancing further; I'm tired of this template already. But what can you do...
Group G 18.02.12 Zzzloi (Red, Swamp, Vistan, Vistan) def Ihtiandr (Blue, Castle, Tirys, Tirys) 2SM4d(3) 214
We played over several sessions. On the 1st week, I painted 2 external dwellings of Wyvern, on the 2nd I took Barbarians as a secondary, went to the metro, took the Dragon Fly Hive at 12, captured the dungeon, and built a portal. The passage to the treasure zone was inconvenient, so I decided to go for the opponent via the adjacent zone with 30 Wyverns. I broke through the guard, captured the main town and one of the opponent's two secondary towns. In the overview I saw that the opponent was going to the treasure zone. I brought up troops, went to fight him, but he managed to dodge into the 2nd treasure zone with Loga, but then died in the Dragon Utopia. Thank you for the game and for the nerves spent, as there were big problems with the connection!
Group E 18.02.2012 Snooppy (red, swamp, Vestan, Crag Hack) def marader-kisa (blue, Castle, Valeska, Dermit) 2SM4d(3) 226
We played in 3 sessions. We were helped generously. Finally I got to the treasury… I played completely off-tempo, with a bunch of fails (one of which almost led to defeat), but everything in order:
Good start: respawn is big (but the HYDRA – hydras – are nearby), money is okay, under the castle there's an external dwelling of hydras and a Griffin Conservatory-single. We run around, collect what's lying around poorly, beat what's lying around well. 5 crypts, also two naga banks (both pre-max), and two medusa huts (I don't remember, but I think they were also fat) – left them for later… At home, 1-4,6 in the castle. In a panic, I break through 100+ skeletons on the road (they asked for it – they were blocking the way) and 50+ halberdiers (I remember there were quite a lot of them – I lost a few units.. :smile34: ) for a Conflux secondary (found out it was Conflux only in week 4). The secondaries were split in half (by the roads), but my one (Conflux) is far away, and the second (inferno) is underground behind 50+ greater basilisks – I only got it in the third week. Crag and Tazar arrived – I thought for a long time about who to assign to the main hero, leveled both, Crag leveled better. In the second week, Crag started with the Griffin Conservatory, after which Tazar on an angel set off on a solo voyage to scout the treasury (found 2 Dragon Fly Hives, 2 Dragon Utopias and piles of gold). Meanwhile, Crag hangs around the spawn: levels up well (tactics, armor, air magic), breaks the medusa hut (the second one was taken by a scout hero), the external dwelling of hydras, and bravely breaks into the first naga bank :smile13: , where he successfully loses the hydra and all the ducks.. :cool: but in the castle, hydras become available – that's promising. :smile54: Third week. Finally got to the secondaries (first inferno – was hoping for a dungeon with a portal, but alas…) Right away, Valeska appears in the tavern with stats: 14 9 1 2 :eek: – Crag only has: 10 4 2 2. Not in a hurry to visit :smile21: and that's good:) , I'm getting ready for the treasury's Dragon Utopias, putting cows underway… Returning from the campaign, Crag discovers a Dragon Fly Hive in the native spawn. Fourth week. Valeska already has 15 9 5 6 (and what is she doing?). Crag has: 12 4 3 2 (thanks to stat boosters :rolleyes: ). Need to urgently head to the treasury, but it's not going very fast: along the way he first takes the Dragon Fly Hive – max :smile54: . Then decided to peek into the second treasury (scout heroes near the entrance scouted the box). By the end of the week, Crag finally reached the treasury, the box gives 25 manticores – very timely, since the scout hero, diving into the resulting gap, reveals another Dragon Utopia!:smile03: Fifth week: Dragon Utopia-mini, gave stats. Crag: 17 9 7 5 – heads to two more Dragon Utopias, doesn't reach them, picks up bracers along the way, shakes down Dragon Fly Hives (small ones), another box with 25 golden golems – meat for the Dragon Utopias to spare. Dermit appears in the tavern: 5 15 11 15! :smile11: (As it turned out later, both secondaries were Tower – decided to go for a mage). Urgently need a crystal ball. :smile41: Sixth week: both Dragon Utopias turned out to be tier-3, in the last one, finally, they give the long-awaited crystal ball and Air Magic knowledge :smile44: . Crag breaks into the main town to refill mana and goes to the Hydra. Scouting the land, I see a congregation of blues near the Hydra, I decide to place Crag on the ramp at the Hydra anyway, and move the hoard farther away :smile22: . That's where I messed up: first I left all the artifacts on Crag (somehow it didn't occur to me that bracers could happen there too), then I failed with the scout heroes, as a result the hoard didn't go far enough, and also in the wrong direction (third fail), ending up within the range of scouting...:smile35: Maybe it was worth fleeing to the underground, perhaps the opponent wouldn't have found out where the hoard was and in what quantity. :smile30: Be that as it may, the blues attack the Hydra, Crag to the tavern (lucked out with the bracers :smile17: ), they take the main town, pause. Well, I think, if he guesses to buy some hero now… we're screwed :smile16: . He guessed: buys… Valeska :eek: ! (13 29 12 14) and moves toward the hoard (and the hoard is on a scout hero: 1 3 5 2), but halfway there he just kills another scout hero and.. returns to the castle :confused: . I couldn't have been happier :smile23: ! Crag is bought out, also takes a box for 5K experience, and flies to reclaim the main town :smile13: . But then Dermit, for some unknown reason and without scouting, cheerfully rushes to meet him :confused: . Crag meets him: the advantage in meat and the crystal ball leave no chance.:smile08:
In summary, this turned out to be a classic example of how a crystal ball can ruin a mage's day...:smile51:
Group E
02/18/2012 Snooppy (red, swamp, Westan, Crag Hack) def marader-kisa (blue, castle, Valeska, Dermit) 2SM4d(3) 226
Confirmed!
Thanks for the game!
Agreed with avstrolopitek to play tomorrow, but I won't be able to. We ask the judge to give him a win and me a loss:smile40:
We started playing 3 weeks ago, so I remember the start poorly. I remember that on the first week Centaurs were built in the Citadel, around week 1, day 16 a Conflux secondary hero, clearing a bunch of various riffraff along the way (82 Centaurs, then 31 Ghost Dragons, then up to 50 Centaur Captains, then up to 20 Storm Elementals). The army got battered, but alive)). I only found 1 Griffin Conservatory. From the pickups - only 1 dwarf cache ((( Sadness... On the second week I'm scrounging for money wherever possible, they give little. I build the Castle, no resources to develop the secondary hero. I get a Breastplate of +5 to magic power for killing up to 100 Dragon Flies, a Sword of +2/+2 and a Shield of +3 (don't remember for killing what), I break into the Castle. Ivor on day 1, week 2, day 7 has 8-10-9-2 but only level 7, no earth magic at all, but expert air magic. Haste, thank god, is there)). On week 3 I take a Griffin Conservatory on week 2 (and I never revealed another Griffin Conservatory, although I uncovered 2/3 of the surface + rustled around in the subway a bit). I went to take a +2/+2 magic trinket from the opponent's secondary hero for killing sharpshooters, as it turned out he was very close to the opponent's main, but decided not to push - no oil, not much meat. Plus a scout hero revealed the native secondary hero off-road with an elf cache. I decided there's no rush, went there. Only on day 1, week 3, day 7 did I take the secondary town, put elves in Fort. At the start of week 4 I found another elf cache))). Ivor went into the treasure zone, I'm developing the secondary town. On day 1, week 4, day 7 I take a max Dragon Utopia, the loot is excellent: hat for +5 spell power on the whole level 5, shield for +4 all, cap for +10 knowledge -2 to knowledge. Ivor has expert intelligence)) In the secondary town level 1-6 in the Citadel. The game is won, I think. I break into the Castle, replenish mana. Ivor 16-15-18-22, 440 mana. Got money. But evil doesn't sleep)) Tazar at this time is already 20-23, but weak in magic, however a tank is a tank. On day 2, week 1, week 1 I buy everything possible and crawl without logistics and speed artifacts and without initiative (I'm scared) towards the Griffin Conservatory Overlook - above up to 100 Knights of Death, below - 140 Minotaur Guards. I see Tazar coming at me with all his might, but for some reason not through the GO, but taking a detour through the secondary hero 0_0 On day 2, week 1, week 3 I crawl out of the subway and don't make it to the main Castle, stop on the vantage point. I goofed - I had Dimension Door and lots of mana, but didn't use it ((( Tazar, as it turned out, no fool - Town Portal to the start and attacks himself.
Tazar level 19. 20-23-6-10 (100 mana), expert armor, water, air, earth, tactics, offense, advanced wisdom. Troops: 91 Gogs, 80 Water Elementals, 90 Air Elementals, 26 Wyverns, 44 Fire Elementals, 30 Demons and 8 Angels.
Deployment in the center of the map, artifacts for +3 speed and oil - as a result the entire first round they methodically have their way with me(( Then mass Haste, collective kicking of Wyverns and at the start of round 2 - Implosion for 1650 on the 8 Angels = just enough))). Then Anti-Magic on the Water Elementals and.... complete brain fart on my part. I thought the game was won, but no. As a result, the opponent had the earth spell book and implosion for 750 (( The opponent kills all my troops, except the summoned Air Elementals (stacks of 72 = fine) and runs away. But here he himself makes a mistake, starting to celebrate, because he thinks Ivor should have disappeared and not been resurrected in the tavern. But no. I ransom Ivor, scratch my head. Everything everywhere is bought out, the army is 105 Dwarf Captains, I brought in 1 Angel that wasn't taken to the final + 1 Silver Pegasus )) We live)) Opp suggests surrendering, but I politely refuse, replenish mana, wait for him to come finish me off. Alas, he confuses the direction, coming out of the subway and heading to the secondary town. Here, I remember I have Dimension Door and barely reach him. Final Battle #2: Same characters. Armies: Ivor - 105 (35+35+35) Dwarf Captains, 1 Angel, 1 Silver Pegasus. Tazar - 1+1 Serpent Flies and 19 Pit Lords. Implosion on the Pit Lords and the game is made. On turn 2 the Dwarves resist the opponent's Implosion )) I offered to replay so Tazar could run away, opp refuses, saying that Final Battle #1 needed to be played differently. For fun we replay Final Battle #1, opp leaves 7 Angels at home, hoping to run away after killing all my troops. But it doesn't work out - I'm not goofing anymore and easily, without summoning elementals, gain the upper hand. Thanks for the interesting game. About my own play, as always, no words - just pure brain farts ((((
P.S.: there's a saved game with Memphis (131 there), I'll be able to finish it, don't know about any others yet - time has become very scarce. Plus, with vanobsb it's generally difficult - he also has a total shortage of time (( I apologize for the unfinished games, I hope I added some experience and fun to those I did play )) P.P.S.: finally, on the 3rd attempt, I actually won with Ivor ))))))
We used all the 111 restarts and a couple of technical ones, played in 2 sessions and for a very long time. Of course, there was the temptation to run to the final zone for the finish and demonize all the meat instead, but I decided not to postpone it to a third replay, since all the deadlines had already passed)
Underground again (the surface never generated once) — roads are slow. 111: 2 stacks of Gogs arrived + another stack with the native hero, I put them in the castle, 1 external dwelling of Gogs, 4 heroes total, 2 native ones and I bought Tazar as the main. I didn't even recruit Verdish with 12 Gnolls and a tent. 1 exit from the underground into the Grand [area] (20-49), the second exit 10-19 Gr. Demons, portal 20-49 Trees. And a GO for Gr. Minotaurs. 112: I took the lookout tower, the respawn is tiny — half the movement points in a straight line from the castle in any direction (but of course, the generated obstacles allowed me to run around there for half a week) I calculated — the entire respawn had only 2 treasure chests (1k and 1.5k), 6 piles of gold, and a couple of resources + both mines. I'm broke =) I don't even buy more heroes — there's nowhere to run them, I hope to build something in the castle. 113: I build Pits (I'm thinking about playing through a fast Capitol, trololo), I beat various small stuff on the respawn, the guards of scrolls/chapels/obelisks, I just level up and wait for the second week. 114: I build a Thousand — there's no more money on the map, sacrificing all 30 Imps and 5 Gogs on 10-19 Gr. Golems (19 pieces — a scroll of Summon Earth Elementals) — some leveling, huh... Expert Defense, at 3rd level I got Water. 115: 2 stat boosters +1 Attack/Defense. 116: Still nothing else to build in the castle, I buy 3 Pits for the weekly growth, lock the Gogs, Tazar beats a couple more guards, at 4th level I get Air. I check the Griffin Conservatory — at least level 2, I build the Marketplace. 121: Pits in the Fort, an achievement) I exchanged money — bought Gogs and a hero with Serpents, broke through 19 Gr. Demons with a loss of 9 Gogs =( , on the other side — Eyes (20-49), went to beat the Trees at the portal, only 35 Gogs left, shots ran out, 9 Trees remained, realized I messed up by making a couple of shots with Curse, lose 5 Gogs. At the exit — Griffins (on native soil, I lose filler in the form of single Gnolls, almost all Lizardmen, and 1 Pit. 122: I run along the path, Water Expert, at 7th level I got Tactics — I see Conflux, joyful scout heroes scatter across the respawn in search of gold (due to the acute deficit in the country, indulgences are issued for killing every pile). 123: I take the secondary zone, Air Elementals are built, I build the Mage Guild — Lightning Bolt, Oil, Stone Skin, I run to the Attack stat booster, nearby I spot an external dwelling of Water Elementals, a scout hero spotted an external dwelling of Air Elementals. 124: I fought off the Water Elementals, decided not to go to the Air ones yet, the guards are Orc Chieftains, and all I have left is to finish off the Gogs to write ГГ) 125: Tazar went deep into the secondary zone, I fight off treasure chests/stat boosters/crypts. 126: Crypt — max level, I assemble the "Mana Well" combo artifact, though SP is 1 and Knowledge is 2. 127: 2 Attack stat boosters, Dwarf Cottage — minimal level. 131: Still no main striking stack, crypt — pre-max. 132: I take the Imp dwelling on the main with a scout hero, the secondary respawn is finished, Tazar breaks into the main. 133: I fight off with a scout hero on the secondary — a Helm +3 Knowledge, make a trade, buy 30 Water Elementals in Conflux, pass the army along the chain to Tazar — I beat a level 6 Medusa dwelling on the main. I see the opponent near a guard with a connection point [to another zone], not far from the portal to my area. 134: Tazar takes a +1 SP stat booster (now I have 2, hurray!) 135: I trade, buy all Elementals on the secondary — drag them to the main, a level 4 Naga Bank costs me 8 Gogs, 2 Pits, and 3 Elementals, but I leveled Earth. Boldly into the Griffin Conservatory — level 3, with Oil the losses were 2 Demons, 2 Pits, 5 Elementals, fakes. 136: The opponent's scout hero jumps into the portal and runs to the treasure zone for reconnaissance, the main hero turns around and runs back to their territory, sadness — I had such plans, and now there are no resources to build anything. With Tazar on the main, I learn a couple of spells, take scrolls, visit a healing chapel. 137: I go to the last secondary zone (also Grass), beat an Eye at the exit, a couple of steps — I see a Defense stat booster — take it, nearby an external dwelling is revealed — had enough, level 3. With a scout hero and meat, I fight off an external dwelling of Air Elementals on the first secondary. 141: I catch up with the opponent's scout in my underground treasure zone, a scout hero runs along the road to the castle — Conflux, excellent, just need to level Air and find Haste. Tazar beats 100-249 Air Elementals, turned out to be under a hundred, behind them — an external dwelling of Earth Elementals and 2 Pandora's Boxes with 5k experience each. 142: Tazar takes a Dragon Fly Hive with 8 Wyverns and stands at the entrance to the treasure zone. 143: Medusa dwelling — minimum, a couple of crypts — I bought filler in Conflux, passed it along the chain to Tazar — I take a max Dragon Fly Hive in the treasure zone and crawl into the Dragon Utopia — they ate the Earth Elementals, gave 30k gold, a Necklace +3 to All Stats, a Cloak +2 to Speed (nearby in the treasure zone a Ring of Haste +1 is revealed), an Earth book, and a Chain +4 Attack. 144: I fight off a Shield +4 and a Dragon Fly Hive with 6 Wyverns. 145: I revealed the exit from my treasure zone to my second secondary zone and a Griffin Conservatory on this secondary, the treasure zone turned out to be very small, I only didn't take 1 Dragon Fly Hive there (saved 2 turns), ran with Tazar to the Griffin Conservatory. Griffin Conservatory — level 2. 211: I bought out and went to the opponent off-road. 213: The opponent himself came to me through the GO, I can't reach him, I spend precious mana on Town Portal and attack. Was hit hard by Implosion on all the Angels for 1650, then during the battle I cast Anti-Magic on everything and killed all his troops, he fled leaving Elementals and ~300 mana. 214: I bought out, gathered 19 Gr. Pits and went to the opponent, he attacked with control, speed decided it — the very first Implosion on the Pits and that's game. (And I really thought his hero would disappear and wouldn't appear in the tavern))
We replayed the final for fun, I left all but 1 Angel and attacked, killed 70% of the opponent's meat including all the Grand [units], and at the moment when I needed to flee, the remaining stack of Gogs had an Anti-Morale proc (with -1 Morale) and got hit by Implosion the next turn. In theory, I imagined the further game like this: take 1 Angel for the first turn and 1 stack for tanking, battle — Anti-Magic on the meat, Implosion on 825 takes out the opponent's meat, and so on ad infinitum, until I find the Cloak or Sphere (which was lying in the opponent's treasure zone near the Dragon Utopia they had taken).
Overall, it was very interesting, thanks for the game, I was lucky with the starting setup)