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"Новичок-2012. Winter"

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19.02.2012 Colorado (red, Ivor, Ivor) def InOK (blue, Inferno, Rashka, Tazar) 2SM4d(3) 215

We started playing 3 weeks ago, so I remember the start poorly. I remember that on the first week Centaurs were built in the Citadel, around week 1, day 16 a Conflux secondary hero, clearing a bunch of various riffraff along the way (82 Centaurs, then 31 Ghost Dragons, then up to 50 Centaur Captains, then up to 20 Storm Elementals). The army got battered, but alive)). I only found 1 Griffin Conservatory. From the pickups - only 1 dwarf cache ((( Sadness... On the second week I'm scrounging for money wherever possible, they give little. I build the Castle, no resources to develop the secondary hero. I get a Breastplate of +5 to magic power for killing up to 100 Dragon Flies, a Sword of +2/+2 and a Shield of +3 (don't remember for killing what), I break into the Castle. Ivor on day 1, week 2, day 7 has 8-10-9-2 but only level 7, no earth magic at all, but expert air magic. Haste, thank god, is there)). On week 3 I take a Griffin Conservatory on week 2 (and I never revealed another Griffin Conservatory, although I uncovered 2/3 of the surface + rustled around in the subway a bit). I went to take a +2/+2 magic trinket from the opponent's secondary hero for killing sharpshooters, as it turned out he was very close to the opponent's main, but decided not to push - no oil, not much meat. Plus a scout hero revealed the native secondary hero off-road with an elf cache. I decided there's no rush, went there. Only on day 1, week 3, day 7 did I take the secondary town, put elves in Fort. At the start of week 4 I found another elf cache))). Ivor went into the treasure zone, I'm developing the secondary town. On day 1, week 4, day 7 I take a max Dragon Utopia, the loot is excellent: hat for +5 spell power on the whole level 5, shield for +4 all, cap for +10 knowledge -2 to knowledge. Ivor has expert intelligence)) In the secondary town level 1-6 in the Citadel. The game is won, I think. I break into the Castle, replenish mana. Ivor 16-15-18-22, 440 mana. Got money. But evil doesn't sleep)) Tazar at this time is already 20-23, but weak in magic, however a tank is a tank. On day 2, week 1, week 1 I buy everything possible and crawl without logistics and speed artifacts and without initiative (I'm scared) towards the Griffin Conservatory Overlook - above up to 100 Knights of Death, below - 140 Minotaur Guards. I see Tazar coming at me with all his might, but for some reason not through the GO, but taking a detour through the secondary hero 0_0 On day 2, week 1, week 3 I crawl out of the subway and don't make it to the main Castle, stop on the vantage point. I goofed - I had Dimension Door and lots of mana, but didn't use it (((
Tazar, as it turned out, no fool - Town Portal to the start and attacks himself.

Final Battle #1:

Ivor level 19. 18-15-18-13 (447 mana), expert archery, offense, air, earth, armor, intelligence and leadership.
Troops: 123 (63+60) Grand Elves, 45 Silver Pegasi, 23 Dendroid Soldiers, 22 Unicorns, 16 Wyverns and 159 Centaur Captains.

Tazar level 19. 20-23-6-10 (100 mana), expert armor, water, air, earth, tactics, offense, advanced wisdom.
Troops: 91 Gogs, 80 Water Elementals, 90 Air Elementals, 26 Wyverns, 44 Fire Elementals, 30 Demons and 8 Angels.

Deployment in the center of the map, artifacts for +3 speed and oil - as a result the entire first round they methodically have their way with me(( Then mass Haste, collective kicking of Wyverns and at the start of round 2 - Implosion for 1650 on the 8 Angels = just enough))). Then Anti-Magic on the Water Elementals and.... complete brain fart on my part. I thought the game was won, but no. As a result, the opponent had the earth spell book and implosion for 750 (( The opponent kills all my troops, except the summoned Air Elementals (stacks of 72 = fine) and runs away. But here he himself makes a mistake, starting to celebrate, because he thinks Ivor should have disappeared and not been resurrected in the tavern. But no. I ransom Ivor, scratch my head. Everything everywhere is bought out, the army is 105 Dwarf Captains, I brought in 1 Angel that wasn't taken to the final + 1 Silver Pegasus )) We live)) Opp suggests surrendering, but I politely refuse, replenish mana, wait for him to come finish me off. Alas, he confuses the direction, coming out of the subway and heading to the secondary town. Here, I remember I have Dimension Door and barely reach him.
Final Battle #2: Same characters.
Armies: Ivor - 105 (35+35+35) Dwarf Captains, 1 Angel, 1 Silver Pegasus. Tazar - 1+1 Serpent Flies and 19 Pit Lords. Implosion on the Pit Lords and the game is made. On turn 2 the Dwarves resist the opponent's Implosion ))
I offered to replay so Tazar could run away, opp refuses, saying that Final Battle #1 needed to be played differently. For fun we replay Final Battle #1, opp leaves 7 Angels at home, hoping to run away after killing all my troops. But it doesn't work out - I'm not goofing anymore and easily, without summoning elementals, gain the upper hand.
Thanks for the interesting game. About my own play, as always, no words - just pure brain farts ((((

P.S.: there's a saved game with Memphis (131 there), I'll be able to finish it, don't know about any others yet - time has become very scarce. Plus, with vanobsb it's generally difficult - he also has a total shortage of time (( I apologize for the unfinished games, I hope I added some experience and fun to those I did play ))
P.P.S.: finally, on the 3rd attempt, I actually won with Ivor ))))))
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