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I was looking for answers on the forum, but without success. Maybe the question has already been asked, but I'll repeat it.
1) How do I set the conditions for defeat/victory?
2) How do I make it so that:
a) the city is chosen in the game menu (i.e., which city should I place in the editor, since random is exactly random)?
b) so that buildings with units (like the demon cauldron) are tied to the player's city, i.e., when I choose Necropolis, there will be skeletons, for Fortress - mountain defenders, etc.
1) How do I set the conditions for defeat/victory?
2) How do I make it so that:
a) the city is chosen in the game menu (i.e., which city should I place in the editor, since random is exactly random)?
b) so that buildings with units (like the demon cauldron) are tied to the player's city, i.e., when I choose Necropolis, there will be skeletons, for Fortress - mountain defenders, etc.