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Posts from Reports of online games and their confirmations (Winter season 2011-12).

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In reply to zoog
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14 years ago
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Tootsie Pie
01.02.2012 Tootsie Pie (blue, Fortress, Wystan, Wystan) def Soc.virus (red, Castle, Valeska, Valeska) 2s4d3 131
Both have native secondaries. Start with 4 stacks + 2nd level built, on 111 took the gorgon external dwelling (despite their morale on turn 1 and some other turn 8-()), on the secondary 2 lizardmen external dwellings, gold and resources only for levels 5,6,6. On 121 I take the pre-max Dragon Fly Hive with the loss of a cow, kill 40+ genies for a mini Dragon Fly Hive and a pandora's box of 45 harpies, break through to the opponent. 124 I chase off Valeska with 5 hvy horses, I have 20 Wyverns, 110 lizardmen, 45 harpies, 13 gorgons + snakes, nothing to oppose that, but no retaliation follows until day 13.
Notes - the shifted guard on the secondary was not broken and autoload from 3 days ago ("moved away") 8-().

Confirmed!
My mistake - late occupation of the secondary (I would have killed the guard anyway, even if shifted). On the respawn there were 2 archer external dwellings, two griffin external dwellings (1 guarded by a horde of fanatics), 3 conserveries of 30 (2 upgraded). In short, Valeska ramping up with horses and then Wystan shows up with 2 big stacks (40gr and 60) of Lizardmen... I'm in shock
Thanks for the game! I'd be glad to play again :smile20:
In reply to Soc.virus
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14 years ago
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02.02.2012 Pyre (red, Necropolis, Galtran, Galtran) def KiNB (blue, Fortress, Valeska, Valeska) Jebus Cross 117
We took two restarts, 111 + a few mandatory ones. In general, we got tired of it and decided to play whatever came up.
The map turned out to be tasteless; we only found a Consulate and a second Fortress on map 117.
And then the opponent surrendered in an Angel's Nook. I offered an auto-win – he didn't take it.
Thanks for the game.
In reply to Pyre
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14 years ago
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Pyre
02.02.2012 Pyre (red, necro, Galtran, Galtran) def KiNB(blue, Castle, Valeska, Valeska) Jebus Cross 117
We took two restarts 111 plus a few mandatory ones. In general, got tired, decided to play whatever comes up.
The respawn turned out tasteless, only found a Griffin Conservatory and a second Castle on 117.
And then the opponent surrenders in an external dwelling of angels. Offered auto - he didn't take it.
Thanks for the game

That's how it was. Roads were slow, but we decided to play because of the long restarts. The respawn is big, but no one could get anywhere on time, Valya only level 2, took an external dwelling of archers and a pick. 117 barely formed a chain to capture the external dwelling of angels with a scout hero, but due to a couple of moral events it was a loss. Refused auto because slow roads killed all desire to play.
Thanks for the game!
Убив один раз, становишься негодяем, тысячу раз - героем.
In reply to HellLighT
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14 years ago
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HellLighT
1.02.2012 HellLighT (blue, Dungeon, Shakti, Shakti) def Shamys (red, Tant, Tant) 2sm4d(3) 137

Opponent used all restarts, I still had a couple left. The draw wasn't great... Shakti with 2 stacks in the tavern, nothing decent, no Observatory, no external dwellings visible, but there was room to expand and a starting artifact Ring +1 Attack +1 Defense. On the second turn I spotted a Dragon Fly Hive and 2 Griffin Conservatories, slow guards on secondary mines... decided to play. Both secondary mines turned out to be 3-4 days away, Inferno in the underground and Castle on an adjacent zone where another Griffin Conservatory was visible, the only decent external dwelling of Manticores I only saw on the second week, due to terrible terrain and lack of scouting... the first week I peacefully cleared all 3 respawns, by day 117 built 1-6 in the Citadel, checked 2 Griffin Conservatories - a double and 3-4, was afraid to go in without oil, spent the entire second week idling and leveling Shakti, by the third week had Earth expertise, but Slow only appeared in Inferno and thank god for that :) on the third week I cleared all 3 Griffin Conservatories and 3 Dragon Fly Hives, getting a total of 22 Wyverns and 9 Angels, decided to immediately go for ГО, 100+ spawns, break through without losses and capture the opponent's main with a scout hero on the last move. On day 137 the opponent recaptures his castle and sits in it after killing my scout hero, in battle I managed to notice stats 5 3 7 7 and 8 mana against my 9 9 4 5, realizing that his mana wouldn't regenerate before my turn, I attack fearlessly. FB - 20 Liches, 350 Skeletons, 10 Horses, 3 Wyverns, 6 Angels and 18 Vampires against 9 Angels, 14 Scorpicores, 22 Wyverns, 13 Minotaur Kings, 18 Dullahans and 100+ Trog's. With Tactics, casting Oil immediately, I fly all units into the enemy, instantly killing 5 Angels and 20 Liches, the opponent casts Mass Haste (surprising me quite a bit) but doesn't even kill the Wyverns, the opponent doesn't have enough mana to cast the next Slow, the battle's outcome is predetermined. Thanks for the game

It happened, and thank you too...
Весна-осень 2011.
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14 years ago
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02.02.2012, Quell (blue, random, Dungeon, Jeddite, Jeddite) def Shamys (red, random, Rampart of Alagar, Alagar) 2sm4d(3) 127

The map turned out to be good, a scroll of the city portal, the second Dungeon castle nearby. Not much money. I build a Manticore and break through to the surface. I kill one of the opponent's heroes and take the secondary castle. The opponent's main hero is nearby and opens the way. A message comes in that he has disconnected.
Thanks for the game!

Don't forget to write the date...
In reply to Quell
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14 years ago
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Quell
Quell (blue, random, Dungeon, Jeddite, Jeddite) def Shamys (red, random, Rampart of Alagar, Alagar) 2sm4d(3) 127

The map turned out to be good; I found a scroll of the city portal, and there's a second Dungeon castle nearby. I don't have much money. I build a manticore and break through to the upper level. I kill one of the opponent's heroes and take the secondary castle. The opponent's main hero is nearby and opens a can of whoop-ass. I receive a message saying that he has disconnected.
Thanks for the game!

You're welcome, and thanks to you too!
Весна-осень 2011.
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14 years ago
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2.02.2012 HellLighT (blue, Necropolis, Clavius, Galtran) def airputra (red, Castle, Katherine, Charna) 2sm4d(3) 147

The opponent used all their restarts, I still had 111 left, it’s worth noting — only appeared underground ;(. The spawn wasn't rich, but in the tavern there was Galtran with 2 stacks, nearby an external dwelling of skeletons... starting artifact +2 defense, relatively easy guards on secondary heroes — I play. With a hundred skeletons I break through to the surface without issues, and there's a secondary Citadel, I sacrifice a weak hero with 9 wolves from an external dwelling trying to take the secondary, run with the main... due to the terrain penalty, I start losing tempo, a couple of unlucky battles with morale swings and the skeleton count drops by almost half, little gold, barely scraping resources... sad. By day 117, liches in the Citadel and rocs in the Fort, Galtran is unleveled, nothing to fight with — trouble. At the start of the second week, I take a secondary Rampart hero, slowly begin a gold expansion. On the third week, having bought all the liches and having 250+ skeletons on hand, I break through to an adjacent zone, which turned out to be home Necropolis. But then the opponent starts moving, who hadn't even shown up in the tavern before, turns out he's also a Necropolis player with Charna. The opponent breaks through a passage and runs toward the Griffin Conservatory, near which I am, I check the tavern and see that his stats are almost double mine, not great but nothing to be done, right under his nose I go into the Conservatory — turned out to be a 3, lost all the liches and a couple dozen skeletons. On the next turn the opponent attacks, with my 3 angels and 250 skeletons against his 200 skeletons, 35 Marksmen, 5 Cavaliers, 6 Rocs, and some pikemen and orcs, Charna with Tactics starts blocking the archers... realizing the battle outcome could go badly my way, especially considering 6/40 mana, I had previously set aside 9k for a possible buyback, but see it's not enough... demands 10, sacrificing an angel and 40 skeletons in exchange for 2 cavaliers and the buyback. Noticing the opponent's movements in the wrong direction (fortunately no scouting), I buy back at the secondary Citadel 2 hexes away through rough terrain, from where another Conservatory and the entrance to the treasure zone are visible, where I already see the Cape of Speed (+2). I kill the opponent's scouts, who decided to temporarily retreat himself, reach the Conservatory — again a 3, head to the treasure zone which turned out to be very small, but besides the Cape, there's a Pandora's Box with 15k experience and another Ring of Speed (+1), reaching the other exit to the surface on the opponent's side, I decided to go from there, since he came out again from my side... a main hero exchange happens, but I manage to drag the purchased army through a passage with weak heroes, but the opponent transfers his army through weak heroes and intercepts, during the battle I destroyed 2/3 of the opponent's army. The game was finished thanks to the opponent failing to ramp up and buy the army in the castles 1 turn before the Fortress Battle, so while defending the Citadel, he lost a lot of Marksmen... the Fortress Battle was a one-sided stomp. Thanks for the game.
In reply to Shamys
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14 years ago
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2.01.12 Shamys (blue, random, Flax, Intei, Labetha) def Quell (red, random, Inferno, Xeron, Xeron) 2sm4d(3) 124

The start was good, a fur coat was lying near the castle, thought about leveling Necro, but changed my mind, took 3 crypts on week 1, broke through to the respawn past medusas, birds in the citadel, on week 2 I buy the birds, take another 3 crypts, max out my army and go to the opponent, on 124 the opponent surrendered)

Thanks for the game!
Весна-осень 2011.
In reply to Shamys
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14 years ago
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Shamys
2.01.12 Shamys (blue, random, Flux, Inte, Labetha) def Quell (red, random, Inferno, Xiron, Xiron) 2sm4d(3) 124

Good start, there was a fur coat near the castle, thought about leveling Necro, but changed my mind, took 3 crypts on week 1, broke through to the respawn past medusas, birds in the citadel, on week 2 I buy out the birds, take another 3 crypts, buy up more and go to the opponent, opponent surrendered on 124)

Thanks for the game!


:smile15:
Thanks)
In reply to Quell
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14 years ago
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02.02.2012 CryptoNight (blue, Necro, Klava, Klava) def Satir (red, Conflux, Lacus, Golan) 8mm6a 212
We started for a very long time) First Satir at 115 wrote gg — it didn’t work for him, then at 112 I wrote — it gave a blocked underground) finally we started) I’m in the underground again, terrible start, ran around with a tiny army all of week 1 — losses in every fight.... in week 1 the horses just miraculously spawned in the Citadel..... which saved the game) at 121 I take the Dwarf Cottage (size 15) for 20 Grands, barely manage to buy and head towards Pandora’s Box for 50+ Azure Dragons (turned out to be 70+ with GRS tech) I break through a stack of 30 Skeletons — and the Pandora gives 15 Vampire Lords and levels up my earth magic:D Next, a level 3 Griffin Conservatory falls with the loss of 3 Skeletons, and I see my opponent in my central treasure zone — but I still have 1 unclaimed Griffin Conservatory and a Dragon Utopia — I decide to see where he goes for now — and I run to the Griffin Conservatory and Pandora — for 40 Monks — I clear them without losses and break the max-level Griffin Conservatory without losses — the Pandora gave 70 Zombies:D then at 126 I break a level 3 Dragon Utopia which gave me the Sword of the Lord, Angel Wings, and the Helm of the Seer:eek: at 127 I place Dragons in the castle
At week 3 I break into the central treasure zone, we fought a bit there with scout heroes, I capture 2 central towns (one of them is a Dungeon) and I realized there was nothing to find in those treasure zones and flew home — and from there to the corner treasure zone — I trained a bit there, found nothing again, and ran on a whim to the central treasure zone — replenished mana and took 2 Behemoth lairs from Dimension Door at 142 — then before the end of the week I popped another 2 Dragon Utopias — they gave me a Shield +4 all, the Sword of the Lord, Gauntlets, and lots of tasty stuff) then I took another 3 Behemoth lairs right under the opponent’s nose at 212 — gathered all the Skeletons and upgraded them — got a nice stack of 1250 Skeletons, I already had 53 Wyverns, 17 Power Lich, 6 Dragons, 8 Angels (found 2 more external dwellings in the treasure zone and didn’t even bring a couple more) decent stats, I intended to go to the orange Castle player — capture it and defend — by upgrading Archangels — but it didn’t work out — Satir fired the scout hero with Dimension Door and surrendered — and the fun was just beginning........ thanks for the game, too bad there was no finale(
In reply to CryptoNight
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14 years ago
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CryptoNight
02.02.2012 CryptoNight (blue, Necromancer, Klava,Klava) def Satyr(red, Conflux, Lakus, Goltan) 8mm6a 212

I spent the whole game looking for control, built up 2gm in Tower and Flux, beat all the bots except the green one, but only found a DD scroll, which I successfully wasted by accidentally dismissing the hero carrying it :smile49:. Actually, Goshan had 4k moves, 1.5k brothers, and 60% Necromancer, but it just didn't work out :).
Thanks for the game.
Не бійся коли ти один, бійся коли ти нуль.

484800548

In reply to Сатир
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14 years ago
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02.02.2012 Pyre (red, Rampart, Ivor, Ivor) draw twaryna(blue, Necro, Clavius, Charna) Jebus Cross 126

Took a lot of resists, both had 111 left. But by the time I realized the respawn was empty, it was too late to resist. I had unicorns in the castle on week one.
No external dwellings on the respawn except for drakes behind a horde of gr hell hounds:mad:
At the start of the second week, I hit the Dwarf Cottage and Medusa Cottage to buy something, resulting in 2 unicorns lost:smile16: .
On day 125, with a scouted Ivor, I break the exit to the opponent's secondary via wasteland. The army is nothing special—17 elves, 11 Centaurs, 10 pegasi, and 4 unicorns.
On day 126, I descend into the metro toward the opponent, block a scout hero, see his castle, and am a couple of turns short of reaching it. That same day he attacks me, and the battle results in a stalemate where almost 200 skeletons cannot catch 5 elves and 4 unicorns. The opponent was ready to admit defeat, but in my opinion, a draw is a fair outcome.
In reply to Pyre
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14 years ago
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Pyre
02.02.2012 Pyre (red, Rampart, Ivor, Ivor) draw Twaryna(blue, Necropolis, Clavius, Charna) Jebus Cross 126

Took a lot of restarts, both had 111 left. But when I realized that on the respawn there was nothing to restart, it was too late. I had unicorns in the castle on the first week.
On the respawn, not a single external dwelling except for drakes behind the horde of ~gogreater devils:mad:
At the start of the second week, I hit Dwarf Cottage and Medusa Cottage to buy something, as a result 2 unicorns died:smile16: .
On day 125, with a sped-up Ivor, I break through to the opponent's secondary hero off-road. The army is nothing special — 17 elves, 11 Centaur, 10 pegasi, and 4 unicorns.
On day 126, I go down into the metro to the opponent, block the scout hero, see his castle, I'm a couple of turns short of reaching it. That same day he attacks me, resulting in a stalemate where almost 200 skeletons cannot catch 5 elves and 4 unicorns. The opponent was ready to admit defeat, but in my opinion, a draw is a fair outcome.

I confirm. Spawned in the underground, good start — 3 native heroes, and two of them with three stacks. Near the castle, 2 experience stones. I start leveling Charna and Clavius. That's where all the good stuff ended, basically) Around day 3, I break through to the secondary — Castle. I take it and run back — nothing to do here, the zone is small and awkward. Then I run through the underground along the road to another secondary of Charna — snow and a shooter block( I should have hit the lizards right away (20-45) and not bothered. But I turned back. Near the castle there was another portal to the 3rd secondary — I run there. On the first week, I'm catastrophically short of gold and there's basically nowhere to get it. Only levels 1-5 are being built in the Stronghold + an external dwelling of skeletons on the respawn. At the start of the second week, I break through the portal and am astonished — first of all, WATER) but that's just how it is. The portal takes me to some weird piece of the map — swamp, no roads. Still in shock, I stupidly walk Charna there. In the end, there turned out to be an empty patch and another portal guarded by 50-99 marks — amazing, basically)) In short, I gave up and started (continued) craning. I just completely missed the opponent's approach to my secondary, even though he was visible on the map) Also that turn, I felt like building a Prefecture (like, I need to get gold somewhere) and for some reason I did it in the secondary, not at home)) In short, just laughable... I entered the "finale" without mana, which decided it. Haste on the skeletons would have decided it, but alas. In short, it was a sloppy game, but in any case, thanks to the opponent for the game!
In reply to HellLighT
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14 years ago
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HellLighT
2.02.2012 HellLighT (blue, Necropolis, Clavius, Galthran) def airputra (red, Castle, Catherine, Charna) 2sm4d(3) 147

Opponent used all restarts, I still had one left (111), worth noting — kept spawning only underground ;(. The spawn wasn't generous, but in the tavern Galthran with 2 stacks, nearby an external dwelling of skeletons... starting artifact +2 defense, relatively easy guards on secondaries — I went for it. With a hundred skeletons, I break through to the surface without issues, and there's a secondary citadel, I suicide a hero with 9 wolves from an external dwelling trying to take the secondary, run with main... due to the terrain penalty, I start losing tempo, a couple of unlucky fights with moral events, and the skeleton count drops by almost half, little gold, barely scraping by resources... depressing. By week 1 day 7, liches in citadel and rocs in fort, Galthran not leveled, nothing to fight with — trouble. At the start of the second week, I take a Rampart secondary, slowly start gold expansion. On the third week, having bought all the liches and having 250+ skeletons on hand, I break through to the adjacent zone, which turned out to be my own Necropolis. But then the opponent starts moving, who until then hadn't even shown up in the tavern — turns out he also went Necro with Charna. Opponent breaks through a passage and heads toward the Griffin Conservatory, near which I am located. I check the tavern and see his stats are almost double mine, not great but nothing to be done, he's right next to me as I jump into the conservatory — turns out to be a triple. Lost all liches and a couple dozen skeletons. Next turn, opponent attacks — against my 3 angels and 250 skeletons, he has 200 skeletons, 35 marksmen, 5 cavalry, 6 rocs, plus some pikemen and orcs. Charna with tactics starts blocking my archers... I realize the battle outcome could easily go against me, especially considering 6/40 mana. I had set aside 9k in case of a surrender, but I see that's not enough... he demands 10. I sacrifice an angel and 40 skeletons in exchange for 2 cavalry and surrender. Noticing the opponent moving in the wrong direction (luckily there were no scouting objects), I buy back into the secondary citadel 2 turns away off-road, from where another conservatory and the entrance to the treasure zone are visible. I already see a Cape of Speed (+2 speed). I kill the opponent's scouts, who decided to temporarily retreat himself, I reach the conservatory — another triple. I fly into the treasure zone, which turned out to be very small, but besides the cape, there's a Pandora's Box for 15k XP and another ring for +1 speed. Reaching another exit to the surface on the opponent's side, I decide to go from there, since he himself popped back out from my side... we swap mains, but I manage to drag the purchased army with heroes through the adjacent zone, but the opponent transfers his own army via heroes and intercepts. During the fight, I destroy 2/3 of the opponent's army. Finishing the game was helped by the fact that the opponent, 1 turn before the final battle, failed to get moving and buy the army in his castles. As a result, while defending his citadel, he lost a lot of marksmen... the final battle was one-sided. Thanks for the game.

I confirm
No restarts left, the spawn was bad — 16 gold golems as a barbarian secondary killed all my meat and 16 marksmen. Due to stupidity, I lost the Roc, and wandered around the respawn until the end of the week with 2 rocs and 9 marksmen. On the second week, things started looking up — Charna started necromancing. On the third week, I managed to scrape together some kind of army and go off-road to the center. Right in front of me, they took the conservatory (sigh). I should have either gone to retake the barbarian secondary or march on blue's main, but instead I went to grab the medusa warehouse and 2 dwarf cottages on my home respawn to build up the castle and buy out completely. Meanwhile, the opponent went into the treasure zone — +3 angels and 2 speed artifacts. I killed the growth but also lost a lot. Had expert Air Magic but never found Haste. In the second final battle, 5 angels decided the outcome.

Thanks for the interesting game!
14 years ago
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03.02.2012 Tootsie Pie (blue, Dungeon, Shakti, Shakti) lose dom2 (red, Stronghold, Crag Hack, Crag Hack) jebus cross 133
We took all the rests (in good company, with a snack, with the weather - and one more for the road). As a result, the spawn wasn't bad - 2 external dwellings of Manticores, 3 of Harpies - but we've seen better in SM too. 11 2 Pandoras for 10+5k experience, on 48 Demons I lost 2 Manticores((. 121 I break through 70 gr Orcs for a +5 shield, take the Griffin Conservatory-3. 122, 123 I run to the Pandora and a +5all sword in the deep, a scout takes the Griffin Conservatory-2. 124 I return from the deeps to the road, 125 I approach the GO, fight 80 Wyverns with oil, take the castle, KV and a +4 hat, smash for double mana, 127 I take an external dwelling of Angels. Shakti's stats at the level of the red's scout) 133 I meet (17 26 9 16) with Crag (32 25 25 14, 50 gr Eagles) and die like a hero. In my defense, I can say there were no Dragon Utopias (and even 14 Manticores on 2nd were taken only min), banks except for one Medusa - crypts, scary to take on 1st, on 2nd I didn't dare to take an Angel away, 1 Dragon Fly Hive in the deep and 1 in the treasure zone - I didn't even deviate.
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