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Posts from Reports of online games and their confirmations (Winter season 2011-12).

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Hermit
30.01.2012
Hermit (blue, Tower, Solmyr, Dessa) def Shamys (red, Stronghold, Crag Hack, Crag Hack) 8mm6a 122
The start was excellent! Dessa arrived and quickly leveled up. The map, in my opinion, had a bug where I wasn't 100% sure I could get out of my corner without flying, but otherwise, everything was good. But my opponent didn't have a good game. On turn 122, they resigned, and after the break, they didn't continue.

Thanks for the game!

You're welcome, and thank you too...
Весна-осень 2011.
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30.01.12
Sanin (blue, Necro, Galtran, Galtran) def Tootsie Pie (red, Tower, Neela, Gunnar) Jebus Cross 144

On the first, I placed dragons in the castle, had enough gold for everything. There were no high-level treasures at all, only skeletons. At the beginning of the second, I took four Dragon Fly Hives, collected 25 Wyverns.
124 - another Dragon Fly Hive, after which I break a Dragon Utopia, losing all the horses and a hundred skeletons, Wyverns intact. It gives a book of Air, a shield, and a necklace +all. +on respawn I collected a ring of speed and a cape. I clear the Shackles.
126 I break through ГО, 18 Arch Devils and 25+ bears, exit to the center with 20 Wyverns and 100 skeletons. I upgraded the dragons, on 131 I have 5 Ghost Dragons, which, in the absence of other stacks, is already decent... I clear several Pandora's Boxes and Dragon Fly Hives, a book of Fire.
135 - first encounter. I bribe my way out with 14 Vampires, 12 Wyverns, 3 horses, 1 dragon + some skeletons. Gunnar's stats are higher, but I have a reserve at respawn.
Next, I take two Griffin Conservatories (five Angels total), two Dragon Utopias (minimum and maximum), get a helmet +all, a book of Earth. I capture a Dungeon town, with 400 mana in the pool. At the Black Market, I buy a cloak and boots for Necromancy, go necromancing. + another two Dragon Fly Hives. In the Necropolis, meanwhile, the occupiers are feasting))
Finally, Town Portal to my Tower in the center, and there Gunnar is already rushing towards me at full speed. I manage to clear two Pandora's Boxes: 20k gold and 50 Dwarves, build Artifact Merchants in the Tower, nothing useful at all.
144 - I attack with the Shackles, and an epic battle ensues. The screenshot kind of hints that Gunnar's army is stronger, and his stats are higher too, but... The Titans are killed by Implosion, the Wyverns are blinded, then the Nagas are killed by Implosion, the skeletons are resurrected, the Angels are resurrected twice and finish off the dragons. Then, a second blind on the Wyverns, everyone is resurrected, and the final Implosion leaves the opponent with only 4 Wyverns to maneuver.
Thanks for the game!
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Sanin
30.01.12
Sanin (blue, Necropolis, Galtran, Galtran) def Tootsie Pie (red, Tower, Nila, Gunnar) Jebus Cross 144

In the first game, I placed dragons in the castle; I had enough money for everything. There were no high-level hidden units at all, only skeletons. At the beginning of the second game, I took four artifacts, and gathered 25 hives.
124 - another artifact, after which I break the utopia, lose all the horses and a hundred skeletons, but the hives are intact. They give me the book of air, a shield, and a necklace with +all stats. +on the reserve, I gathered a ring for speed and a cloak. I repel the shackles.
126, I break through the Guardian, 18 archdevils and 25+ bears, and go to the center with 20 hives and 100 skeletons. I upgraded the dragons; by 131, I have 5 phantoms, which is already not bad in the absence of other stacks... I repel several pandoras and artifacts, and get the book of fire.
135 - the first encounter. I buy myself out with 14 vampires, 12 hives, 3 horses, 1 dragon + some skeletons. Gunnar's stats are higher, but I have a reserve on the reserve.
Next, I take two cons (five angels in total), two utopias (minimum and maximum), get a helmet with +all stats, and the book of earth. I capture the dungeon village, and have 400 mana. In the black market, I buy a cloak and boots for necromancy, and go for a critical hit. + two more artifacts. In the Necropolis, meanwhile, the occupiers are feasting)).
Finally, TP to my Tower in the center, and there Gunnar is already rushing towards me at full speed. I manage to repel two pandoras: 20k gold and 50 gnomes, I build artifact merchants in the Tower, but there is nothing useful at all.
144 - I attack with the shackles, and an epic battle takes place. The screenshot kind of hints that Gunnar's army is stronger, and his stats are higher, but... The titans are killed by an explosion, the hives are blinded, then the nagas are killed by an explosion, the skeletons are resurrected, the angels are resurrected twice and finish off the dragons. Next, the hives are blinded again, everyone is resurrected, and the final explosion leaves the opponent with 4 hives to maneuver.
Thank you for the game!
Yeah, I started to get dumber and miss turns in the second game, and in the third, I completely missed the plot, ran back and forth, built a town portal, had hives in the secondary castle, relaxed, and got what I deserved. Logical!
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30. 01.2012 Scorpiona(red, Fortress, Wystan, Tazar) def CryptoNight(blue, Dungeon, Shakti, Shakti) Jebus 125

In the tavern, little Tazar. Wystan with 3 stacks.
In the entire respawn, we found 2 Dragon Fly Hives (6+8) and another one deeper in the respawn. GO Archangels, but the trog Griffin Conservatories along the road and 3 Dragon Utopias console us.
117 I barely build hydras and capture their external dwelling, trade to 0, and hurray, I have enough to buy from the external dwelling:smile54: .
In the capital, Hydras in the Castle. 3 external dwellings of Basilisk, 3 Gnolls, 1 Hydra.
121-122 Tazar with oil takes a Griffin Conservatory (4) and scouts get another +1+3
124 Tazar 4-15-6-10 takes a Dragon Utopia (2), gave a Sword +6 and КЗ:smile03:
I portal to the capital and run to GO. Tazar (10-16-7-10) expert defense, attack, earth.
6 Angels, 6 Hydras, 16 Dragon Flies + singles. How great when a stack of 3 Archangels removes only 1 Dragon Fly:smile20: .
Mana was spent only on 1 oil + resurrection of 3 Dragon Flies. Great!
I run into the center with scouts, kill the blue scouts, and Tazar runs deep into the treasure zone along the road and runs into Shakti.
FB: Tazar launches an Implosion for 800+ = -11 wyverns, in response oil and attack… but Tazik easily withstands the blows and after the second Implosion -4 Angels, comes the surrender.

Thanks for the game!
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Scorpiona
30. 01.2012 Scorpiona(red,Swamp,Vistan,Tazar) def CryptoNight(blue,Dungeon,Shakti, Shakti) Jebus 125

In the tavern, Tazar. Vistan with 3 stacks.
On the entire respawn found 2 Dragon Fly Hives (6+8) and another one somewhere deeper in the respawn. ГО Archangels, but the Troglodyte Conservatories along the road and 3 Dragon Utopias are comforting.
117 barely build up Hydras and capture their external dwelling, trade to 0, and hurray, enough to buy from the external dwelling :smile54: .
In the capital, Hydras in the Castle. 3 external dwellings of Basiliks, 3 of Gnolls, 1 of Hydras.
121-122 Tazar with oil takes the Conservatory(4) and scouts +1+3 more
124 Tazar 4-15-6-10 takes a Dragon Utopia(2) gave a sword +6 and КЗ :smile03:
I portal to the capital and run to ГО. Tazar (10-16-7-10) expert defense, attack, earth.
6 Angels, 6 Hydras, 16 Wyverns + singles. How great when a stack of 3 Archangels kills only 1 Wyvern :smile20: .
Mana spent only on 1 oil + resurrection of 3 Wyverns. Great!
I run into the center with scouts, hit the blue scouts, and Tazar runs deep into the treasure zone along the road and runs into Shakti.
FB: Tazar casts Implosion for 800+ = -11 Wyverns, in response oil and attack… but Taz easily withstands the blows and after the second Implosion -4 Angels, a capitulation follows.

Thanks for the game!

I confirm.....The streak of losses on Jebus continues...yet again I get out to the center before my opponent and get my ass kicked due to a bit of bad luck...but everything in order
111-Shakti with 3 stacks-and at the start 156 guys, who immediately take an external dwelling of Drakes and they are also in the portal on 112. By the end of the week took another external dwelling of Drakes, Shak lvl 14 (2 Pandora's Boxes for 5+10k experience) ideal leveling, took a Pandora's Box for 25 Evil Eyes, took a mini-Conservatory and a Dragon Fly Hive for 6 Wyverns, captured 3 secondary towns...but nowhere is there Slow for the Dungeon :mad:
On 121 I take the 2nd Conservatory with Shakti, on 122 Shakti does a double mana(180) and runs to ГО (a few moves short) -19 Chaos Hydras, the scout hero takes a mini-Conservatory. on 123 Shak with a single Haste on Troglodytes breaks through the Hydras losing 6 Troglodytes and 3 Harpies:) Next, 44 Cats with a huge stack are broken through - minus another 3 Troglodytes, a pre-max Dragon Fly Hive is taken and on the road 2 blocks - huge Genies and huge Wyverns, the scout hero finds oil on 123 - very timely :mad: and I decide to wait for the oil and break through the Wyverns and Genies properly. On 124 - epic fail - relaxed with Slow and didn't calculate a couple of moves - Wyverns fly into the Drakes with morale and lose 2 of them, then more - the nasty Genies dispel the oil and another -1 Drake :smile07: mood in the gutter (and in the Pandora's Box for level 18 instead of Slow, Fire was stuffed in - some kind of nonsense :mad: but good that the Pandora's Box gave 20k experience and 15 Wyverns - we live, Shakti takes the library on the sands and is a couple of moves short of another Dragon Fly Hive :o
Tanya on 125 smashes ГО and catches up to Shak in the sands - what decided the game was that there was no oil until 124 - and roughly speaking I wasted almost half of 123 waiting for the delivery of the precious scroll :D couldn't manage to run deeper into the treasure zone and feast - the logic was that the Archangels would delay Tanya at home for another couple of turns - but nope, КЗ and Taz had a different opinion on that matter :D
Having played quite fast, I messed up on the little things again - and that decided the game
P.S - for the 2nd time in a row I get thumped on the head by an opponent who came out later...template crash)
30.01.12 Maretti (blue, castle, tazar) def Lider1 (red, ramp, kyrre) 2sm4d(3) 143
Poor start. But still managed to build cavs with citadel week 1. Early week 2 i got some money and found a couple of cons so things looked pretty good. Then I went for t- area in snow but lots enchanters blocked me so I went back for cons. Got perfect skills on Tazar so week 3 I went for that t -area. Found water book, HH and an angeldwell there.

Week 4 I went back to my town to take out the block and take his town. Then I saw Kyrre in other t-area and thought I would end him next turn, but I had forgotten DD and fly was allowed, so he could reach one of my other towns. Next turn I caught him, haste and prayer with better stats vs a 1 k implo. He surrendered. Month 2 got plauge, unlucky.

Then I went for his last town and took it. Then made the mistake and left it so he took it back and built castle and sat there. But then he lost con for the 2nd time and decided to give up. Dont know why he gave up but didnt ask. I was just glad it was over since he could just DD and fly around from town to town and sit behind the walls and it would be very hard to do anything about even though I had boots and log. Not one single tope was on the map so it was hard to counter it. I prefer those 2 spells to be banned to be honest.

Was a nice game overall though. Thanks for playing.
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30.01.12 Maretti (blue, castle, tazar) def Lider1 (red, ramp, kyrre) 2sm4d(3) 214

The start was very poor, the map turned out miserable. I thought I'd be left without cavalry. In one direction there was a block with medusas and 2 roads to GO :D Also there was a passage to the general secondary - snow, through a crowd of eyes. I broke through from my respawn of poops and went through the backyards around to the secondary. On the way I took an external dwelling of archers, although I hesitated. The cavalry spawned, but only 300 coppers in gold. From the scout I spotted part of the treasure zone

The second week was very pleasing with Ivor and 12 elves. I beat the gloves. I really want to enter the treasure zone, 2 hives are visible, but the first is guarded by a horde of pegasi due to the ring of health, and the second is blocked by those same pegasi(. Nevertheless, I slowly run there through the backyards. Due to poor scouting, I didn't visit the stables near the castle and left the hive there as well. As usual for SM, not a single Griffin Conservatory on either respawn :smile06: But oh well. In the tavern I see Tazar, which is disappointing. But in the treasure zone there is a blue cap behind a horde of djinns and a bunch of resources. But nothing else is visible

131 all resources at 0, I need to buy up somehow. I take the hive and break into the castle and from there run to another treasure zone. There were 3 or 4 minimal zones. No Dragon Utopias. There was a shield +4 all behind cyclopes, but I didn't go for it. Towards the end of the week, I came out of a monolith onto a secondary's respawn; there is a Griffin Conservatory 3

At the start of the week, I take it and run for the Cap. By the way, there's no earth magic. Only air magic is advanced. In the middle of the week, we took the town, and I found another hive, it was max. I took the opponent's secondary Tower. I spotted a necklace +3 all and a cap +44. My spell power seemed somewhat decent.

On 211 I set myself up. FB wasn't in my favor, I retreat. Killing the angels and almost all the cavalry. Thank god there's no strong magic there and no red orb, otherwise I could have surrendered. In short, I bought back at the citadel, doubled my mana, the scout hero found a Griffin Conservatory, I run to it - a three-star one, and now the guests are coming.

I wanted to split the angels and block the gate with someone, but the opponent didn't stay the night there; the next turn I take the town, build a castle, and sit myself in it, but again there was no attack, and then for the second time this game my blue screen appears and the computer restarts

I didn't want to test his patience; my crashes give bad vibes, even though I wanted to keep playing - I write GG. But it would have been a long jump anyway.

Thanks for the game!
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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31.01.2012 c0nn3c71nkK.ppL (red, Castle, Valeska, Valeska) def Hitch (blue, Fortress, Tazar, Tazar) 141 2sm4d(3)

Started without restarts. 2 native heroes in the tavern. On the first day, 2 Crypts, 7 heroes, expanded well. On the third day, I realize that based on resources I should be able to get Angels in the Fort, and I decide to go for them. I chain-collect all the chests, Crypts, and 1 mini Dwarf Cottage. The secondary hero turned out to be Conflux, there is an external dwelling of Psychos there, captured and bought it. Angels come up with a trade, 5k remaining. On the second week, I take an external dwelling of Monks under the Castle, a Griffin Conservatory 3, and head into the Treasury. On the third week, a Pandora's Box of 25 Gold Golems, 5 Dragon Fly Hives, a Dragon Utopia 2 (+10 -2, -2 +10 Cuirass and Helm).
Through my adjacent zone, the opponent runs into me towards the end of the third week, I town portal back, upgrade the Angels, with First Aid Tent an advantage in meat and magic.
Thanks for the game!)
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29.01.2012 shpilenger (blue, Dungeon, Shakti, Shakti) def c0nn3c71nkkK.ppL (red, Rampart, Ivor, Ivor) 131 2sm4d(3)
Roads are the fastest, appeared in the underground, 2 native heroes arrived, there is an external dwelling of Troglodytes, which I took only on turn 127.
I greet 140 Troglodytes, don't recruit 14, and push through to the human secondary hero, breaking through ogres and fire elementals on the grass. The miner gets the Log and Earth.
On turn 112, I buy a spell book in the Castle, get Slow, Shield, Stone Skin, Cure, and Haste, visit the stables, and decide to play.
On turn 113, I discover that the opponent's secondary hero is Necro or Dungeon, which is bad. The scout hero takes a crypt for 2000. In the underground, I see a teleport to the secondary hero behind griffins and an exit through the underground to the opponent via a secondary hero on mud.
Next, the miner breaks into the treasure zone, through it to the opponent's Barbarian secondary hero, frees a prison, takes an artifact for +3 Knowledge. The scout heroes start defending the respawn, I find a Shield +3 in a skeleton, visit the lookout tower at the opponent's respawn. At home: 12346 in the Citadel.
On turn 121, I double my mana (100) via the Magic Spring and run into the treasure zone, where I break through 14 Bone Dragons for a Fly scroll and a Library, 8 Firebirds for level 10 at the same Library, then a block behind a KZ of Black Dragons.
On turn 123, Ivor arrives at the Barbarian secondary hero, kills mine with his scout hero. Just last turn I had passed him the shield. Grands are around 50, plus a scout hero was bringing 5+. I think I'm in trouble.
By the end of the week, I completed the artifact quest for 20000 gold, upgraded the Manticores, took 2 Anelas in the Griffin Conservatory from my second also Barbarian secondary hero, and finally mastered Earth. On turn 127, I stood on the teleport at the GO so that if it were broken, the opponent wouldn't be able to break the chain.
On turn 131, I break the GO of Unicorns and Behemoths and capture the red capital on the last hex. I view with the lookout tower a fantastic respawn of 2 external dwellings of Elves, one each of Unicorns, Dendroid Soldiers, Dwarves, and Centaurs!!! I end the turn, and the opponent writes "gg" because he died in a Dragon Utopia nearby.
Thanks for the game!
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31.01.2012 c0nn3c71nkK.ppL (red, Castle, Valeska, Valeska) def Hitch (blue, Fortress, Tazar, Tazar) 141 2sm4d(3)

We started without restarts. 2 native heroes in the tavern. By the first day, 2 crypts, 7 heroes, scouted well. On the third day, I realize that according to resources, Angels should be buildable in the fort, and I decide to go for them. I collect all the treasure chests and crypts with chains, plus 1 mini Dwarf dwelling. The secondary turned out to be Conflux, with an external dwelling of psychos there; I captured and bought it out. The Angels come up with trade, leaving 5k. On the second week, I take an external dwelling of Monks under the main, a level 3 Griffin Conservatory, and head into the Treasury. On the third week, a Pandora's Box of 25 gold golems, 5 Dragon Fly Hives, a level 2 Dragon Utopia (+10 -2, -2 +10 Cuirass and Helm).
Through my adjacent zone, the opponent runs out toward me at the end of the third week, I break back home, upgrade the Angels, FB has an advantage in meat and magic.
Thanks for the game!)
It happened! Haven't rolled SK in a long time, should have gone into the Dungeon, there was chocolate there..
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shpilenger
29.01.2012 shpilenger (blue, Dungeon, Shakti, Shakti) def c'0nn3c71nkkK.ppL (red, Rampart, Ivor, Ivor) 131 2sm4d(3)
roads are the fastest, appeared in the underground, 2 native heroes arrived, there is an external dwelling of troglodytes, which I only took on 127.
I gray out 140 troglodytes, don't buy 14 and break through to the human secondary, having broken ogres and fire elementals on the grass. The miner gets the log and earth.
on 112 I buy a spellbook in the Castle, they give slow, shield, stone skin, cure and arrow, I visit the stables, I decide to play.
on 113 I discover that the opponent's secondary is Necro or Dungeon, which is bad. The weak hero takes the crypt for 2000. In the underground I see a teleport to the secondary behind gr pegasuses and an exit through the underground to the opponent via the secondary on the mud.
Further, the miner broke into the treasure zone, through it to the opponent's Barbarian secondary, captured the prison, took an artifact for +3 knowledge. The weak heroes started to defend the respawn, found a shield +3 in a skeleton, visited the observation post on the opponent's respawn. At home 12346 in the citadel.
on 121 I double my mana (100) through a magic spring and run to the treasure zone, where I break 14 bone dragons for a scroll of flight and a library, 8 fire birds for 10 lvl for the same library, then a block for КЗ from black dragons.
on 123 Ivor arrives at the Barbarian secondary, kills mine with a weak hero. Just last turn I passed him the shield. Grands under 50, plus a weak hero brought 5+. I think I'm in trouble.
By the end of the week I cleared the artifact quest for 20000 gold, upgraded the manticores, took 2 Anels in the Griffin Conservatory from my second, also Barbarian, secondary, and finally experted Earth. on 127 I positioned myself at the teleport near GO, so that if it were breached, the opponent couldn't break the chain.
on 131 I break the GO consisting of unicorns and behemoths and on the last tile capture the red capital. I light up with the observation post a fabulous respawn of 2 external dwellings of elves, one each of unicorns, dendroids, dwarves, and centaurs!!! I pass the turn and the opponent writes gg, because he wiped out in a Dragon Utopia nearby.
Thanks for the game!

pure truth =) something clicked and I decided to jump into the Dragon Utopia.. although with such an army I could have stormed anywhere)
Thanks for the game)
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1.02.2012 Pyre (red, swamp, Tazar, Tazar) draw dom2 (blue, dungeon, Shakti, Shakti) Jebus Cross 132
On the first week I took an external dwelling of hydras and 1 Dragon Fly Hive, in the castle Citadel and everything except Gorgons, I see a Dragon Utopia.
At the end of the second week: 27 gr Wyverns, 8 non-gr Wyverns, 5 hydras, and some chaff.
On 131 I see a second Dragon Utopia not far from the road, along the way I take a Dragon Fly Hive +12 Wyverns, I decide to upgrade 20 Wyverns and take the Dragon Utopia on 132. I discover there is no road to the center, on the same day the opponent, apparently, finishes leveling up via land mines and, seeing there is no road to me, offers a draw.
Thanks for the game
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1.02.2012 Pyre (red, swamp, Tazar, Tazar) draw dom2 (blue, dungeon, Shakti, Shakti) Jebus Cross 132
In the first 2 turns, both players summoned dragons and a portal. Player 1 had units in the castle, and there was a good fight for control of 2 mines (2 dragons, 1+1+1 basic troglodyte, 4 golems, 16 gremlins, 1 harpy against 19 mighty gorgons, without a spellbook, full set of artifacts - 2 dragons remained alive...).
There were no mermaids. Player 1 took another dragon mine, 1 mini-construct, and 3 hives with 18 vipers. The road to the gold mine was a spiral - he ran for 3 days on medium roads with a log, and after the stables, he broke through 44 gr. nagas on 126 with advanced earth. The opponent had a path to the center through a rough road (meaning there was no way out) - a bad generation, a draw - a fair result.
Thanks for the game.
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1.02.2012 HellLighT (blue, Dungeon, Shakti, Shakti) def Shamys (red, Tanth, Tanth) 2sm4d(3) 137

Opp used all their rests, I still had a couple left. The spawn wasn't great to be honest... Shakti with 2 stacks in the tavern, nothing worthwhile, no Observatory, no external dwellings visible, but there was room to expand and a starting artifact Ring +1 Attack +1 Defense. On the second turn, I spotted a Dragon Fly Hive and 2 Griffin Conservatories, slow guards on the secondary mines... decided to play it out. Both secondary mines turned out to be 3-4 days away, Inferno in the underground and Castle on an adjacent zone where another Griffin Conservatory was visible. The only decent external dwelling, Manticores, I saw only on the second week, due to terrible terrain and lack of scouting... First week I peacefully cleared all 3 respawns, by 117 I built 1-6 in the Citadel, checked 2 Griffin Conservatories - tier 2 and 3-4, didn't dare to go in without oil. Spent the entire second week twiddling my thumbs while leveling Shakti, by the third week I had Earth expertise, but Slow was only in Inferno, and thank god for that :) On the third week I cleared all 3 Griffin Conservatories and 3 Dragon Fly Hives, getting a total of 22 Wyverns and 9 Angels, decided to go straight for the ГО, 100+ spawns, break through without losses and capture the opp's main with a scout hero on the last move. On 137 the opp recaptured their castle and sat in it after killing my scout hero. In the battle I managed to notice stats 5 3 7 7 and 8 mana versus my 9 9 4 5, realizing that before my turn their mana wouldn't regenerate, I attacked without fear. FB - 20 Liches, 350 Skeletons, 10 Horses, 3 Wyverns, 6 Angels, and 18 Vampires versus 9 Angels, 14 Scorpicores, 22 Wyverns, 13 Minotaur Kings, 18 Evil Eyes, and 100+ Troglodytes. With Tactics, casting Oil on the fly, I dive all in on the opponent, immediately minusing 5 Angels and 20 Liches. The opp casts Mass Haste (surprising me quite a bit) but doesn't even kill the Wyverns, the opp doesn't have enough mana to cast the next Slow, the outcome of the battle is predetermined. Thanks for the game
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01.02.2012 Tootsie Pie (blue, Fortress, Wystan, Wystan) def Soc.virus (red, Castle, Valeska, Valeska) 2см4д3 131
Both have native secondary heroes. Start with 4 stacks + level 2 built, on 111 I take the external dwelling of gorgons (despite their morale on turn 1 and some other turn 8-()), on the secondary hero there are 2 external dwellings of lizardmen, gold and resources only for levels 5,6,6. On 121 I take the pre-max Dragon Fly Hive with the loss of a cow, I beat 40+ genies for a mini Dragon Fly Hive and a pandora's box with 45 harpies, I break through to the opponent. 124 I chase off Valeska with 5 griffins, I have 20 Wyverns, 110 lizardmen, 45 harpies, 13 gorgons + serpents, there's nothing to oppose this, but no retaliation follows until 13.
Notes - the shifted guard on the secondary hero was not broken and an autosave loaded from 3 days ago ("went back") 8-().
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