I think it's best to leave it random and not worry about it.
Except the ones we've made
New here? I'm Roha — want a quick tour?
Why are you so afraid of the Ballista units? In the original game, they are weak, especially in the endgame...
You can kill them with one spell, for example.
If you're going to ban something, it shouldn't be just the Ballista...
By the way, I'd like to know more about this drafting process. Does that mean creating two text files with 8 races each, or something like that, and how does it look afterward?
Будьте осторожны со своими желаниями. Иногда они исполняются.
ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латникexcept for Bolivar, and even Bolivar is just Bolivar.
You can ban the "machinists" so they won't do it again.
The fact is that in the first week, you can grab Ents in the camp, or even a Giant. Of course, if you're lucky, but shouldn't we prevent such cases?
Strategic skill must be demonstrated even before the start of the game, by making the right choice of hero.
Strategic skill is choosing the "machinist". Strategy in all areas, you know.

It's versatile and quite simple, but what's so special about it?
People are discussing how to best handle the heroes, and suddenly Zybr bursts in and says, "You're all acting like children."
Personally, I think that randomness is the best option. Without any restrictions on heroes.

It's generating a camp right next to the castle for the second time in a row, and for the second time in a row, I'm buying two undead units in the first week.
Будьте осторожны со своими желаниями. Иногда они исполняются.
ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: ЛатникWhat kind of security is there?
What kind of guard could there be at a refugee camp?!
Будьте осторожны со своими желаниями. Иногда они исполняются.
ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник