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Posts from "Новичок-2012. Winter"

5.0 (3 ratings)
In reply to scooter72
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14 years ago
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scooter72
You're being too formal :)!!! You were unfairly given the loss, and you're still confirming the game... :p The game seems unfinished...

Scorpiona, please look into how this happened :)!!!
Did you even read my report?
Messiah
By the way, yes, I suggested saving, and I said I was leaving, so I don't understand what "we'll write it off" means.
I left without a hero, didn't write anything.

P.S. Saves are attached.
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In reply to 7z
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14 years ago
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7z


He left without saying goodbye or anything.

I think you should have been the one writing to him, not just playing dumb for two weeks until the other player got fed up.
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14 years ago
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7z
Did you even read my report?

You left without saying GG, didn't write anything.

P.S. Saves are attached.

So what? My opponent in the tournament also left without saying GG and didn't write anything, but I didn't submit a report claiming victory... My opponent still has time until February 20th to respond and finish the game... I just think it's bad manners to award yourself a win without the opponent's consent, even if everything is within the rules...
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14 years ago
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Group H 01/15/2012 VanjaM (blue, Swamp, Wistan, Isra) def. Vinceras (red, Dungeon, Shafts, Shafts) 2SM4d(3) 231 It was a tough game, we played for 2 days. The opponent took 111, and I took 111 twice. Level 2 wasn't defended, 21 archers from the start. I hid some gnolls near the Castle, on the first day I scouted the home Hive and 2 paths, one of which was the opponent's secondary Castle, and there was a lot of money. Isra appeared from the start, I wasn't sure if it was worth leveling her up. I gave her tactics on the first day and decided to rush on the Swamp, luckily there was something to rush with, and on the first day I already gathered 30 skeletons. I also saw a beastmaster and an artifact +2 speed. On the second day, I found a level 5 hero with a tent in the dungeon, and I upgraded the archers. On the third day, I placed snakes and broke through the guard on the secondary Castle. I only reached the secondary Castle on day 116 due to the slow roads, and on the way I found a Hive and a snake nest. I barely had enough resources to place ducks in both Castles on the first day, and I also placed a citadel in my main Castle. A hundred skeletons on the first day, I gave Isra earth magic and mysticism, and soon I also gave her learning. On the second week, I took the home Hives (I lost 3 ducks when breaking through the guard of 50 ice elementals). The stats were sad: 4444, while the opponent had 10 7, but his knowledge was only 1, and it didn't increase much throughout the game. I rushed to the Treasury, but it turned out to be on sand. I spent the third week there, gathered 50+ ducks, 500+ skeletons, and 2 angel nests. But I didn't find a single stat artifact or a utopia:mad: Although I did take a library. I rushed back home, learned slow (there wasn't an opportunity before, and it wasn't really needed), and decided to rush to another Treasury for stats. I spent the fourth week there, took the book of fire, a utopia (helmet +6 to all stats and a golden bow), a couple of Hives, and some minor artifacts. I also went to the black market and bought some artifacts. Meanwhile, Shafts broke through the guard of bone dragons and took my main Castle, and I saw that I had a clear advantage in troops and stats. I went after him, but he rushed to the Treasury. I tried to catch up with him there, but he teleported to his Castle:( I had to go to his main Castle. On day 222, he attacked me. 500 troglodytes, about 30 ducks, 5 angels, 6 reds, and the rest were dungeon creatures, I wasn't afraid of any special stack except for the troglodytes, I had 570 skeletons, 6 angels, 80 ducks, and 100 archers. I had a big advantage in mana, and he had a cloak. I was very lucky that the opponent didn't have mass haste, otherwise he would have crushed me. But as it was, we both cast oil, and my archers slowly shot down his troglodytes. The opponent bought himself out with 5 angels and 10 medusas. I had a couple of angels, 50 lizards, 30 ducks, and 100 skeletons left, and I received another +200 after the battle. I started taking his Castles, and on day 231 I caught him in his Treasury. He didn't have a cloak, and my Armageddon finished everything. Thanks for the game!
In reply to VanjaM
14 years ago
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VanjaM
Group H
15.01.2012 VanjaM (blue, Swamp, Vistan, Isra) def Vinceras (red, Dungeon, Shakti, Shakti) 2SM4d(3) 231

A brutal game it was, played over 2 days
The opponent took 111 and I took 111 twice
Level 2 not secured, 21 Archers from the start. Gnoll external dwelling under the castle, scouted the home Hive and 2 directions on the road on day 1, one of them the native secondary town, lots of gold. Isra came from the start, wasn't sure if I should level her. Gave her Tactics on day 1 and decided to necromance in the swamps, luckily there was something to necromance, I already had 30 Skeletons by day 1. Also spotted a Beserker Hut and an artifact +2 Speed. On day 2 found a native hero level 5 in a prison with a tent, upgraded the Archers. On day 3 I built Serpents and broke through the guard to the secondary town. On slow roads I only reached the secondary town by turn 116, on the way found a Hive and a Serpent external dwelling. Barely had enough wood to build Ducks in both castles on week 1, also shoved a Citadel in the home town. A hundred Skeletons on week 1, gave Isra Earth Magic and shoved Mysticism, soon also shoved Learning. On week 2 took the home Hives (lost 3 Ducks breaking through a guard of 50 Ice Elementals). The stats were woeful: 4444, the opponent meanwhile had 10 attack and 7 something, but Knowledge was 1 and stayed low all game. Charged into the treasure zone, it turned out to be on sand. Spent week 3 there, gathered 50+ Ducks, 500+ Skeletons and 2 Angel external dwellings. But not a single stat artifact, not a single Utopia found :mad: Took a Library at least. Teleported home, learned Slow (no chance earlier, and not particularly needed). Decided to run into another treasure zone for stats. Spent week 4 there, captured the Tome of Fire, a triple Utopia (Helm +6, Tual, and Golden Bow), a couple of Hives and minor artifacts. Also visited a Black Market there and bought artifacts. Meanwhile Shakti broke through the Bone GO and took my main town, by army I could see I had a clear advantage and my stats had grown. Went after him, and he up and charged into the treasure zone. Tried to chase him there, but he TP'd to his castle :( Had to go to his main town. On turn 222 he attacks me himself. 500 Troglodytes, about 30 Ducks, 5 Angels, 6 Red Dragons and the rest of the Dungeon chaff, wasn't afraid of any particularly dangerous stack except the Troglodytes, I had 570 Skeletons, 6 Angels, 80 Ducks and 100 Marksmen. I had a big mana advantage, he had the Cloak. Very lucky that the opponent didn't have Mass Haste, otherwise I'd have been beaten. As it was, both cast Mass Slow and my Archers slowly shot down his Troglodytes. The opponent bought back with 5 Angels and 10 Medusae. I had a couple of Angels left, 50 Lizardmen, 30 Ducks and 100 Skeletons, got another +200 after the fight. Started taking his castles and on turn 231 caught him in his treasure zone. He didn't have the Cloak and my Armageddon finished it. Thanks for the game!
I confirm. After capturing the opponent's main town, I saw his stats had grown a lot and charged into the treasure zone for Utopias, it turned out to be the max one, left all my Eyes and half the Medusae there. Then I saw Isra's army and realized I had little chance, the only option was to go deeper into the treasure zone. I found the Cloak of the Abandoned, a Griffin Conservatory and the entire 4th level I so needed. Ported to my castle, bought everything, attacked and lost))). But I could have gone to the last untouched treazure whatever it was (and it was good).
Thanks for the game.
14 years ago
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Group A
15.01.2012 Tomash (red, Necromancer, Clavius, Clavius) def A_I_D (blue, Rampart, Ivor, Ivor) 2SM4d(3) 134

We started without restarts; Septiena arrived with mines containing 2 stacks, on day 111 there were 135 skeletons, immediately found an observation tower, a Griffin Conservatory behind a lot of archers, an external dwelling of vampires, a couple of stat boosts for Attack and Knowledge (would have preferred a single experience stone :rolleyes: ). On the fifth or sixth hero, a Logistics specialist appeared, and even leveled up excellently, gained Earth magic, not a single junk skill, but Clavius also got Defense, Tactics, so I decided it was safer to level him. I took the vampires, built their dwelling, on day 114 I broke through a lot of Ice Elementals to a secondary town, on day 115 I reached it — it was a native Necromancer secondary! I also manage to build vampires there, cast View Earth, spot 2 external skeleton dwellings and another Griffin Conservatory. At that point, money runs out, I scatter roach heroes across the respawn, but aside from a couple of treasure chests, nothing smells like gold; I barely manage to build a Citadel in both towns, but on day 121 I have exactly 1350 gold. Clavius is milling around the Griffin Conservatory, Expert Necromancy, on day 122 I finally bring all my vampires — 29 of them — and 230 skeletons. The Griffin Conservatory turns out to be Tier 2; I lose 1 vampire. On the same secondary town, there is another Griffin Conservatory, Tier 1. On the way to the portal from the main, I pick up an artifact (+2 Attack) behind 20+ Snipers, presumably a quest artifact, but I can't find the hut for it.
On day 124, I break through the portal and another Tier 2 Griffin Conservatory; the portal leads to snow terrain, I don't want to go there, but nearby on my main there's an exit upward. I go there, come out onto grass terrain, rejoice, hoping to reach the opponent in Week 2. But when I hit the road, I went the wrong way and ended up at a Conflux secondary town, already painted by the opponent. I take it; it's already day 131. I have growth problems; my hopes for finding gold failed. Everything on the grass is already cleared, no Nagabanks in sight. I bought a hero for roach wars, and that's all I could afford. Going after the opponent without growth, with 5 Angels, 28 Vampires, and 350 Skeletons, is kind of risky — I don't know what his army or magic is like. I see some guard, attack it; it leads to the treasure zone. Nearby, a Dragon Fly Hive guarded by 38 Vampire Lords — I almost lost an Angel to them, but got lucky. 8 Dragon Flies, right at the entrance to the treasure zone behind Unicorns there's a Ring of +1 HP, I take it, and a Dragon Utopia — turned out to be the minimal version, no special power drain, so -18 Vampires. I got gold that I have nowhere to spend, because after I left, the opponent cut my chain, got Shackles of War and a Red Orb; among anything useful — a Cloak of +10% Necromancy and a Medal of +1 Morale.

Ivor followed me into the treasure zone, stopped 1 move away from Clavius but didn't attack. On my turn, I break through a nearby guard of 100+ Cerberi for Necromancy, +40 Skeletons, and attack. My Angels get the first turn; out of 38 Archangels, only 3 remain. The opponent casts Forgetfulness, tries to kill my Angels, but since the Dragons waited, his troops surrounded my Angels, and without burning his own, he couldn't strike. 2 of my Angels survived, I cast Haste on the Skeletons, and in 2 rounds it was all over.

A good game; seemed like a chocolate layout — mines, external vampire dwelling, native secondary town, 3 Griffin Conservatories — but the gold bottleneck almost ruined everything, since I couldn't properly fight with roaches or bring in growth.
In short, there was intrigue because the opponent managed to build Dragons, which evened out the count of level 7 creatures. And if he had attacked himself, positioned correctly and gotten first turn for his Angels, used Forgetfulness to shut down the Elves, he could well have shot down the Skeletons — Ivor has Expert Attack and Archery, with an Attack stat of 12 :eek:

Thanks for the game ;)
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In reply to In0k
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14 years ago
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15.01.2012 group B Kilgor (blue, Tower, Solmyr/Grindan) def gnoll (red, Necropolis, Clavius/Clavius) 2SM4d(3), 134
We started playing very long and hard, couldn't connect for about an hour and a half, then some kind of saga with starting heroes of level 5+ began (total restarts were 20-25 and only in five of them were the heroes level 1)

111. Central respawn generated: a small patch with no money, crypts, etc., also the GO (entrance to underground) blocks one of the secondary zones, already thought about taking 111 (last), but saw that the passage to the secondary zone was guarded by 80 upgraded zombies, dug up Luna in the tavern, and with all this force went to beat them. The gremlins didn't even run out of shots when all the zombies fell (the wall decides). I see a stable in the secondary zone.
112 I take the secondary zone (Rampart), with a lookout tower next to it. I see a prison behind hydras (9 pcs), a lot of gold, and 3 external pegasi dwellings, but unfortunately 2 of them are behind unreal guard. I eat the gold, resources, build chains.
113 I take a crypt, check the dwarf dwelling, it turned out to be a 10, but there were very few troops, no mana, I don't dare to attack. Deep in the respawn I see two Griffin Conservatories.
114 With Luna I run to the well (not far from my castle), rebuild the chain to take the Conservatories.
115 I replenish mana, run to beat the hydras. The hydras fall in no time, I take the artifact +3 spell power and open the prison, and there is Grindan at 10th with Oil (Earth Expert, Ballistics, Wisdom, and Water), of course his development is crap, but there is Oil.
116 I check the Conservatories, one turned out to be a single, the other a four.
117 I transfer Lightning Bolt via Ionka. I take the single, next to it is a descent down into the treasure zone.
121 I kill 30 manticores, take the Pendant of the Sky (+50% air damage)
122 With Grindon I break to replenish mana and enter the stable, with Solmyr I clean the treasure zone (there were only 2 Imp caches and a Mercenary Camp, further a block of 100+ elves)
123 With Grindon and mana I run to the four Conservatory, with roaches I eat everything I can.
124 Having lost feeders in the form of golems and a few gremlins, I take the 4.
125 I break with Grindon and run to the second underground, hoping it leads to the Dragon Utopia, it turned out to be a treasure zone. I kill ~70 cyclopes (sweating heavily but losing not a single angel, only 20 gremlins and singles), take Boots of Speed.
126 I clear the treasure zone, kill ~80 minotaurs for Helm of Divine Grace
127 With roaches I scatter through the treasure zone for scouting, with the main I take the Dragon Fly Hive for 8 ducks and look sideways at the Dragon Utopia, actively thinking.
131 A roach finds the Sword of Justice, BUT it is guarded by ~80 Cyclops Kings. I attack them (40 gremlins, singles of gargoyles, 5 angels, and 8 ducks), lose everything except the angels, take the sword.
132 I break, replenish mana, enter the stable, break again, take position near the GO. Meanwhile, troops are arriving via the chain.
133 I clear the nag, break the GO (3 Rust Dragons and 35 hydras), on the last move I reach the opponent's castle (guard 5 vamps), capture the castle, pass the turn.
134 The opponent, looking at the stats (Lightning Bolt damage 900), writes GG.
Thanks for the game.
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14 years ago
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15.01.2012 group F In0k (red, Dungeon, Shakti/Shakti) def Memphis (blue, Stronghold, Crag/Crag) 2SM4d(3), 133

took rest 111
111 spawned in the underground, roads fast, no mines found, right under the castle a portal with a GO (blocks the passage with an external dwelling of Troglodytes - can't see further), Shakti with 3 stacks (total 150 units gathered, upgraded), fought through to the swamp secondary via the portal, first guard was Crusaders - lost the fat, second was Dendroid 3 stacks, 2 didn't want to split at all, and the last one actually on morale -15 did in the Troglodytes - decided to play.
112 Pandora's box behind Wolves - gave 5k gold, checked the Griffin Conservatory - minimum, Shakti at level 4 was given Earth magic, on the secondary 1 passage blocked by Archers, I go through the second - Wood mine, broke through a double block passage to the respawn behind Grags, Demons, and Grag. Wraiths, 125 Troglodytes left, but found Ore, passage to the underground secondary blocked by 20-49 Gr. Rocs (guarding maps) - turned out to be Necropolis (never took it), second underground gate guarded by 20-49 Magi.
113 no fights, led Shakti along upgrades, castle on the swamp secondary blocked by 20-49 Arch Liches guarding a Pandora's box and a fire pit, prospects grim.
114 in the Mage Guild got Slow, sent Shakti to respawn mana, found native mines on the main via off-road.
116 took the Griffin Conservatory and a Naga Bank with minimum casualties
122 broke through the swamp to the revealed Griffin Conservatory, took it - again minimum, nearby 2 Dwarf Cottages - felt sorry for the time, swamp will eat at least 2 moves, I run Shakti to the portal, thankfully the road is not far + speed boost on Angel, but no money for buyback, no money at all, only hope - a Pandora's box on the main behind Trolls and another Naga Bank. (realized later, I should have taken both Dwarf Cottages and split up >.<)
125 I take Speed Boots near the guard between the swamp and the opponent's main (on the fast road), guard is weak, opponent with 1 castle is sitting like me, don't know what to think. took it, army by chain to Shakti, I hit 23 Trolls on the main with them - gave 20 Gr. Medusas, a scout hero in the depth of the starting respawn found a Griffin Conservatory (was breaking through to the Troglodyte external dwelling behind the GO) - I decide to take it.. hoping for a 4
126 I take the Naga Bank on the main with Shakti - again minimum (man, I'm on a roll, minimum everywhere) I speed up to the Griffin Conservatory - planning to split up in the main by 131
127 a scout hero takes a Dwarf Cottage - again minimum, brrr - no idea what to buy back in the castle with - only enough money for a hero buyback - I see a pile of gold and a chest + resource exchange - that's it, especially since the opponent took the castle, he has more heroes (I have 6), the scout hero ran near the treasure zone adjacent to the swamp, revealed 2 Dragon Fly Hives - 1 behind Golems, the second with a Pandora's box behind a bunch of Grag. Psychos (and there's a lot of them), if it were something else instead of the Psychos - maybe I would have gone for it, but without Oil I decided not to throw the game.
131 Griffin Conservatory - a 2, I realize I screwed up - passing the Boots with artifacts to the scout hero taking the Dwarf Cottage - didn't have enough 200 movement points to split up, oh well, will have something to buy back with, I speed up on Angel and Boots, there's a Well along the way.
132 I take a chest and 2 piles of Gems behind the Serpents in the swamp - every penny counts, but another oversight. all Angels on Shakti, no slots), as a result I lose 10 Troglodytes and 2 Galas'za, and the chest is for a thousand, I buy back and go forward.
133 I break through the guard - I see a blue external dwelling of Goblins, I realize I'm going there - another five steps along the road deep into the respawn, I pass the turn.
The opponent combines the army, takes an upgrade with Crag and attacks (in his castle he had un-bought growth of Wolves for a couple of weeks and a week's worth of Goblins).

I won the battle without difficulty, Expert Earth, Slow, Shield, even ran to the Tower for Bless, but it didn't come to that, the opponent didn't get Magic in skills, and Anti-Magic didn't work very well at all, only cast Dispel a couple of times.
Thanks for the game, I really thought that on 133 with one castle, no external dwellings, no portal, constant blocks and minimums, it was impossible to pull it off)
Shakti
Crag
battle
In reply to Kilgor
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14 years ago
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Kilgor
15.01.2012 group B Kilgor (blue, Tower, Solmyr/Grindan) def gnoll (red, undead, Clavius/Clavius) 2SM4d(3), 134
We started playing very long and hard
Yes. Connected with difficulty. We fiddled around for a long time, and it turned out that the Complete Edition didn't sync with the English SoD.
We restarted many times. A dozen times starting as necro up top in normal conditions, either my opponent or I got a hero higher than level 1. Naturally
the final distribution spawned underground. I decided not to restart the last 111, because of the Griffin Conservatory under the town and the Dwarf Cottage. But, as it turned out - that was all there was. By 112 I already saw that I was behind in number of towns. My heroes could barely crawl, there was little gold. Skeletons weren't stacking up. The Mage Guild gave neither Haste nor Slow. Artifacts were empty (except for a morale medal and an amulet of protection from death wave :D). The path to the surface was far, and as the reveal showed, it wouldn't have saved me anyway. I only played counting on my opponent's situation being no better. Seeing Grindan in the tavern with attack-defense stats around 10 and spell power-knowledge of 20, I realized I could call it quits. But then he showed up on his own.
Thanks for the game.
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14 years ago
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Group E
15.01.2012 Snooppy (red, Dungeon, Shakti, Shakti) def avstrolopitek (blue, Stronghold, Tyraxor, Tyraxor) 2SM4d(3) 131


Opp cleared two external manticore dwellings. The second spawn was also on the surface. But the respawn was more modest: an external Troglodyte dwelling, an eye, 2 harpies, and that's it... :( There was a gnome hutch, but I didn't get there. On day 114 I broke through to the surface, and there was a conflux and 2 external fire dwellings! :smile03: I placed the fire in the Citadel (gotta organize a counter to the behemoths). Just didn't have enough for the portal... Money was tight again...
Second week. Clearing the surface, found an external dwelling of psychos, under the Castle a portal to the treasure zone for 20+ crap stacks. Broke through, immediately 3 medusa guards at a stronghold.. Well, :smile48:. Out of desperation I went into the max medusa nest, it turned out not so scary, but the Troglodytes got pecked. I decided to break through 20+ eyes for a second secondary, sent Shakti there, but then Tyraxor showed up and went for the conflux.
Third week. Regaining power, Shakti gets beaten at the conflux with a plan to catch up to Tyraxor next turn (the army wasn't great), but he attacks on his own turn :confused:. The meat advantage disheartened the opponent, the final ended before it began..

Thanks for the game!
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In reply to In0k
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14 years ago
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In0k
15.01.2012 group F In0k (red, Dungeon, Shakti/Shakti) def Memphis (blue, Stronghold, Crag/Crag) 2SM4d(3), 133

took rest 111
111 spawned in the underground, roads are fast, found no mines, right under the castle a portal with ГО (blocks the passage with an external dwelling of Troglodytes—can't see further), Shakti with 3 stacks (total 150 units gathered, upgraded), broke through to the swamp secondary area via the portal, first guard was Crusaders—lost the fat stack, second were Dendroid 3 stacks, 2 just wouldn't split, and the last one on morale—15 Troglodytes did it—decided to play.
112 Pandora's Box behind wolves—gave 5k gold, checked the Griffin Conservatory—minimum level, Shakti at level 4 got Earth magic, on the secondary area 1 passage blocked by archers, I go through the second—wood mine, broke through a double-blocked passage to the respawn behind the Grail. Demons and Grail. Wraiths, left 125 Troglodytes, but found ore, passage to the underground secondary blocked by Greater Basilisks 20-49 (guarding maps)—turned out to be Necropolis (never took it), second underground gate guarded by 20-49 Mages.
113 no fights, led Shakti to the stat boosters, castle on the swamp secondary blocked by 20-49 Arch Liches guarding a Pandora's Box and fire pit, prospects bleak.
114 Mage Guild gave Slow, sent Shakti to respawn mana, found the native mines on the main via rough terrain.
116 took the Griffin Conservatory and Naga Bank on minimum level with loss of single units
122 broke through the swamp to the revealed Griffin Conservatory, took it—again minimum level, nearby 2 Dwarf Cottages—regretted the time, swamp will eat at least 2 movement turns, I run Shakti to the portal, luckily the road is close + speed boost on Angel, but no gold to recruit, no gold at all, only hope—Pandora's Box on the main behind Trolls and another Naga Bank. (later I realized I should have taken both Dwarf Cottages and split up >.<)
125 I capture Boots of Speed near the guard between the swamp and the opponent's main (on the fast road), guard is weak, opponent with 1 castle sits like me, don't know what to think. Captured it, army relayed to Shakti, with them I hit 23 Trolls on the main—gave 20 Sea Serpents, a scout hero in the depth of the starting respawn found a Griffin Conservatory (broke through to the external dwelling of Troglodytes behind ГО)—I decide to take it.. hoping for a 4
126 I capture with Shakti the Naga Bank on the main—again minimum level (man I'm lucky, minimums everywhere) I speed boost to the Griffin Conservatory—planning to split up in the main by 131
127 I capture with the scout hero a Dwarf Cottage—again minimum level, brrr—what to recruit in the castle I have no idea—only enough gold to recruit a hero—I see a pile of gold and a chest + resource exchange—that's it, especially since the opponent took a castle, he has more heroes (I have 6), the scout hero ran near the treasure zone adjacent to the swamp, revealed 2 Dragon Fly Hives—1 behind Golems, the second with a Pandora's Box behind a bunch of Greater Psychos (and there are many of them), if it were something else instead of Psychos maybe I'd have rushed, but without Oil I decided not to throw the game.
131 Griffin Conservatory—two, I realize I messed up—transferring the Boots with artifacts to the scout hero, who was capturing the Dwarf Cottage—to split up I lacked 200 movement points, oh well, at least I'll have something to recruit with, I speed boost on Angel and Boots, there's a Well on the way.
132 I capture the chest and 2 piles of Gems behind Serpents on the swamp—every penny counts, but another brain fart. All Angels on Shakti, no slots), as a result I lose 10 Troglodytes and 2 Harpies, and the chest for a thousand, I recruit and go forward.
133 I break through the guard—see a blue external dwelling of Goblins, I realize I'm going there—another five steps along the road deep into the respawn, I pass the turn.
The opponent merges the army, takes a stat booster with Crag and attacks (in his castle he had unrecruited weekly growth of Wolves from a couple of weeks and a weekly Goblins).

I won the battle easily, Expert Earth, Slow, Shield, even ran to the Tower for Bless, but it didn't come to that, the opponent didn't get magic in skills, and Anti-Magic somehow didn't work very well at all, only cast Dispel a couple of times.
Thanks for the game, I really thought that on 133 with one castle, no external dwellings and portal, continuous blocks and minimum levels it's unreal to pull off)
Shakti
Crag
battle

That's how it was.
On the first week I didn't build creatures, lacked crystals, no way. Then I realized I could have taken them from the Dwarf Cottage, it was right under the castle, forgot that crystals are part of the reward. On 113 I reached the guard on the secondary area – 10-19 Medusas. Got scared – turned to clear the respawn. At the start of the second week I needed to break through the guard on the secondary area on the road (Medusas), but I decided to go to the secondary area via rough terrain (the guard was weaker and I'd have made it in the first week). There was swamp – got bogged down, lost pace. And also in the second week I was afraid to go into the conserves, and very much in vain. As I checked later they were still easily taken. In short, lacking... :smile13: experience :)
Thanks to the opponent for the game and good luck in the following matches :)
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14 years ago
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Snooppy
Group E
15.01.2012 Snooppy (red, Dungeon, Shakti, Shakti) def avstrolopitek (blue, Stronghold, Tyraxor, Tyraxor) 2SM4d(3) 131


Opp cleared two external manticore dwellings. The second time it spawned on the surface too. But the respawn was more modest: external Troglodyte dwelling, eye, 2 harpies and that's it... :( There was a dwarf dwelling, but I couldn't reach it. On 114 I broke through to the surface, and there was the conflux and 2 external fire dwellings! :smile03: I placed the fire dwelling in the Citadel (gotta set up a counter to the behemoths). Just didn't have enough for the portal... Money was tight again…
Second week. Clearing the surface, found an external dwelling of psychics, under the castle a portal to the treasure zone for 20+ piles of crap. Broke through, and there were immediately 3 medusa guards at the stronghold.. Well, :smile48: . Out of despair I went into the mega-medusa area, it turned out not so scary, but the Troglodytes got pecked. Decided to break through 20+ eyes for the second secondary hero, sent Shakti there, but then Tyraxor showed up and went for the conflux.
Third week. Regaining power, Shakti gets beaten in the conflux with a plan to catch up to Tyraxik next turn (the army is nothing special), but he himself attacks on his own turn :confused: . The meat advantage disheartened the opponent, the finale ended before it even began..

Thanks for the game!

Snooppy
confirmed
In reply to avstrolopitek
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14 years ago
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avstrolopitek
Snooppy
I confirm
What is this nonsense? Must we again write in BIG RED LETTERS HOW TO FORMAT A REPORT?
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14 years ago
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Group H
15.01.2012 VanjaM (blue, Castle, Valeska, Mephala) def Necrotal (red, Conflux, Thunar, Thunar) 2SM4d(3) 132

I took 1 res, opponent took all.
Level 2 not built, gathered 27 archers at start. Very rich gold zone. Revealed 2 medusa dwellings, 2 naga banks, dwarf dwelling near the castle, stable not far. Roads everywhere. External dwelling of horses for 10-19 gr guarded by nagas (broke through only on week 2), Griffin Conservatory in the corner. Convenient passage through wasteland via stable through demons into Rampart's secondary (there were sharpshooters and storm elementals along the way). Gloves of speed on the path. On day 114, took the secondary and spread out to 8 heroes. Ran down the zone, found a beehive and an exit to the treasure zone. On day 117, broke through to the treasure zone and see 50-99 ogres guarding a pandora and a worthless artifact. At home, horses in the citadel. On day 121, took the beehive, went to fight the ogres. Left them a few archers, a horse, and a phoenix. Pandora empty :smile18: Then took the prison, and there is Mephala level 10, with tactics even! ) Send her to the secondary, buy a spell book. Next day pick up sword +6 behind liches, ran around the stat boosters and set up to break them next day. Started collecting everything lying nicely near the castle. On day 131, took the home Griffin Conservatory (turned out to be max level) and next day covered the opponent in the metro with 13 horses, 15 phoenixes, and 4 angels. Thanks for the game
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14 years ago
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VanjaM
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15.01.2012 VanjaM (blue, Castle, Valeska, Mephala) def Necrotal (red, Conflux, Thunar, Thunar) 2SM4d(3) 132

I took 1 resource, my opponent took everything.
Level 2 not built, gathered 27 archers at the start. Very rich gold zone. Revealed 2 Medusa storages, 2 Naga banks, Dwarf cottage near the castle, Stable not far. Roads everywhere. external dwelling of horses guarded by 10-19 gr Naga (only broke through on week 2), Griffin Conservatory in the corner. Convenient passage through rough terrain via the stable through demons into the Rampart secondary town (along the way there were Snipers and Storms). Along the way, gloves for speed. On day 114 took the secondary town and a spread of 8 heroes. Ran down the zone, found a beehive and exit to treasure zone. On day 117 broke through the passage into the treasure zone and see 50-99 Ogres guarding a Pandora's Box and a useless artifact. At home, horses in the citadel. On day 121 took the beehive, went to fight the Ogres. Left them a few archers, a horse, and a Duck. Pandora's Box empty :smile18: Then took a prison, and there was Mephala level 10, with Tactics no less! ) Break her into the secondary town, buy a spell book. Next day take the sword +6 behind Liches, ran through the upgrading buildings and set it up to break through the next day. Started collecting everything that's well placed near the castle. On day 131 took the home Griffin Conservatory (turned out to be maxed) and the next day overwhelmed the opponent in the metro with 13 horses, 15 ducks, and 4 angels. Thanks for the game

I confirm. A mistake to take Conflux, Castle is for skilled hands and certainly not for me. Thanks for the game

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