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15.01.2012 group B Kilgor (blue, Tower, Solmyr/Grindan) def gnoll (red, undead, Clavius/Clavius) 2SM4d(3), 134
We started playing very long and hard
We restarted many times. A dozen times starting as necro up top in normal conditions, either my opponent or I got a hero higher than level 1. Naturally
the final distribution spawned underground. I decided not to restart the last 111, because of the Griffin Conservatory under the town and the Dwarf Cottage. But, as it turned out - that was all there was. By 112 I already saw that I was behind in number of towns. My heroes could barely crawl, there was little gold. Skeletons weren't stacking up. The Mage Guild gave neither Haste nor Slow. Artifacts were empty (except for a morale medal and an amulet of protection from death wave :D). The path to the surface was far, and as the reveal showed, it wouldn't have saved me anyway. I only played counting on my opponent's situation being no better. Seeing Grindan in the tavern with attack-defense stats around 10 and spell power-knowledge of 20, I realized I could call it quits. But then he showed up on his own.
Thanks for the game.