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Group A
15.01.2012 Tomash (red, Necromancer, Clavius, Clavius) def A_I_D (blue, Rampart, Ivor, Ivor) 2SM4d(3) 134
We started without restarts; Septiena arrived with mines containing 2 stacks, on day 111 there were 135 skeletons, immediately found an observation tower, a Griffin Conservatory behind a lot of archers, an external dwelling of vampires, a couple of stat boosts for Attack and Knowledge (would have preferred a single experience stone :rolleyes: ). On the fifth or sixth hero, a Logistics specialist appeared, and even leveled up excellently, gained Earth magic, not a single junk skill, but Clavius also got Defense, Tactics, so I decided it was safer to level him. I took the vampires, built their dwelling, on day 114 I broke through a lot of Ice Elementals to a secondary town, on day 115 I reached it — it was a native Necromancer secondary! I also manage to build vampires there, cast View Earth, spot 2 external skeleton dwellings and another Griffin Conservatory. At that point, money runs out, I scatter roach heroes across the respawn, but aside from a couple of treasure chests, nothing smells like gold; I barely manage to build a Citadel in both towns, but on day 121 I have exactly 1350 gold. Clavius is milling around the Griffin Conservatory, Expert Necromancy, on day 122 I finally bring all my vampires — 29 of them — and 230 skeletons. The Griffin Conservatory turns out to be Tier 2; I lose 1 vampire. On the same secondary town, there is another Griffin Conservatory, Tier 1. On the way to the portal from the main, I pick up an artifact (+2 Attack) behind 20+ Snipers, presumably a quest artifact, but I can't find the hut for it.
On day 124, I break through the portal and another Tier 2 Griffin Conservatory; the portal leads to snow terrain, I don't want to go there, but nearby on my main there's an exit upward. I go there, come out onto grass terrain, rejoice, hoping to reach the opponent in Week 2. But when I hit the road, I went the wrong way and ended up at a Conflux secondary town, already painted by the opponent. I take it; it's already day 131. I have growth problems; my hopes for finding gold failed. Everything on the grass is already cleared, no Nagabanks in sight. I bought a hero for roach wars, and that's all I could afford. Going after the opponent without growth, with 5 Angels, 28 Vampires, and 350 Skeletons, is kind of risky — I don't know what his army or magic is like. I see some guard, attack it; it leads to the treasure zone. Nearby, a Dragon Fly Hive guarded by 38 Vampire Lords — I almost lost an Angel to them, but got lucky. 8 Dragon Flies, right at the entrance to the treasure zone behind Unicorns there's a Ring of +1 HP, I take it, and a Dragon Utopia — turned out to be the minimal version, no special power drain, so -18 Vampires. I got gold that I have nowhere to spend, because after I left, the opponent cut my chain, got Shackles of War and a Red Orb; among anything useful — a Cloak of +10% Necromancy and a Medal of +1 Morale.
Ivor followed me into the treasure zone, stopped 1 move away from Clavius but didn't attack. On my turn, I break through a nearby guard of 100+ Cerberi for Necromancy, +40 Skeletons, and attack. My Angels get the first turn; out of 38 Archangels, only 3 remain. The opponent casts Forgetfulness, tries to kill my Angels, but since the Dragons waited, his troops surrounded my Angels, and without burning his own, he couldn't strike. 2 of my Angels survived, I cast Haste on the Skeletons, and in 2 rounds it was all over.
A good game; seemed like a chocolate layout — mines, external vampire dwelling, native secondary town, 3 Griffin Conservatories — but the gold bottleneck almost ruined everything, since I couldn't properly fight with roaches or bring in growth.
In short, there was intrigue because the opponent managed to build Dragons, which evened out the count of level 7 creatures. And if he had attacked himself, positioned correctly and gotten first turn for his Angels, used Forgetfulness to shut down the Elves, he could well have shot down the Skeletons — Ivor has Expert Attack and Archery, with an Attack stat of 12 :eek:
Thanks for the game ;)
15.01.2012 Tomash (red, Necromancer, Clavius, Clavius) def A_I_D (blue, Rampart, Ivor, Ivor) 2SM4d(3) 134
We started without restarts; Septiena arrived with mines containing 2 stacks, on day 111 there were 135 skeletons, immediately found an observation tower, a Griffin Conservatory behind a lot of archers, an external dwelling of vampires, a couple of stat boosts for Attack and Knowledge (would have preferred a single experience stone :rolleyes: ). On the fifth or sixth hero, a Logistics specialist appeared, and even leveled up excellently, gained Earth magic, not a single junk skill, but Clavius also got Defense, Tactics, so I decided it was safer to level him. I took the vampires, built their dwelling, on day 114 I broke through a lot of Ice Elementals to a secondary town, on day 115 I reached it — it was a native Necromancer secondary! I also manage to build vampires there, cast View Earth, spot 2 external skeleton dwellings and another Griffin Conservatory. At that point, money runs out, I scatter roach heroes across the respawn, but aside from a couple of treasure chests, nothing smells like gold; I barely manage to build a Citadel in both towns, but on day 121 I have exactly 1350 gold. Clavius is milling around the Griffin Conservatory, Expert Necromancy, on day 122 I finally bring all my vampires — 29 of them — and 230 skeletons. The Griffin Conservatory turns out to be Tier 2; I lose 1 vampire. On the same secondary town, there is another Griffin Conservatory, Tier 1. On the way to the portal from the main, I pick up an artifact (+2 Attack) behind 20+ Snipers, presumably a quest artifact, but I can't find the hut for it.
On day 124, I break through the portal and another Tier 2 Griffin Conservatory; the portal leads to snow terrain, I don't want to go there, but nearby on my main there's an exit upward. I go there, come out onto grass terrain, rejoice, hoping to reach the opponent in Week 2. But when I hit the road, I went the wrong way and ended up at a Conflux secondary town, already painted by the opponent. I take it; it's already day 131. I have growth problems; my hopes for finding gold failed. Everything on the grass is already cleared, no Nagabanks in sight. I bought a hero for roach wars, and that's all I could afford. Going after the opponent without growth, with 5 Angels, 28 Vampires, and 350 Skeletons, is kind of risky — I don't know what his army or magic is like. I see some guard, attack it; it leads to the treasure zone. Nearby, a Dragon Fly Hive guarded by 38 Vampire Lords — I almost lost an Angel to them, but got lucky. 8 Dragon Flies, right at the entrance to the treasure zone behind Unicorns there's a Ring of +1 HP, I take it, and a Dragon Utopia — turned out to be the minimal version, no special power drain, so -18 Vampires. I got gold that I have nowhere to spend, because after I left, the opponent cut my chain, got Shackles of War and a Red Orb; among anything useful — a Cloak of +10% Necromancy and a Medal of +1 Morale.
Ivor followed me into the treasure zone, stopped 1 move away from Clavius but didn't attack. On my turn, I break through a nearby guard of 100+ Cerberi for Necromancy, +40 Skeletons, and attack. My Angels get the first turn; out of 38 Archangels, only 3 remain. The opponent casts Forgetfulness, tries to kill my Angels, but since the Dragons waited, his troops surrounded my Angels, and without burning his own, he couldn't strike. 2 of my Angels survived, I cast Haste on the Skeletons, and in 2 rounds it was all over.
A good game; seemed like a chocolate layout — mines, external vampire dwelling, native secondary town, 3 Griffin Conservatories — but the gold bottleneck almost ruined everything, since I couldn't properly fight with roaches or bring in growth.
In short, there was intrigue because the opponent managed to build Dragons, which evened out the count of level 7 creatures. And if he had attacked himself, positioned correctly and gotten first turn for his Angels, used Forgetfulness to shut down the Elves, he could well have shot down the Skeletons — Ivor has Expert Attack and Archery, with an Attack stat of 12 :eek:
Thanks for the game ;)