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Does anyone else think it's a bit illogical for a newbie from 2012 to use last year's medal?
Here, this looks better, in my opinion.
New here? I'm Roha — want a quick tour?
Does anyone else think it's a bit illogical for a newbie from 2012 to use last year's medal?
Here, this looks better, in my opinion.
13.01.2012 group E
7z(blue, Rampart, Ivor, Ivor) def Messiah (red, Castle, Valeska, Valeska) 2SM4d(3) 136
All 3 respawns (native and secondary) were terrible — small, no money buildings. On the first week I captured both castles. In terms of building order — level 1, 2, 3 in citadel. Secondary Inferno — built pits. I have an idea to demonize on the second week.
On the second week I clear the remaining crumbs of gold and a quest artifact for 40 dendroids, for which Ivor gets 10k experience. I take a minimal Griffin Conservatory. There's nothing left to do on the respawn. The revealed treasure zone is not impressive. I run to the opponent.
126 I break through 40 gorgons guarding the Dragon Fly Hive (it's even strange how it happened without losses) and steal the opponent's mace +4. I attack Valya with 1 angel and single pikemen. She has 100 archers, and I have no spellbook :(. We trade angels, I lose half of my grand elves. I attack the main stack. I kill almost without losses.
131 A fierce fight for the opponent's secondary (he has a double) follows. It's hard to counter Valeska with such archers and 40 mana. But I chase her back and forth. Valya takes all artifacts from the scout hero and heads to my main. Ivor buys the spellbook, builds a castle, brings the remaining meat from Inferno. Defense. The castle worked well, I don't shoot the archers (hoping for surprise, since I had no spellbook in the first battle) and it works. In the last round I finish off the knights with archers and send Valya into oblivion.
The opponent leaves the game and goes offline. Well, let's put it down to him already being late. Thanks for the game.
Thank you for the game! I had to leave. Unfortunately, in this important match...
There was a big advantage in stats, and neither of us had an army, so I could have continued to develop on my territory.
P.P.S. Everyone, switch to GR.
Was the option of telling the opponent that I urgently need to leave and save the game not considered? :p
By the way, yes, I offered to save the game and said I was leaving, but I don't understand what "we'll call it even" has to do with it.
15.01.2012 group B Kilgor (blue, Inferno, Calh/Necla) def Sergey_Syachin (red, Tower, Iona/Iona) 2SM4d(3), 136
I picked all resets, opponent picked 1.
111 From the very start the layout was bad, few Gogs spawned, respawn in the underground, one road leads to a teleport, the second to ГО, little gold scattered. But there are 3 external dwellings of Imps, 2 Griffin Conservatories and 1 Dwarf Cottage.
112 I'm running, building chains to get to the surface, guarded by 47 upgraded Wolf Riders, also scouted the Dwarf Cottage, patrol 15.
113 I break through the Wolf Riders, go up to the surface, and there — swamp + impassable terrain, I redirect the chain to take the Dwarf Cottage.
114 I take the Dwarf Cottage and start breaking through the teleport to another adjacent zone, guarded by 20-49 upgraded Griffins.
115 I break through the Griffins without losses, BUT on the other side Gogs 50-99. I attack, lose a few Gogs, spread out on the second respawn.
116 I take the crypt, the castle, I see a Dwarven Treasury.
117 I hire Efreeti in the castle, bring Necla to the Dwarven Treasury.
121 I buy the Efreeti, take the Dwarven Treasury (10), clear the respawn.
122 I split with Necla, scout the first Griffin Conservatory (2-4), run to the second.
123 second Griffin Conservatory 1, I pull up troops.
124 I take Griffin Conservatory 1. I check the second Griffin Conservatory with a scout — it turned out to be a two, I run to it.
126 I take 2, run to the treasure zone (fortunately not far).
127 The treasure zone is terrible, I take a Dragon Fly Hive for 8 Wyverns, when breaking through the guard losing one Efreeti (80 Ice Elementals were guarding), can't go anywhere else, blocks with 50-99 Manticores on one side, the same number of Gorgons on the other.
131-134 I run to the second secondary hero, find a castle and stay the night in it, while doubling my mana (this is a Dungeon).
135-136 I run to the opponent ignoring everything.
137 - final battle, opponent with all his might in the castle, stats roughly equal, but he has no Lightning Bolt, while I have Expert Air + Lightning Bolt + Mass Haste. The opponent killed my Wyverns, Angels, and almost all the little units, but the Efreeti (9 units) finished him off. GG
Thanks for the game.
Group A
14.01.2012 iSeeDeadPpl (red, Rampart, Ivor, Ivor) def JustObserver (blue, Dungeon, Shakti, Shakti) 2SM4d(3) 145
We chose towns by coin flip, opponent took blue. Used up all restarts in turn. Dealt slow roads, Ivor with seven Elves, in the tavern — Kyrre with Centaurs and Rion with Pikemen. Near the castle are 3 Crypts, a Stable (not very conveniently placed), a Garden, Knowledge and Attack booster huts, an Experience Stone. Lava covers the subway half a day's walk from the castle. Everything is laid out very compactly. I think about whom to level: Kyrre or Ivor. I choose Kyrre, but then it just so happened that Ivor became the main hero.
Played the first few days very suboptimally. Was torn in two directions with a quasi-chain. Eventually, on one side I found a block of Horde of Swine, on the other — a lot of Iron Golems. I decide to break through the golems — they move slower and without morale. Behind the golems is a secondary double, but Ivor on a lame horse only reaches it on day seven. A small dilemma — castle on the main or elves in the double — is easily resolved in favor of the elves. The result: 1-5 on the main in the Citadel, a thousand, upgraded elves; 1-3 in the Fort in the secondary.
On the second week, I beat a lot of Marksmen guarding Shield +4. The Marksmen aggro on the Centaurs — all good. Having bought the growth of Grands from both castles, I go to a secluded corner where there is an external dragon dwelling behind a pack of Efreeti, a Dwarf Cottage (dual), and a Pandora's Box behind several Giants. This is my personal treasury. It's a bit scary to fight the Giants, but I take the risk here because if I don't take it now, it's unclear when I'll be able to later — Ivor moves like a turtle on slow roads. No upgraded stack, the Grands get morale twice, the Pandora's Box gives 10k experience.
The opponent's heroes are revealed near two teleports: on a snowy secondary and on a grassy one, separated from me by a lot of Ice Demons. Shakti is seen scouting with 1-4 Angels. Shakti is barely visible in the tavern. When he does appear, it becomes clear he is behind in stats.
At the end of the second week, I realize I have no money and practically nowhere to get it. On the third week, I convert all my resources, buy the Grands and a Dragon. Total: Grands — 50, Dragons — two. Plan: break through the Ice Demons, push into the opponent's secondary, kill his ranged units in the chain, and try to catch Shakti. But Ivor with Dendroids is so slow that at the last moment I scrap this plan — there will be no element of surprise; everything will simply run away from Ivor. I take a detour and stumble upon an entrance to the underground, break through there, and only see the tail end of the blue hero. Chasing is pointless, so I beat the Dragon Utopia guard (a pack of Psychos), take a Pandora's Box for 10k experience, a Pandora's Box with 30 Magogs, and exit the other side of the underground, from where the opponent came. There is the expected secondary — Conflux. I take it, and all the opponent's heroes flee into a green teleport. I curse myself for the stupid move with the detour.
On day one of the fourth week, I decide to fight the Ice Demons from the other side to bring up the growth. After ending the turn, I realize I have exposed Ivor: on day one, he stands without growth — with absolutely no troops (2 Dragons and 46 Grands) — in close proximity to the teleport where the opponent disappeared. Buying back is not even worth dreaming about — there is simply no gold. He gets away with it.
I beat the Ice Demons, bring up everything I could buy. I jump into the teleport. It leads to the underground. There I take a view and see the opponent's main, where Shakti is sitting. Shakti's army is quite substantial, so I decide not to attack him in the castle and return. I gained visual control over the movements of the blue heroes; the opponent is obviously wary of me. For these reasons, I decide not to force the issue, but to try to break through a nearby Utopia. But the opponent attacks himself.
Ivor: 8-15-3-(40). Expert Archery, Offense, Tactics, Leadership, Earth; Advanced Water. Army: 3 Dragons, 67 Grands, 69 upgraded Dwarves, 30 Magogs, 16 upgraded Trees, 8 Pegasi, 18 Centaurs.
Shakti: 8-5-4-(40). Expert Offense, Tactics, Armorer; Basic Air. Army: Angel, 10 Scorpicores, 19 upgraded Minotaurs, 40 upgraded Eyes, 130 Blue Gremlins, ~120 upgraded Troglodytes.
The opponent has first turn: Haste on the Scorpicores, and they paralyze 58 surviving Grands. I — Berserk — throw myself at the Scorpicores. 3 rounds revolve around the Grands. During this time, my Gogs run out, but I kill the Scorpicores, the Angel, cure the Grands, and they start dealing damage. 19 Minotaurs under Haste crash into the Dragons, 1 survives on 15 HP, but the next turn the Grands, under morale, take out the Minotaurs, the Hasted Troglodytes are pinned by the Woodies, game over.
Thanks to JustObserver for the game and good luck in the next ones.
group F
15.01.12 ariputra (blue, Castle, Valeska, Valeska) def InOk (red, Stronghold, Crag, Gunnar) 2SM4d(3) 141
rests InOk 112, me 112 and 111,
2nd level not built, but 26 archers
lots of money, 114 native secondary skills, as it turned out reds also had double,
there is a stable, 2 mills, external market, 5 heroes, home 1246 in the Citadel in secondary 12
on week 2 bought everything by selling resources, Griffin Conservatory 1 nothing else, went to the grassy secondary by no road near ГО, from the lookout successfully revealed my secondary for reds, killed there one of the main heroes of level 7 with units and junk, 132 took the capital of reds, but Gundula managed to take the army away, managed to catch her with a scout hero, but she bought herself off.
all of the third week Gunnar with Crag did not let reinforcements come, 136 Valeska with power in the center, Gunnar with Crag chasing growth from 3 castles, 137 Ingham sent Gunnar with dogs to the tavern and sat in the Castle's secondary with growth and built Castle, 141 Crag Hack fell during the assault on the castle
thanks for the interesting game!
Group A
13.01.2011 Browser (red, Dungeon, shakhti) def A_I_D (blue, Inferno, Marius) 2sm4d3 137
We got everything restarted - there were some 2 res that the opponent had - one technical and the other something that froze - well, not the point, we started - start from the top he was at the bottom - a big respawn under the Castle behind 20-49 golden golems Pandora (as it turned out later, empty - with magic in terms) - then scouting - ranged guards everywhere, well, forget it. On 113 I saw an external dwelling of cats in the corner of the respawn - went there - took it - by 117 we were in the Citadel with a portal - but there wasn't enough money for the buyout )
The opponent took a secondary hero, ran around, leveled up - shakhti came and Earth and Air and I took a Ballista - imba, what can I say )
By week 2 I gathered cash, bought more cats, upgraded, got out through 120 non-gr golems (they guarded a neck +3+3) and gr crosses 20-49 through the portal to the secondary area. There to the right is a treasure zone snow - a Dragon Utopia is visible behind it, further in the distance a second one and a Dragon Fly Hive near the Dragon Utopia - in the Hive there's a shield - guarded by 50-99 Genies) to the left is a Griffin Conservatory (scouted it - seems max) and the road to Conflux. A bit further, a Dragon Fly Hive. I took everything - explored - on 132 I took 4 conservatories and stationed myself under the Dragon Utopia on 133.
134. 21 gr cats 4 Angels 14 Wyverns 100 Troglodytes 30 gr Harpies stats 7/10 mass shield skin. Scanned the Dragon Utopia - there were 2 - well, I went in - almost no losses - when it dropped, I gasped ) Titan's sword +12/-3 shield +4 to all hat +4 just and a speed ring +1.
24 attack 8 defense 10 15 - set up a well, broke through 300 mana bolt for 300 - and stationed myself under the GO - there were 20-49 non-gr Hydras - here the opponent attacks the scout hero and passes the turn - I reach Shakhti - gathered everything - attacked - expert tactics - moved in close - mass slow everything hit and nothing was left, I just killed the opponent.
Thanks for the game!