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Posts from "Новичок-2012. Winter"

5.0 (3 ratings)
In reply to kcfgogbfalgfl
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Dragneel
Does anyone else think it's a bit illogical for a newbie from 2012 to use last year's medal?

Here, this looks better, in my opinion.
:smile01: :smile20:
In reply to 7z
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7z
13.01.2012 group E

7z(blue, Rampart, Ivor, Ivor) def Messiah (red, Castle, Valeska, Valeska) 2SM4d(3) 136

All 3 respawns (native and secondary) were terrible — small, no money buildings. On the first week I captured both castles. In terms of building order — level 1, 2, 3 in citadel. Secondary Inferno — built pits. I have an idea to demonize on the second week.

On the second week I clear the remaining crumbs of gold and a quest artifact for 40 dendroids, for which Ivor gets 10k experience. I take a minimal Griffin Conservatory. There's nothing left to do on the respawn. The revealed treasure zone is not impressive. I run to the opponent.

126 I break through 40 gorgons guarding the Dragon Fly Hive (it's even strange how it happened without losses) and steal the opponent's mace +4. I attack Valya with 1 angel and single pikemen. She has 100 archers, and I have no spellbook :(. We trade angels, I lose half of my grand elves. I attack the main stack. I kill almost without losses.

131 A fierce fight for the opponent's secondary (he has a double) follows. It's hard to counter Valeska with such archers and 40 mana. But I chase her back and forth. Valya takes all artifacts from the scout hero and heads to my main. Ivor buys the spellbook, builds a castle, brings the remaining meat from Inferno. Defense. The castle worked well, I don't shoot the archers (hoping for surprise, since I had no spellbook in the first battle) and it works. In the last round I finish off the knights with archers and send Valya into oblivion.

The opponent leaves the game and goes offline. Well, let's put it down to him already being late. Thanks for the game.

Thanks for the game! It just so happened that I had to leave. Unfortunately, in this important match..
There was a big advantage in parameters, neither of us had an army, only the castle saved my opponent. He could have calmly continued developing on his territory for another week or two.
In reply to Messiah
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Messiah
Thank you for the game! I had to leave. Unfortunately, in this important match...
There was a big advantage in stats, and neither of us had an army, so I could have continued to develop on my territory.

Was there no option to tell your opponent that you urgently needed to leave and save the game? :p

Added 3 minutes later
mhhf

P.P.S. Everyone, switch to GR.


I agree... ;)
In reply to scooter72
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scooter72
Was the option of telling the opponent that I urgently need to leave and save the game not considered? :p
By the way, yes, I suggested saving the game and told him that I was leaving; I don't understand what "we'll write it off" means in this context.
In reply to WhiteLizard
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15.01.2012 group В Kilgor (blue, Inferno, Calh/Necla) def Сергей_Сячин (red, Tower, Iona/Iona) 2SM4d(3), 136
I picked all rests, op 1.
111 From the very start, the layout was bad, few Gogs appeared, respawn in the underground, one road ends at a teleporter, the second at a ГО, little gold scattered around. But there are 3 external dwellings of Demons, 2 Griffin Conservatories, and 1 Dwarf Cottage.
112 I'm moving around, building chains to reach the surface, guarded by 47 upgraded Wolf Riders, also scouted a Dwarf Cottage, fifteen.
113 I break through the Wolf Riders, go up to the surface, and there — swamp + no road, I turn the chain to take the Dwarf Cottage.
114 I take the Dwarf Cottage and set up to break through the teleporter to another adjacent zone, guarded by 20-49 upgraded Griffins.
115 I break through the Griffins, without losses, BUT on the other side there are Gogs 50-99. I attack, lose a few Gogs, disperse on the second respawn.
116 I take a Crypt, a Castle, see a Dwarf Cottage.
117 I place Efreeti in the Castle, bring Necla to the Dwarf Cottage.
121 I buy the Efreeti, take the Dwarf Cottage (10), clear the respawn.
122 I split up with Necla, scout the first Griffin Conservatory (2-4), run to the second.
123 Second Griffin Conservatory is 1, I bring up troops.
124 I take the Griffin Conservatory 1. I check the second Griffin Conservatory with a scout, it turned out to be a two, I run to it.
126 I take 2, run to the treasure zone (luckily not far).
127 The treasure zone is terrible, I take a Dragon Fly Hive for 8 Wyverns, losing one Efreeti when breaking through the guards (80 Ice Elementals were guarding), can't go anywhere else, blocked on one side by 50-99 Manticores, on the other by the same number of Gorgons.
131-134 I run to the second secondary hero, find a Castle and stay the night in it, doubling my mana (this is a Dungeon).
135-136 I run to the op ignoring everything.
137 - final battle, op with all his might in the Castle, stats roughly equal, but he has no Lightning Bolt, and I have Expert Air + Lightning Bolt + Mass Haste. The op killed my Wyverns, Angels, and almost all the small units, but the Efreeti (9 of them) finished him off. GG
Thanks for the game.
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In reply to Messiah
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Messiah
By the way, yes, I offered to save the game and said I was leaving, but I don't understand what "we'll call it even" has to do with it.

You're way too mannerly :) !!! They awarded you a loss for no reason, and you still confirm the game... :p The game turns out to be unfinished...

Scorpiona please sort it out, how did this happen :) !!!

Added after 6 minutes
Kilgor
15.01.2012 group B Kilgor (blue, Inferno, Calh/Necla) def Sergey_Syachin (red, Tower, Iona/Iona) 2SM4d(3), 136
I picked all resets, opponent picked 1.
111 From the very start the layout was bad, few Gogs spawned, respawn in the underground, one road leads to a teleport, the second to ГО, little gold scattered. But there are 3 external dwellings of Imps, 2 Griffin Conservatories and 1 Dwarf Cottage.
112 I'm running, building chains to get to the surface, guarded by 47 upgraded Wolf Riders, also scouted the Dwarf Cottage, patrol 15.
113 I break through the Wolf Riders, go up to the surface, and there — swamp + impassable terrain, I redirect the chain to take the Dwarf Cottage.
114 I take the Dwarf Cottage and start breaking through the teleport to another adjacent zone, guarded by 20-49 upgraded Griffins.
115 I break through the Griffins without losses, BUT on the other side Gogs 50-99. I attack, lose a few Gogs, spread out on the second respawn.
116 I take the crypt, the castle, I see a Dwarven Treasury.
117 I hire Efreeti in the castle, bring Necla to the Dwarven Treasury.
121 I buy the Efreeti, take the Dwarven Treasury (10), clear the respawn.
122 I split with Necla, scout the first Griffin Conservatory (2-4), run to the second.
123 second Griffin Conservatory 1, I pull up troops.
124 I take Griffin Conservatory 1. I check the second Griffin Conservatory with a scout — it turned out to be a two, I run to it.
126 I take 2, run to the treasure zone (fortunately not far).
127 The treasure zone is terrible, I take a Dragon Fly Hive for 8 Wyverns, when breaking through the guard losing one Efreeti (80 Ice Elementals were guarding), can't go anywhere else, blocks with 50-99 Manticores on one side, the same number of Gorgons on the other.
131-134 I run to the second secondary hero, find a castle and stay the night in it, while doubling my mana (this is a Dungeon).
135-136 I run to the opponent ignoring everything.
137 - final battle, opponent with all his might in the castle, stats roughly equal, but he has no Lightning Bolt, while I have Expert Air + Lightning Bolt + Mass Haste. The opponent killed my Wyverns, Angels, and almost all the little units, but the Efreeti (9 units) finished him off. GG
Thanks for the game.


Wow, a novice playing like that :eek: Yep, the report is impressive indeed, good thing you're not in my group :cool:
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Message from Sergey Syachin
01/15/2012, group B: Kilgor (blue, Inferno, Kalh/Nelka) def. Sergey_Syachin (red, Tower, Iona/Iona) 2SM4d(3), 136
I confirm my defeat; I didn't expect such a large army, and he was also an air expert...
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group F
15.01.12 ariputra (blue, Castle, Valeska, Valeska) def InOk (red, Stronghold, Crag Hack, Gunnar) 2SM4d(3) 141

rests InOk 112, mine 112 and 111,

level 2 not built, but 26 archers
lots of money, 114 native secondary skills, as it turned out the reds also had a double,
there is a stable, 2 mills, an external market, 5 heroes, at home 1246 in the Citadel in the secondary town 12

on week 2 I bought everything with resource sales, 1 Griffin Conservatory nothing else, went to the grass secondary town on the no-road next to the ГО, from the lookout I luckily revealed the reds' native secondary town for me, killed one of their main heroes there at level 7 with units and junk, 132 took the reds' capital, but Gundula managed to carry away the army, I managed to catch her with a scout hero, but she bought herself off.

all of week 3 Gunnar with Crag Hack didn't let me bring reinforcements, 136 Valeska with the main force in the center, Gunnar with Crag Hack chasing growth from 3 castles, 137 Ingham sent Gunnar with dogs to the tavern and sat in the Castle secondary town with growth and a built Castle, 141 Crag Hack fell during the siege of the castle

thanks for the interesting game!
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Дурман мирской любви сильнее яда кобры, он глупым может сделать мудреца и увести от цели благородной и дух и волю война храбреца.
"Неизвестная история человечества. Запрещенная археология (с иллюстрациями), Майкл Кремо, Ричард Томпсон,479с,1.46 Мб.
Вакцинация младенцев в роддомах преступление!
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Group A
13.01.2011 Browser (red, Dungeon, shakhti) def A_I_D (blue, Inferno, Marius) 2cm4d3 137

We scouted everything - the opponent somehow got two resources - one resource, the second just froze - well, never mind, we started - start at the top, he's at the bottom - a big respawn under the Castle behind 20-49 gold golems, a Pandora (as it turned out empty - with magic in terms) - then scouting - ranged guards everywhere, well, never mind. On day 113, I saw a niche of cats in the corner of the respawn - went there - took it - by day 117 we were in the Citadel with a portal - but didn't have enough money to buy them out )
The opponent took a secondary hero, ran around leveling up - Shakhti came, and both Earth and Air, and he took a ballista - imba, huh )
By week 2, I gathered money, bought more cats, upgraded, broke through 120 golems (non-upgraded) (they guarded a Necklace +3+3) and upgraded crosses 20-49 through the portal to the secondary zone. There on the right is a snow treasure zone - a Dragon Utopia is visible behind it, further in the distance a second one and a Dragon Fly Hive near the Utopia, in the hive there's a shield - guarded by 50-99 Djinns) on the left a Griffin Conservatory (scouted - seems max) and a road to Conflux. A bit further is a Dragon Fly Hive. Took everything - explored - on day 132 I took 4 Griffin Conservatories and stood under the Dragon Utopia on day 133.
Day 134. 21 upgraded cats, 4 Angels, 14 Wyverns, 100 Troglodytes, 30 upgraded Harpies, stats 7/10 Mass Shield and Skin. Scanned the Utopia - there were 2 - well, I went in - got through almost without losses - when it showed what dropped, I gasped ) Titan's Sword +12/-3, Shield +4 all, Helm +4 simply, and Ring of Speed +1.

24 attack, 8 defense, 10 15 - placed a Well, broke it, 300 mana, Bolt for 300 - and stood under the GO - there were Hydras 20-49 (non-upgraded) - then the opponent attacks the scout hero and passes the turn - I reach Shakhti - gathered everything - attacked - expert Tactics - moved up close - Mass Slow, everything struck and nothing was left, the opponent just killed.
Thanks for the game!
324183776, browser32 (skype)
Играю почти всегда - пишите =)
Мой twitch канал https://www.twitch.tv/browser32

Весна-осень 2011.

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Group A
14.01.2012 iSeeDeadPpl (red, Rampart, Ivor, Ivor) def JustObserver (blue, Dungeon, Shakti, Shakti) 2SM4d(3) 145

By drawing we picked towns, my opponent took the blue color. We used up all restarts in turn. He gives slow roads, Ivor with seven elves, in the tavern - Kyrre with Centaurs and Rion with Pikemen. Near the castle are 3 crypts, a stable (not very conveniently located), a garden, knowledge and attack stat boosters, an experience stone. ГО covers the underground passage half a day's journey from the castle. Everything is located very compactly. I think about who to level up: Kyrre or Ivor. I choose Kyrre, but then it naturally happened that Ivor became the main hero.

The first few days were spent very suboptimally. I was torn in two directions with a quasi-chain. As a result, on one side a block of horde of boars was discovered, on the other - a lot of Iron Golems. I decide to break through the iron golems - they move slower and without morale. Behind the iron golems there's a secondary town double, but Ivor on a lame horse reaches it only on the seventh day. A small dilemma - the main town castle or the elves in the double - is easily resolved in favor of the elves. The result: 1-5 in the main town at Citadel, a thousand, elven upgrade; 1-3 in the fort in the secondary town.

On the second week I hit a lot of Marksmen guarding a shield +4. The marksmen aggro on the Centaurs - everything is cool. Having bought the growth of grand elves from both castles, I go to a secluded corner where an external dwelling of dragons behind a pack of Efreeti, a Dwarf Cottage double, and a Pandora's box behind several Giants are located. This is my personal treasury. Hitting the Giants is a bit scary, but I take the risk here, because if I don't take it now, it's unclear when later: Ivor moves like a turtle on slow roads. There is no upgraded stack, the grand elves get morale twice, the Pandora's box gives 10k experience.

The opponent's heroes are scouted near two teleports: on the snow secondary town and on the grass one, from which I am separated by a lot of Ice Elementals. Shakti is revealed on the ramp with 1-4 Angels. Shakti is barely visible in the tavern. When he appears, it becomes clear that he is behind in stats.

At the end of the second week I realize that I have no money and practically nowhere to get it. During the third week I convert all resources, buy grand elves and the dragon. Total grand elves - 50, dragons - two. Plan: break the Ice Elementals, break through to the opponent's secondary town, kill his heroes in the chain, and try to pin down Shakti. But Ivor with Dendroids is so slow that at the last moment I abandon this plan: there will be no surprise effect, everyone will simply run away from Ivor. I go the long way and stumble upon a descent into the underground, break through there, and see only the tail end of the blue hero. Chasing is pointless, so I hit the guard of the Dragon Utopia (a pack of Psychos), take the Pandora's box for 10k experience, the Pandora's box with 30 Magogs, and exit from the other side of the underground, from where the opponent came. There is the expected secondary town - Conflux. I take it, and all the opponent's heroes flee into the green teleport. I berate myself for the idiotic move of taking the long way.

On the first day of the fourth week I decide to hit the Ice Elementals from the other side to bring up reinforcements. After ending my turn, I realize I've left Ivor exposed: on the first day he stands without reinforcements - completely without troops (2 dragons and 46 grand elves) - in immediate proximity to the teleport where the opponent disappeared. I can't even dream of buying back - there's simply no gold. It passes without incident.

I hit the Ice Elementals, bring everything I could buy. I jump into the teleport. It leads into the underground. I take a view and see the opponent's main town, where Shakti is sitting. Shakti's army is quite formidable, so I decide not to attack him in the castle, and return back. I gained visual control over the movements of the blue heroes; the opponent is obviously wary of me. For these reasons, I decide not to force the issue, but to try and break the nearby Dragon Utopia. But the opponent attacks himself.

Ivor: 8-15-3-(40). Expert Archery, Offense, Tactics, Leadership, Earth; advanced Water. Army: 3 dragons, 67 grand elves, 69 gr. Dwarves, 30 Magogs, 16 gr. Dendroids, 8 Pegasi, 18 Centaurs.

Shakti: 8-5-4-(40). Expert Offense, Tactics, Armorer; basic Air. Army: Angel, 10 Scorpicores, 19 gr. Minotaurs, 40 gr. Eyes, 130 Blue Gremlins, ~120 gr. Troglodytes.

The opponent has first turn: Haste on Scorpicores, and they paralyze 58 surviving grand elves. I cast Slayer, pile onto the Scorpicores. 3 rounds revolve around the grand elves. During this time my Magogs run out, but I kill the Scorpicores, the Angel, cast Cure on the grand elves and they start dealing damage. 19 Minotaurs under Haste crash into the dragons, 1 survives on 15 HP, but next turn the grand elves under morale wipe out the Minotaurs, the Hasted Troglodytes are tied down by Dendroids, the game is over.

Thank you to JustObserver for the game and good luck in the next ones.
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iSeeDeadPpl
Group A
14.01.2012 iSeeDeadPpl (red, Rampart, Ivor, Ivor) def JustObserver (blue, Dungeon, Shakti, Shakti) 2SM4d(3) 145

We chose towns by coin flip, opponent took blue. Used up all restarts in turn. Dealt slow roads, Ivor with seven Elves, in the tavern — Kyrre with Centaurs and Rion with Pikemen. Near the castle are 3 Crypts, a Stable (not very conveniently placed), a Garden, Knowledge and Attack booster huts, an Experience Stone. Lava covers the subway half a day's walk from the castle. Everything is laid out very compactly. I think about whom to level: Kyrre or Ivor. I choose Kyrre, but then it just so happened that Ivor became the main hero.

Played the first few days very suboptimally. Was torn in two directions with a quasi-chain. Eventually, on one side I found a block of Horde of Swine, on the other — a lot of Iron Golems. I decide to break through the golems — they move slower and without morale. Behind the golems is a secondary double, but Ivor on a lame horse only reaches it on day seven. A small dilemma — castle on the main or elves in the double — is easily resolved in favor of the elves. The result: 1-5 on the main in the Citadel, a thousand, upgraded elves; 1-3 in the Fort in the secondary.

On the second week, I beat a lot of Marksmen guarding Shield +4. The Marksmen aggro on the Centaurs — all good. Having bought the growth of Grands from both castles, I go to a secluded corner where there is an external dragon dwelling behind a pack of Efreeti, a Dwarf Cottage (dual), and a Pandora's Box behind several Giants. This is my personal treasury. It's a bit scary to fight the Giants, but I take the risk here because if I don't take it now, it's unclear when I'll be able to later — Ivor moves like a turtle on slow roads. No upgraded stack, the Grands get morale twice, the Pandora's Box gives 10k experience.

The opponent's heroes are revealed near two teleports: on a snowy secondary and on a grassy one, separated from me by a lot of Ice Demons. Shakti is seen scouting with 1-4 Angels. Shakti is barely visible in the tavern. When he does appear, it becomes clear he is behind in stats.

At the end of the second week, I realize I have no money and practically nowhere to get it. On the third week, I convert all my resources, buy the Grands and a Dragon. Total: Grands — 50, Dragons — two. Plan: break through the Ice Demons, push into the opponent's secondary, kill his ranged units in the chain, and try to catch Shakti. But Ivor with Dendroids is so slow that at the last moment I scrap this plan — there will be no element of surprise; everything will simply run away from Ivor. I take a detour and stumble upon an entrance to the underground, break through there, and only see the tail end of the blue hero. Chasing is pointless, so I beat the Dragon Utopia guard (a pack of Psychos), take a Pandora's Box for 10k experience, a Pandora's Box with 30 Magogs, and exit the other side of the underground, from where the opponent came. There is the expected secondary — Conflux. I take it, and all the opponent's heroes flee into a green teleport. I curse myself for the stupid move with the detour.

On day one of the fourth week, I decide to fight the Ice Demons from the other side to bring up the growth. After ending the turn, I realize I have exposed Ivor: on day one, he stands without growth — with absolutely no troops (2 Dragons and 46 Grands) — in close proximity to the teleport where the opponent disappeared. Buying back is not even worth dreaming about — there is simply no gold. He gets away with it.

I beat the Ice Demons, bring up everything I could buy. I jump into the teleport. It leads to the underground. There I take a view and see the opponent's main, where Shakti is sitting. Shakti's army is quite substantial, so I decide not to attack him in the castle and return. I gained visual control over the movements of the blue heroes; the opponent is obviously wary of me. For these reasons, I decide not to force the issue, but to try to break through a nearby Utopia. But the opponent attacks himself.

Ivor: 8-15-3-(40). Expert Archery, Offense, Tactics, Leadership, Earth; Advanced Water. Army: 3 Dragons, 67 Grands, 69 upgraded Dwarves, 30 Magogs, 16 upgraded Trees, 8 Pegasi, 18 Centaurs.

Shakti: 8-5-4-(40). Expert Offense, Tactics, Armorer; Basic Air. Army: Angel, 10 Scorpicores, 19 upgraded Minotaurs, 40 upgraded Eyes, 130 Blue Gremlins, ~120 upgraded Troglodytes.

The opponent has first turn: Haste on the Scorpicores, and they paralyze 58 surviving Grands. I — Berserk — throw myself at the Scorpicores. 3 rounds revolve around the Grands. During this time, my Gogs run out, but I kill the Scorpicores, the Angel, cure the Grands, and they start dealing damage. 19 Minotaurs under Haste crash into the Dragons, 1 survives on 15 HP, but the next turn the Grands, under morale, take out the Minotaurs, the Hasted Troglodytes are pinned by the Woodies, game over.

Thanks to JustObserver for the game and good luck in the next ones.
Yes, to you too.
In reply to ariputra
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ariputra
group F
15.01.12 ariputra (blue, Castle, Valeska, Valeska) def InOk (red, Stronghold, Crag, Gunnar) 2SM4d(3) 141

rests InOk 112, me 112 and 111,

2nd level not built, but 26 archers
lots of money, 114 native secondary skills, as it turned out reds also had double,
there is a stable, 2 mills, external market, 5 heroes, home 1246 in the Citadel in secondary 12

on week 2 bought everything by selling resources, Griffin Conservatory 1 nothing else, went to the grassy secondary by no road near ГО, from the lookout successfully revealed my secondary for reds, killed there one of the main heroes of level 7 with units and junk, 132 took the capital of reds, but Gundula managed to take the army away, managed to catch her with a scout hero, but she bought herself off.

all of the third week Gunnar with Crag did not let reinforcements come, 136 Valeska with power in the center, Gunnar with Crag chasing growth from 3 castles, 137 Ingham sent Gunnar with dogs to the tavern and sat in the Castle's secondary with growth and built Castle, 141 Crag Hack fell during the assault on the castle

thanks for the interesting game!

that's right, I'll only add
the respawn turned out to be unlucky, empty, under the castle there was a lookout, which showed that there is a Rampart secondary + a swamp hero came with 6 lizards (Crag with 25 goblins)- decided to play. no caches, failed to break through to the secondary- guard 40+ eyes, had to wait 121 and bring bears, was afraid to sacrifice meat, especially since it was unknown if there would be further blocks to the castle (and there were) also on 121 broke through to the second secondary of the Castle (which unfortunately the opponent revealed with a lookout, and I was unaware)
at the end of the second week the opponent climbed onto the fork between my main and native secondary and headed to the main.
131 bought bears and birds in the main (leaving wolves and goblins), but there was no opportunity to unite the armies, gave up the main without a fight. ran into the depths of the rest, recovered some gold for a buyback, united, tried to kill the pursuing army- lost.
thanks for the game.
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Browser
Group A
13.01.2011 Browser (red, Dungeon, shakhti) def A_I_D (blue, Inferno, Marius) 2sm4d3 137

We got everything restarted - there were some 2 res that the opponent had - one technical and the other something that froze - well, not the point, we started - start from the top he was at the bottom - a big respawn under the Castle behind 20-49 golden golems Pandora (as it turned out later, empty - with magic in terms) - then scouting - ranged guards everywhere, well, forget it. On 113 I saw an external dwelling of cats in the corner of the respawn - went there - took it - by 117 we were in the Citadel with a portal - but there wasn't enough money for the buyout )
The opponent took a secondary hero, ran around, leveled up - shakhti came and Earth and Air and I took a Ballista - imba, what can I say )
By week 2 I gathered cash, bought more cats, upgraded, got out through 120 non-gr golems (they guarded a neck +3+3) and gr crosses 20-49 through the portal to the secondary area. There to the right is a treasure zone snow - a Dragon Utopia is visible behind it, further in the distance a second one and a Dragon Fly Hive near the Dragon Utopia - in the Hive there's a shield - guarded by 50-99 Genies) to the left is a Griffin Conservatory (scouted it - seems max) and the road to Conflux. A bit further, a Dragon Fly Hive. I took everything - explored - on 132 I took 4 conservatories and stationed myself under the Dragon Utopia on 133.
134. 21 gr cats 4 Angels 14 Wyverns 100 Troglodytes 30 gr Harpies stats 7/10 mass shield skin. Scanned the Dragon Utopia - there were 2 - well, I went in - almost no losses - when it dropped, I gasped ) Titan's sword +12/-3 shield +4 to all hat +4 just and a speed ring +1.

24 attack 8 defense 10 15 - set up a well, broke through 300 mana bolt for 300 - and stationed myself under the GO - there were 20-49 non-gr Hydras - here the opponent attacks the scout hero and passes the turn - I reach Shakhti - gathered everything - attacked - expert tactics - moved in close - mass slow everything hit and nothing was left, I just killed the opponent.
Thanks for the game!
Took 111 and as luck would have it, after the opponent's rests the map started generating into an inhuman board. But Browser conceded a rest on 113 for the block, thank him for that. We started a new one, and the new one didn't live up to expectations, but the block was already breakable. The respawn was small, little gold, random resources 2 piles 111 - three roads opened up before me, not bad,+ external dwelling of dogs +external dwelling of Pits behind Magogs. The respawn is in the underground. I go along the first one - upgraded Cerberi 20-49 are standing there, which by 121 became 50-99, and behind them a Dragon Fly Hive and a portal in an unknown direction. I go along the other road - in the first week Sharpshooters 10-24 are standing there - I don't particularly want to sort things out with them. Then I went along the third one - Magogs 20-49 are standing, behind them Evil Eyes 20-49. On the road they guard an obelisk and it all became clear by 112 because the respawn is a crooked and small board. The mines with stone and wood are located through the main's cave, without which development is impossible, and along the road to them various obelisks and chapels of Air elementals and Storms are guarding. I had to go through them. Having taken what belongs to me by birthright on this map at the end of the first week, I only crawled to those mines. In the second week, with great difficulty, I built Efreeti. Because I had already gotten out to the surface. And then everything that happened is described in the post above. I still didn't understand what Yog was doing "on the mountains" 135 during the opponent's turn. After loading and looking at how that happened, I didn't find either Angel Wings, Dimension Door, or Fly... Maybe Browser will explain to us what Yog was doing there and how he got there? No more questions.
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The same for the hideout, it was located "inside the mountain" — just check the save yourself) you simply walk up to it — why would you even need Dimension Door or whatever?
324183776, browser32 (skype)
Играю почти всегда - пишите =)
Мой twitch канал https://www.twitch.tv/browser32

Весна-осень 2011.

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Scorpioсик, it would be helpful to sort the list of participants alphabetically so that it would be easier to find the preferred game time for teammates.
ICQ: 494048169
Не любят многие порнуху, а я... А я люблю порнуху! © А.С. Пушкин
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