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Group A 13.01.2011 Browser (red, Dungeon, shakhti) def A_I_D (blue, Inferno, Marius) 2sm4d3 137
We got everything restarted - there were some 2 res that the opponent had - one technical and the other something that froze - well, not the point, we started - start from the top he was at the bottom - a big respawn under the Castle behind 20-49 golden golems Pandora (as it turned out later, empty - with magic in terms) - then scouting - ranged guards everywhere, well, forget it. On 113 I saw an external dwelling of cats in the corner of the respawn - went there - took it - by 117 we were in the Citadel with a portal - but there wasn't enough money for the buyout ) The opponent took a secondary hero, ran around, leveled up - shakhti came and Earth and Air and I took a Ballista - imba, what can I say ) By week 2 I gathered cash, bought more cats, upgraded, got out through 120 non-gr golems (they guarded a neck +3+3) and gr crosses 20-49 through the portal to the secondary area. There to the right is a treasure zone snow - a Dragon Utopia is visible behind it, further in the distance a second one and a Dragon Fly Hive near the Dragon Utopia - in the Hive there's a shield - guarded by 50-99 Genies) to the left is a Griffin Conservatory (scouted it - seems max) and the road to Conflux. A bit further, a Dragon Fly Hive. I took everything - explored - on 132 I took 4 conservatories and stationed myself under the Dragon Utopia on 133. 134. 21 gr cats 4 Angels 14 Wyverns 100 Troglodytes 30 gr Harpies stats 7/10 mass shield skin. Scanned the Dragon Utopia - there were 2 - well, I went in - almost no losses - when it dropped, I gasped ) Titan's sword +12/-3 shield +4 to all hat +4 just and a speed ring +1.
24 attack 8 defense 10 15 - set up a well, broke through 300 mana bolt for 300 - and stationed myself under the GO - there were 20-49 non-gr Hydras - here the opponent attacks the scout hero and passes the turn - I reach Shakhti - gathered everything - attacked - expert tactics - moved in close - mass slow everything hit and nothing was left, I just killed the opponent. Thanks for the game!
Took 111 and as luck would have it, after the opponent's rests the map started generating into an inhuman board. But Browser conceded a rest on 113 for the block, thank him for that. We started a new one, and the new one didn't live up to expectations, but the block was already breakable. The respawn was small, little gold, random resources 2 piles 111 - three roads opened up before me, not bad,+ external dwelling of dogs +external dwelling of Pits behind Magogs. The respawn is in the underground. I go along the first one - upgraded Cerberi 20-49 are standing there, which by 121 became 50-99, and behind them a Dragon Fly Hive and a portal in an unknown direction. I go along the other road - in the first week Sharpshooters 10-24 are standing there - I don't particularly want to sort things out with them. Then I went along the third one - Magogs 20-49 are standing, behind them Evil Eyes 20-49. On the road they guard an obelisk and it all became clear by 112 because the respawn is a crooked and small board. The mines with stone and wood are located through the main's cave, without which development is impossible, and along the road to them various obelisks and chapels of Air elementals and Storms are guarding. I had to go through them. Having taken what belongs to me by birthright on this map at the end of the first week, I only crawled to those mines. In the second week, with great difficulty, I built Efreeti. Because I had already gotten out to the surface. And then everything that happened is described in the post above. I still didn't understand what Yog was doing "on the mountains" 135 during the opponent's turn. After loading and looking at how that happened, I didn't find either Angel Wings, Dimension Door, or Fly... Maybe Browser will explain to us what Yog was doing there and how he got there? No more questions.