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Posts from Heroes 6 - Discussion

4.3 (15 ratings)
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...to be honest, the idea with fortresses isn't fully developed... although if you asked me, I would give fortresses not control over buildings in the area, but bonuses for the race that the player is playing as... for example, within the control of the fortress, humans would have stronger morale, necromancers would be able to raise undead, barbarians would move faster, and so on. And for opponents who approach it, there would be negative bonuses instead.... this would be an incentive to capture and control them, and let the mines exist on their own...

...sorry if this is off-topic... I'm waiting for titans and black dragons...
In reply to Aaon
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I checked out your sixth installment. There's a lot of pomp and circumstance, and the graphics are like in Crysis. However, everything is so slow and sluggish; all the dynamics of the previous parts have disappeared. And in general, it feels like the developers listened to the complaints of certain fans of different parts and cobbled together something from various pieces. Instead of the cute ATB system, there are idiotic rounds. What the heck? I didn't like it very much, although maybe I just didn't get into it. I need to play it more. At first glance, I didn't like it and it didn't grab my attention.
Tomorrow holds no promises
Except the ones we've made
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You need to get used to it, Vissy.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



In reply to Саня Изи
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Why get used to something if you don't like it? If you like it, you can "get used to it." WHERE IS MY DYNAMIC GAMEPLAY?? WHERE DID IT GO?? WHY IS THE GRAPHICS NOW THE MAIN THING?? I HATE IT.
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You just need to get used to it, Vissy.
Habit is given to us from above, it replaces happiness.
I don't know, I always keep my first impression, for example, the fifth game hooked me from the very beginning, and it's the same with everything else.
 

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In reply to Wistrit
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WisTrit

Instead of a cute ATB, we have idiotic rounds. What the heck?
I, on the contrary, liked it.
But in general, the game feels like it's dead:(
We launch the 5th game and hear birds, etc., we launch the 3rd game, the same, we launch the 2nd, the 1st. Everywhere...
But here there is flora, but no fauna. Everything is dead. At least let them put in some dead ant or something :D. Although, maybe something is broken on my end (I can't believe it), but is it like that for everyone? Come on, admit it:D
And in general, I'm annoyed by the attachment to the starting hero :( It's nonsense. And the prices for subsequent heroes are insane, like 100 times higher. They're making some kind of walking simulator. :(
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Is it just me, or is Ubisoft down?
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Battles against AI – how interesting!
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Except the ones we've made
In reply to Андартан
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Andartan
Is it just me, or is Ubisoft down?

You're not the only one:mad:
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it has been working for a long time
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Chingis, come on, is it really that interesting to play against cheaters? If so, then you can tell any opponent in any game, "Hey, why don't you play with a few cheats?" and you'll get some excitement, even more so. However, I don't support this method of enhancing the AI; it's for the lazy. In the third game, on high levels, the AI is quite decent, for example. It chooses normal combat strategies, useful skills, actively uses city portals, and tries to distract the opponent with decoys. Of course, it still develops slower than a human, but at least sometimes you get the feeling that it's thinking, and sometimes a large number of AI opponents can make you work hard. I can't say the same about the fifth part, but in the campaigns, it can still be difficult. But the AI's intelligence in the sixth game is frankly disappointing, especially during battles; it just does some nonsense. It feels like your opponent is a rat named Larisa with cheats. Personally, such victories don't give me any pleasant feelings.
 

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In reply to Ment
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Yeah, I ran into some archers, and instead of attacking my archers, they started shooting at the tanks.
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WisTrit, maybe the archers are blocked by something. By the way, what annoyed me at first was the upgrade of archers to crossbowmen. It's AWFUL!
Просто еще один
In reply to SandroXXL
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No, they were standing fine.
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Yeah, I attacked some archers, and instead of attacking my archers, they started shooting at the tanks.
In Heroes 6, the AI's target selection priority is quite dumb.
WisTrit, maybe they're being blocked by something.
This isn't Heroes 4.
Instead of a nice ATB system, we have idiotic rounds.
It's not nice at all when one unit can move 4 times compared to another.
The only thing that turned me off from the final product, Heroes 5 version 3.1, is this turn order system.
Although, to each their own, but it's not turn-based anymore.

Hmm, version 1.2 is out, but it still feels very unfinished. The balance between factions is still terrible.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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