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What mixed hero class (for combat) do you prefer? Auto-translated

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Which hero do you like best in Heroes IV?
52 voters
Single choice
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General (tactics)
7.7% 4votes
Scout (Reconnaissance)
13.5% 7votes
Warlord (command)
7.7% 4votes
Paladin (life)
21.2% 11votes
Battle Mage (Order)
11.5% 6votes
Assassin (Death)
13.5% 7votes
Fire Guardian (Chaos)
23.1% 12votes
Nature Warrior (nature)
1.9% 1vote
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#1
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The abilities of these advanced classes in version 3.0 (as well as version 3.51) are presented below.

General - General (+1 unit of army morale)
Ranger - Ranger (+5 units (+10) to ranged attack)
Warlord - Warlord (+5 (+10) attack in melee)
Paladin - Paladin (protection from death)
Battle Mage - Battle Mage (+20% to the power of the magic fist and ice arrow spells)
Assassin - Assassin (speed and initiative +3)
Fireguard - Fireguard (immunity to fire)
Beastmaster - Beastmaster (+20% to the effect of the wolf summon spell)
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#2
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The Warlord deals the most damage...
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#3
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Assassin (fast) and Fire Mage (obvious). Or maybe it wasn't necessary to create so many topics? There are already repetitions.
In reply to Night
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#4
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Night
Assassin (fast) and Fire Mage (obvious). Or maybe it wasn't necessary to create so many topics? There are already repetitions :)
It's simply not possible to put everything into one poll because there aren't enough fields; in a poll, you can have 28 options, but there are 36 classes :( That's why I have to do it this way :(
I like the Ranger because there are no penalties for shooting.
In reply to Magnus
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#5
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Fire Guardian, why? Who knows, just because.
Сохраняй у себя в сердце злёное дерево, и возможно, когда-нибудь в нём заведётся певчвя птица.:D
In reply to Tetragrammaton
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#6
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Paladin (immune to death) I think it would be good to list the advantages of each class so that everyone understands who has what, just in case.;) Necromancer (+10 magic points and 1 point restored per day) Bard (maximum luck) Demonologist (+50% to the effect of demon summoning spells) Guardian (+10% to creature defense) Summoner (summons creatures for 20 points per day additionally) Nature Warrior (+20% to the effect of the wolf summoning spell) Lich (ages the enemy, attack -25%, defense -20%, speed and mobility -50%) Ninja (attack with poison) Rogue (bloodlust) Dark Priest (vampiric melee attack) Assassin (speed +3) Warlock (attack accompanied by a wave of fear) Guildmaster (chance to stun) Dark Lord (battle spirit on minimum when hit) Warlord (army morale +2) Cardinal (+5% resurrection) Beastmaster (+20% to the effect of wolf and tiger summoning) Voivode (+5 attack in melee) Heretic (ignores the effects of wards) Prophet (spiritual armor) Crusader (maximum morale) Paladin (immune to death) Wizard (spends 2 less energy units) Seer (+2 units to the radius of vision) Shadow Mage (mirage spell) Illusionist (+20% to the effect of illusions) Monk (immune to chaos) Enchanter (+20% to the power of creature summoning and illusion spells) Battle Mage (+20% to the power of the magic fist and ice bolt spells) Pyromancer (+20% to the effect of all fire spells) Field Marshal (+10% to army attacks) Ranger (+5 units to ranged attack) Pyromaniac (fire shield) General (+1 unit of army morale) Sorcerer (reduces the opponent's luck to minimum) That's about it, and if I forgot something, please don't be upset:o I don't know how to do it, so I'll have to post what I wrote above in other classes so there's no confusion.:o
Делай вещи, дела-делай вещи и не залипай!8)
In reply to Magnus
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#7
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Magnus
You can't simply add everything to one poll because there aren't enough fields; in a poll, you can have 28 options, but there are 36 classes:( That's why I have to do it this way:(
I like the Ranger because there are no penalties for shooting.

So, it's only +5, and there are no penalties anyway in Might and Magic.
In reply to celt
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#9
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celt
and after the patch, it's +10

Yeah, sure, but it's still not enough for large and long maps:cool:
Мечты сбываются, просто нужно уметь правильно мечтать.

Жизнь нужно прожить так, чтобы Боги в восторге предложили еще одну...
P.S. может мне и предложили, просто я не помню :smile44:
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#10
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And how much do you need? If I'm not mistaken, the maximum is 100!
In reply to Tetragrammaton
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#13
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Tetragrammaton;5224
Fire Guardian, why? Who knows, just because.


He's just powerful! And a guy with high nobility doesn't fit the role of the main character!
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#15
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I agree with you, but a well-developed Scout is also a strong unit!
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#17
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Besides the nobleman... he seems as useless to me as a basic building!