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The abilities of these advanced classes in version 3.0 (as well as version 3.51) are presented below.
General - General (+1 unit of army morale)
Ranger - Ranger (+5 units (+10) to ranged attack)
Warlord - Warlord (+5 (+10) attack in melee)
Paladin - Paladin (protection from death)
Battle Mage - Battle Mage (+20% to the power of the magic fist and ice arrow spells)
Assassin - Assassin (speed and initiative +3)
Fireguard - Fireguard (immunity to fire)
Beastmaster - Beastmaster (+20% to the effect of the wolf summon spell)
General - General (+1 unit of army morale)
Ranger - Ranger (+5 units (+10) to ranged attack)
Warlord - Warlord (+5 (+10) attack in melee)
Paladin - Paladin (protection from death)
Battle Mage - Battle Mage (+20% to the power of the magic fist and ice arrow spells)
Assassin - Assassin (speed and initiative +3)
Fireguard - Fireguard (immunity to fire)
Beastmaster - Beastmaster (+20% to the effect of the wolf summon spell)
