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Posts from Warlock – “Raelag’s Offer” [Campaign 4, Mission 5]

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I don't remember exactly, but it might be possible to do without it. The garrison you need is located in the southwestern corner of the map.
 

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In reply to 7 казней господних
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7 Plagues of Egypt
Is it impossible to complete this mission without capturing castles?
It is possible. Just before the first garrison, turn right – there is an entrance to the dungeon. The keymaster's tents are also located before the 1st garrison.
:cool:
In reply to JonnyP
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JonnyP
Sure. Just before the very first garrison, turn right – that’s where the entrance to the dungeon is. The keymaster’s tents are also before the 1st garrison.
:cool:
I’ve been trying to navigate this dungeon for three days now, and I’ve already explored every corner… but it’s no use.

Added 6 minutes later
Ment
I don’t remember anymore, but it might be possible to skip it. The garrison you need is in the southwestern corner of the map.
I went there, but there’s no one there… I guess I’ll have to replay it after all. :(
мы есть то,что мы видим в себе...
In reply to 7 казней господних
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7 Plagues of the Lord
Yes, I've been exploring this dungeon for three days now, and I've already searched everywhere... but it's no use.

Added 6 minutes later

I went there, but there's no one there(((I guess I'll have to restart the game.
Everything is correct - the entrance to the dungeon is behind the blue guardian, then in the dungeon, find the first two-way portal, then go down and then to the left (if you look at the mini-map) - you will come out to the top, and from there it's a stone's throw to the desired garrison. And also, both heroes need to reach there.
In reply to JonnyP
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JonnyP
That's correct – the entrance to the dungeon is behind the blue guardian, then in the dungeon, find the first two-way portal, go down, and then to the left (if looking at the minimap) – you'll come out to the top, and from there, it's just a short distance to the desired garrison. And also, both heroes need to reach that location.


Oh, right, I'm starting to remember now, the last time I played, it turned out that you need two heroes to go there. I'll try it now, thanks!
мы есть то,что мы видим в себе...
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Today, I completed this mission as follows:
When the heroes appeared, I moved both of them towards the mage's hut. There, two tunnels leading to the dungeon appeared... I took the blue key and descended through the tunnel blocked by a blue wall (all of this needs to be done with both heroes). I proceeded to the portal, which transported my heroes to the dungeon of another cave... I went through it, encountered an enemy hero, and defeated him easily, then I made my way back up... There, I proceeded to the designated location (on the map, in the lower left corner), and Markel and Isabel appeared... Then, Vaer emerged with his army, which was easily defeated... It took me 2 weeks to complete the entire mission!!! I had to take 2 garrisons and 1 hero, and proceed little by little... Vaer was saved for last... :smile24:
In reply to Дзирт До' Урден
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I want to share my strategy for completing this mission with the Community.

First of all, this strategy will only work if you have really leveled up your hero, and haven't just rushed through the quests. It is necessary that Railag is 100% leveled up with objects such as the arena, tower, crystal, and others that provide a constant increase in characteristics. In addition, it is very important to level up the hero correctly. There are probably two options. They differ in what your fifth skill is, because the rest should be taken without hesitation. These are:
1) Attack (Frenzy, Marksmanship, Tactics)
2) Knowledge (Magic Resistance, Clairvoyance)
3) Sorcery (Wisdom, Arcane Knowledge)
Unfortunately, we don't get to choose the fourth skill - it's Defense. I would prefer Luck or Leadership.

You can choose Darkness or Chaos as the fifth skill.
I focused on Chaos magic, as I was initially lucky with an artifact in the first mission (ice pendant) and spells (ice bolt and ring of cold). Be sure to take Storm Lord - in the later missions, we will be able to survive battles with superior forces precisely due to timely lightning strikes. Do not take Mana Burst - it's a useless waste of one level. I took Chaos Secrets because I was short on mana at the beginning, and Frost Nova. If you manage to level up Dark Ritual early, you can take Flame Lord instead of Chaos Secrets - it will also be very helpful in serious battles.

Now, hoping that your hero is really leveled up intelligently, I will tell you the essence of the strategy!

The key point is our audacity. Why waste time in dungeons when we have such a good army at the beginning, and our hero is an army in himself? We will immediately go to the nearest enemy Castle and take it by storm, before they overwhelm us with their huge increase in creatures. This will be easy, I assure you. In the meantime, Shadia will collect everything that is not nailed down: chests (gold, of course, we don't need experience anymore - we'll get much more from battles), resources; she will also capture various mines. Don't be afraid to let her run around alone - there are no patrols in the first few days.
After the first Castle, we go through the upper garrison to the second, which is located below and to the left. Along the way, we may encounter an enemy who has gathered all his forces in a panic.

Should I even mention that this strategy is not for those who like to use auto-battle?

We eliminate the enemy, trying to save as many Hydras, Witches, and our wonderful Assassins as possible. They will all be very useful during sieges, especially Hydras. During the siege, you can save archers by not deploying them, and split the Hydras into two squads - just in case. By the way, after taking the first Castle, we will be given a random fifth-level spell, but this is more of a nice bonus for the end of the game than a real reward.

As a result, if you hurry, all three Castles will be destroyed by the end of the second week. This means that there will be no patrols running around the map, and all the resources will be ours. All that remains is to prepare for the final battle. This will already be an act of your creativity. I will only advise you not to rush and collect several artifacts from the Dragon set - you can never have too much initiative.

When I completed this mission myself, I spent quite a lot of time on it because I decided to equip the hero perfectly and collect at least 50 black dragons for him. I just didn't know that such a weak enemy was waiting for me at the very end. And perfectionism required that Railag reach level 30 and defeat all the garrisons that prevent moving along the shortest paths between artifact shops and objects that increase luck/spirit.

That's all. The strategy is simple and dynamic, its implementation will be interesting and much more exciting than just running around in a dungeon and then hiding)
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Please explain what the purpose of the Dungeon is and why one would go there. And there are 2 entrances to it. Is it only to recruit someone to your party? Also, how do you get from the Dungeon to the required garrison in the southwestern part of the map?

Added after 12 minutes
Starhan
I also have a glitch; if I take Shadia to the first church, the game crashes during the turn transition.

I have the same problem (version 1.60, Recruit difficulty), and I wanted to cheat and leave her there for a while:smile24:.
Просто мне нравятся брюнетки...Поэтому и - Лукреция :rolleyes: Асха всё обращает во благо (с).:cool:
In reply to Cealestis
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Cealestis
I want to share my strategy for completing this mission with the community.

First of all, this strategy will only work if you have really leveled up your hero, and haven't just rushed through the missions. It is necessary that Railag is 100% leveled up with objects such as the arena, tower, crystal, and others that provide a constant increase to characteristics. In addition, it is very important to level up the hero correctly. There are probably two options. They differ in what your fifth skill is, because the rest should be taken without hesitation. These are:
1) Attack (frenzy, ranged attack, tactics)
2) Education (magic attraction, deciphering secrets)
3) Sorcery (wisdom, arcane knowledge)
Unfortunately, we don't get to choose the fourth skill - it's defense. I would prefer luck or leadership.

You can choose darkness or chaos as the fifth skill.
I focused on chaos magic, as I initially got lucky with an artifact in the first mission (ice pendant) and spells (ice block and ring of cold). Be sure to take the storm lord - in the later missions, we will be able to survive battles with superior forces precisely due to timely lightning strikes. In no case should you take mana burst - it's a useless waste of one level. I took chaos secrets because it was difficult with mana at the very beginning, and the lord of cold. If you manage to level up dark ritual early, you can take the lord of flame instead of secrets - this will also help a lot in serious battles.

Now, hoping that your hero is really leveled up intelligently, I will tell you the essence of the strategy!

The key point is our audacity. Why waste time in dungeons when we have such a good army at the beginning, and our hero is an army in himself? We will immediately go to the nearest enemy castle and take it by storm, before they overwhelm us with their huge increase in creatures. This will be easy, I assure you. Shadya, meanwhile, collects everything that is not nailed down: chests (gold, of course, we don't need experience anymore - we'll get more than enough from battles), resources; she also captures various mines. Don't be afraid to let her run around alone - there are no patrols in the first few days.
After the first castle, we go through the upper garrison to the second, which is located below and to the left. Along the way, we may encounter an enemy who has gathered all his forces in a panic.

Should I even say that those who like autobattles should not use this strategy?

We eliminate the enemy, trying to save as many hydras, witches, and our wonderful assassins as possible. They will all be very useful in sieges, especially hydras. During the siege, you can save archers by not deploying them, and split the hydras into two detachments - just in case. By the way, after taking the first castle, we will be given a random fifth-level spell, but this is more of a nice bonus at the end of the game than a real reward.

As a result, if you hurry, all three castles will be destroyed by the end of the second week. This means that there will be no patrols running around the map, and all the resources will be ours. All that remains is to prepare for the battle at the very end. This will already be an act of your creativity. I will only advise you not to rush and collect several artifacts from the dragon set - you can't have too much initiative.

When I myself completed this mission, I spent quite a lot of time on it because I decided to dress the hero perfectly and collect at least 50 black dragons for him. I just didn't know that at the very end I would face such a weak enemy. And perfectionism required that Railag become level 30 and defeat all the garrisons that prevent moving along the shortest paths between artifact shops and objects that give a bonus to luck/spirit.

That's all. The strategy is simple and dynamic, its implementation will be interesting and much more exciting than just running around in a basement and hiding later)
Very interesting walkthrough, thank you! :) I took your advice and started playing the same way, I agree, it's much more interesting than getting beaten up in the dungeon in the corners))

And by the way, as bonchik rightly wrote above, you need to try to get out of battles with minimal losses, I will only add that, firstly, it is better to avoid losses as much as possible (for example, in my game, I am playing with a hero, and all 350 assassins, 15 dragons, and 35 shadow ladies are still alive + another 35 joined, only half of the hydras were eaten by the enemies, but they are fat, so I don't really care, plus they are on the map anyway and join us without any problems) and I gave the rest of the rabble to Shadya, she runs around the dungeon, clearing it out)
And secondly, it's even more interesting to play, you test yourself, how much you can think through all your moves and anticipate the opponent's moves in order to save the precious dragons and assassins.
I have already destroyed 2 demonic castles and opened half of the map. And by this time, I managed to save all the assassins without losing even one of them, as well as all the dragons, only thanks to constant luck combined with sorcery, without it, the losses would have been quite significant.
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In general, in most battles, you can deploy only Hydras and easily win without any losses. A well-developed Chaos skill makes the mission a breeze. With Darkness, you can still break through garrisons head-on.
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Well, I completed this mission without any trouble at all. But in my first playthroughs, it was quite a challenge, even as a Warrior, because I was running away from enemies in dungeons, and they kept getting stronger and stronger. Plus, I didn't have the "Spell Power" skill back then. Anyway, this time it was easy. I just finished a long battle against almost 2,000 ghosts about half an hour ago, and I got 54 experience points for it (I was wearing a cloak that gave me +20% experience). But I couldn't level up Raileg above level 30. The only thing I didn't max out for him was "Fire Mastery," "Magic Resistance," and "Magic Reflection."

Added 3 minutes later
Vadimh
In most battles, you can just deploy Hydras and easily win without any losses. A well-developed "Chaos" skill makes the mission a breeze. You can also take on Dark factions head-on.
I've used this method many times on this map. I would deploy only Hydras against enemy heroes in the field and during sieges, but the problem is that the Demon had a pretty good "Magic Power" skill, and he could take out 2-3 Hydras at a time. Since they regenerate an average of 40 HP, it's not always possible to win without any losses. They just don't have enough initiative, even with Raileg's "Haste" spell. If I had a "Ring of Swiftness" that gave +20% initiative, then yes... ))
In reply to FireCool
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Yes, in this mission, you can essentially only upgrade to Hydras. They are the foundation of everything here. :smile02: And, of course, magically enhanced heroes.
Просто мне нравятся брюнетки...Поэтому и - Лукреция :rolleyes: Асха всё обращает во благо (с).:cool:
In reply to SuperGuru
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SuperGuru
Yes, in this mission, you can essentially only build up to Hydras. They are the foundation of everything here. :smile02: And, of course, magically enhanced heroes.
Yeah, without magic, it's simply impossible to survive here. Even the most powerful warrior wouldn't survive in Raileigh's place.
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I saw a walkthrough of the entire campaign a long time ago, even for the Cultist, with a hero who has no magic skills, so it's definitely possible. I personally didn't even try to repeat it. And in this mission, if you don't get distracted by other heroes/cities/garrisons, the Warrior shouldn't have any major problems.
In reply to Vadimh
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Vadimh
I saw a walkthrough of the entire campaign, even with a cultist hero and no magic, so it's definitely possible. I personally didn't even try to repeat it. And in this mission, if you don't get distracted by other heroes/cities/garrisons, the warrior shouldn't have any major problems.
Well, if you rush straight to the end of the map to Isabel, then of course there's nothing impossible about it, but it's not as interesting to me. What's the point of playing the campaign if you're just trying to rush from one scenario to the next? Well... of course, it's a matter of taste; some people probably enjoy speedruns, but I like to explore the entire map, max out my hero, and, of course, give the annoying AI a good beating.

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