THE MAIN ELEMENT IS MOVEMENT
by default, a losing tactic, I don't think that IT'S WRONG, I'm just annoyed by this type of gameplay (even if it's flawed)
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THE MAIN ELEMENT IS MOVEMENT
by default, a losing tactic, I don't think that IT'S WRONG, I'm just annoyed by this type of gameplay (even if it's flawed)
"LOL, I'll sit down and play for a while. I've done this many times before, and everything will be fine. Oh, how come they launched a rocket at me? Cheaters, you suck!!!"
Is this what's written on the game box? And in Heroes, is the "main element" hit-and-run tactics from invisibility? And in strategy games, is it considered a sneaky tactic to attack from a distance?
It's all subjective. This is a viable tactic, perfectly acceptable. With your biased dislike, you're only consciously impoverishing the game by believing that some playstyles are ineffective and "shouldn't exist for decent players."

"hit-and-run from invisibility" is always a risk
That's the logic of the game, just like in Heroes, quickly clearing neutrals without losses is a sign of skill.
What does darkness have to do with it?
You can bypass a hiding spot or throw an explosive at it; if you can't do that, then all you can do is scream "rats, noobs, lol, let's go 1v1 with knives."
In Half-Life, as I already said, "rat" is just a noob element that causes some irritation, distracting from the action; you could say. But all the hiding spots of noob players are well known, and after the first or second rocket, a skilled player will simply reflexively shoot rockets at the hiding spot; I'm not even mentioning jumping.
Campers are kicking your ass, Vis.
You're yelling
on some servers, even in CS, they install a mod
It's pointless to explain something to a person who plays Heroes at an amateur level.
The sixth installment is coming out soon, and I think it will open up new opportunities to show who's good and who's a noob.
It's a long story to explain to someone who plays Heroes at an amateur level.
For me, the game is not the meaning of life, but just entertainment.