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Posts from Heroes 6 - Discussion

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I will only translate based on the castle types:
Necropolis:
- Skeletons and upgraded skeletons have 1 less HP.
- Ghosts and upgraded ghosts have 1 less HP; their "Wail of the Dead" ability now has two charges (instead of three).
Haven:
- Guards and upgraded guards have 3 less HP.
- Archers and upgraded archers have 2 less HP.
- Novices and upgraded novices have 2 less HP.
Sanctuary:
- Priestesses and upgraded priestesses have 2 less HP.
- Kappa and upgraded Kappa have 2 less HP.
Fortress:
- Goblins and upgraded goblins have 2 less HP.
- The "Powerful Strike" ability of Cyclops now deals 100% damage (instead of 150%).
Inferno:
- Hellhounds have increased magic defense from 2 to 7 and 2 less HP.
- Cerberus have increased magic defense from 3 to 8 and 2 less HP.
- Succubi and upgraded succubi have 2 less HP.
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I also noticed that the visual effects have changed, as have the sounds when abilities are activated. You can connect to the Conflux at any time, not just at the start of the game (I think this is a significant plus). The amount of experience gained has decreased, but so has the amount of experience required to level up. According to the official website, the fastest experience coefficient is now 2 instead of 7 or something like that. When I enter the Dolmen of Knowledge, it gives me 5000 experience (previously, on the fastest setting, it was 7000, I think), and I immediately level up to level 4! So, in single-player mode with an experience coefficient of 1, the hero's level should increase at a normal rate, and maybe even faster than needed.
 

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Sorry if I missed it. Is a random map generator planned, or just fixes?

And where can I download the demo?
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I haven't heard about generators...
Version 1.3 of the demo can be downloaded from here: http://www.fileplanet.com/221898/220000/fileinfo/Might-&-Magic-Heroes-VI-Demo
I don't know where to find 1.4... Maybe it really gets patched by the beta patch...
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Well... Now I managed to log in, but it won't let me into the Conflux: it says that this version is not supported. Couldn't they have updated the Conflux first, and then uploaded the patch? :(
 

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The autopatcher wasn't working, so I downloaded it through GUGolok. Maybe it was a leak? Did Ubisoft simply not have time to update the servers and intended to release the patch a few days later?
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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Isn't there an option to speed up the animations during combat? Because by the time the creatures move, swing their weapons, or charge their cannons, you can practically grow old waiting for them to attack...
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No, the patch is downloaded from ubi.com. But, as I understand it, someone from Google was there and kept checking if they had uploaded the patch (he posted the link even before Ubisoft finished uploading the file to the server). Maybe they really didn't want to rush with this...
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Isn't there an option to speed up the animation in combat? Because by the time the monsters reach you, swing their weapons, or charge their guns, you can get old waiting for them to attack/shoot...
There is such an option in the settings.
 

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Isn't there an option to speed up the animations during combat? Because by the time the creatures move, swing their weapons, or charge their cannons, you can practically grow old waiting for them to attack...
By the way, now there's less confusion on the battlefield; first, a creature attacks, and only then does another creature respond. Before, they would respond almost immediately after 1 second, making it difficult to understand who attacked whom and how much damage was dealt.
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Wow! I'm connected! And it didn't even reset my bonuses! :D --------------- Oh, never mind. It reset the bonuses, but the level remained.
 

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Are you talking about the demo?
Единственным извращением является отсутствие секса, а остальное - вопрос выбора и пристрастий. (З.Фрейд)
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Patch 1.04 doesn't want to install on the demo. By the way, the demo runs on a single-core processor with 256 MB of video memory, but with "artifacts" (I played like that for a week). Buying a new (budget) video card completely solved the problem. Go for it, comrades! What is the difference between "Skirmish" and "Multiplayer > One Computer (Local)"?
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Skull
Patch 1.04 doesn't want to install on the demo.
By the way, the demo runs on a single-core processor with 256 MB of video memory, but with "artifacts" (I played like that for a week). Buying a new (budget) video card completely solved the problem.
Go for it, comrades!

Added 6 minutes ago
And what is the difference between "Skirmish" and "Network Game > One Computer (Local)"?
Skirmish is a battle between a player and the computer.
Hotseat (one computer) - you can play on one computer for several players (you can also add the computer). In Heroes 6, the settings are a bit confusing, so if you want to play against yourself, choose this "one computer" mode, delete the AI players, click "+" - add - and select the first option (add a human player). To play as a Faction, you need to create a hero for it in the dynasty menu.

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Wow! It connected me! And it didn't even reset the bonuses!
Oh, no. The bonuses were reset, but the level remained.
Ment, you were very lucky. It also connected for me, but the level is one, so everything was reset.

The game started lagging! Also, now, before the Ubisoft logo when the game starts and the desktop when the game closes, the game shows a black screen and thinks for 15 seconds. No new maps were found; it seems that this time they fixed the balance and added bugs. The version is new (1.4.****)
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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There are definitely not enough maps!
Единственным извращением является отсутствие секса, а остальное - вопрос выбора и пристрастий. (З.Фрейд)
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Yes, the loading process is more complicated now. For some reason, my graphics card driver starts giving errors, but it eventually launches. However, there's also a positive aspect: before, when switching to the desktop and returning to the game, it would take two hours to load its resources, but now it switches instantly.
In my opinion, the sounds have become very harsh. Especially when morale affects the units and other events occur.
 

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