Auto-translated
I will only translate based on the castle types:
Necropolis:
- Skeletons and upgraded skeletons have 1 less HP.
- Ghosts and upgraded ghosts have 1 less HP; their "Wail of the Dead" ability now has two charges (instead of three).
Haven:
- Guards and upgraded guards have 3 less HP.
- Archers and upgraded archers have 2 less HP.
- Novices and upgraded novices have 2 less HP.
Sanctuary:
- Priestesses and upgraded priestesses have 2 less HP.
- Kappa and upgraded Kappa have 2 less HP.
Fortress:
- Goblins and upgraded goblins have 2 less HP.
- The "Powerful Strike" ability of Cyclops now deals 100% damage (instead of 150%).
Inferno:
- Hellhounds have increased magic defense from 2 to 7 and 2 less HP.
- Cerberus have increased magic defense from 3 to 8 and 2 less HP.
- Succubi and upgraded succubi have 2 less HP.
Necropolis:
- Skeletons and upgraded skeletons have 1 less HP.
- Ghosts and upgraded ghosts have 1 less HP; their "Wail of the Dead" ability now has two charges (instead of three).
Haven:
- Guards and upgraded guards have 3 less HP.
- Archers and upgraded archers have 2 less HP.
- Novices and upgraded novices have 2 less HP.
Sanctuary:
- Priestesses and upgraded priestesses have 2 less HP.
- Kappa and upgraded Kappa have 2 less HP.
Fortress:
- Goblins and upgraded goblins have 2 less HP.
- The "Powerful Strike" ability of Cyclops now deals 100% damage (instead of 150%).
Inferno:
- Hellhounds have increased magic defense from 2 to 7 and 2 less HP.
- Cerberus have increased magic defense from 3 to 8 and 2 less HP.
- Succubi and upgraded succubi have 2 less HP.