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My take:
1. Nymphs. Their symbiosis allows them to significantly ease the leveling process, especially when combined with Ents. Furthermore, in a crucial battle, the opponent is practically forced to finish off the remaining Nymphs due to the symbiosis, which significantly limits their choice of attack (it's better to quickly eliminate the archers). Plus, Nymphs have good stats and attack three targets – they're amazing units.
2. Rangers. If their growth rate were higher (and I think this should be taken into account), they would be in first place. They have the best stats, poison, and their first attack is without retaliation (invisibility). Moreover, the start of the game is incredibly easy thanks to them. Compared to them, Assassins, with their huge penalty for ranged attacks, are...
3. Warriors, Imps, and Gremlins share third place.
Warriors – for their resilience. Imps – for their mana drain. Gremlins – just look at their stats! Attack 5, just like Rangers. They have a high growth rate.
6. Goblins. Growth rate. They might be the weakest individually, but in an army during a serious battle, due to their frenzy, their "Rage of the Horde" ability, and in general, they are one of the most powerful units for the Orcs. Anyone who has played a duel as Shakkurakat will agree.
7. Skeleton Warriors and Peasants. No comment.
1. Nymphs. Their symbiosis allows them to significantly ease the leveling process, especially when combined with Ents. Furthermore, in a crucial battle, the opponent is practically forced to finish off the remaining Nymphs due to the symbiosis, which significantly limits their choice of attack (it's better to quickly eliminate the archers). Plus, Nymphs have good stats and attack three targets – they're amazing units.
2. Rangers. If their growth rate were higher (and I think this should be taken into account), they would be in first place. They have the best stats, poison, and their first attack is without retaliation (invisibility). Moreover, the start of the game is incredibly easy thanks to them. Compared to them, Assassins, with their huge penalty for ranged attacks, are...
3. Warriors, Imps, and Gremlins share third place.
Warriors – for their resilience. Imps – for their mana drain. Gremlins – just look at their stats! Attack 5, just like Rangers. They have a high growth rate.
6. Goblins. Growth rate. They might be the weakest individually, but in an army during a serious battle, due to their frenzy, their "Rage of the Horde" ability, and in general, they are one of the most powerful units for the Orcs. Anyone who has played a duel as Shakkurakat will agree.
7. Skeleton Warriors and Peasants. No comment.