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Posts from Which level 1 monster do you like the most in Heroes of Might and Magic V?

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Which level 1 monster do you like best?
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17 years ago
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My take:

1. Nymphs. Their symbiosis allows them to significantly ease the leveling process, especially when combined with Ents. Furthermore, in a crucial battle, the opponent is practically forced to finish off the remaining Nymphs due to the symbiosis, which significantly limits their choice of attack (it's better to quickly eliminate the archers). Plus, Nymphs have good stats and attack three targets – they're amazing units.

2. Rangers. If their growth rate were higher (and I think this should be taken into account), they would be in first place. They have the best stats, poison, and their first attack is without retaliation (invisibility). Moreover, the start of the game is incredibly easy thanks to them. Compared to them, Assassins, with their huge penalty for ranged attacks, are...

3. Warriors, Imps, and Gremlins share third place.
Warriors – for their resilience. Imps – for their mana drain. Gremlins – just look at their stats! Attack 5, just like Rangers. They have a high growth rate.

6. Goblins. Growth rate. They might be the weakest individually, but in an army during a serious battle, due to their frenzy, their "Rage of the Horde" ability, and in general, they are one of the most powerful units for the Orcs. Anyone who has played a duel as Shakkurakat will agree.

7. Skeleton Warriors and Peasants. No comment.
In reply to Мститель
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17 years ago
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Avenger
2. Rangers. If their bonus was larger (and I think this should be taken into account), they would be in first place. Best stats, poison, first attack - no retaliation (invisibility). Besides, the start is very easy thanks to them.
Compared to them, assassins with their huge penalty for ranged attacks are...
It's easy to counter invisibility. As soon as rangers or Nightblades become invisible, they don't stop being vulnerable. Meteor Shower, Fireball, or, at worst, Stone Spikes, and everyone - both invisible and "visible" - will have a bad time.
If they managed to move around. If there's Meteor Shower, it's not a problem. It will definitely hit the rangers.
If there's no Meteor Shower, but there's a "large" creature with high speed, then the number of tiles it can move through will be reduced. You approach the area, and the invisibility is broken. Then it's just a matter of technique.
I have always believed, and continue to believe, that ranged units are better than melee units, because while the latter reach the former, the former will have time to shoot them three times (unless they are black dragons, whom they won't be able to hit, or Djinn Sultans or Paladins, whom they can only hit once). And if the ranged units are also protected by melee units...
The penalty of half, of course, changes things a bit, but if the enemy gets closer, or the hero has a unicorn horn bow (poor creature:D), then the enemies (including the rangers) won't have time to say "Why weren't we ranged units???" Besides, human and elven archers don't have a penalty.

Avenger
7. Warrior Skeletons and Peasants. No comment. ...
The exception is bone warriors. They have "Large Shield," so they take even less damage and have good defense. These skeletons are more useful in their advanced form.
I already wrote about peasants. They're not such a bad unit. (P.S. The hero who gets more money from peasants is called Ellaina).
Avenger
6. Goblins. Bonus. They may be the weakest individually, but in an army during a serious battle, due to their frenzy, due to the "Rage of the Horde" ability, and in general, they are one of the most effective units for the orcs. Anyone who has played a duel for
Shak'karukat will agree.
Maybe, but I'm terribly annoyed by their fleeing instead of counterattacking. And with blood levels, only "Betrayal" is removed.
Shak'karukat, as far as I remember, plays for Wyverns :confused:, and Keegan - for Goblins :confused:.
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16 years ago
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Assassins are cool, and their poison is awesome!
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16 years ago
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Naturally, scouts are the most powerful first-level units, designed for close combat (other ranged units don't have a penalty for shooting), although assassins can also be useful at a distance. Hunters are definitely a counter to ranged units; they don't even have ranged attacks, and their invisibility makes them a nightmare, lurking in the shadows.
In reply to Драконовед
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16 years ago
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1. Warriors – due to their resilience and high growth rate, they also have decent damage and initiative, plus a speed rune; in general, they are tanks:smile14: 2. Goblins and skeleton archers – because the archers are very good, but goblins are better, as they have higher stats and can repair, and you can also increase their HP and initiative with artifacts; you can easily create 2,000 skeletons (in older versions). 3. Assassins and hunters – in small numbers, they are superior to all others in terms of level, but their growth rate is too low. Therefore, they are much less useful than warriors. 4. Imps – they bite decently, but they die too quickly; sometimes they don’t even have time to steal mana: ( 5. Pixies – the same as imps, only the growth rate is even lower; however, dryads help to clear the territory at the very beginning. 6. Peasants – they bring no benefit other than a negligible income:smile27: 7. Goblins – on the contrary, they only cause losses:mad: How they betray!!!
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15 years ago
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Assassins and similar units. Want to move around undetected? Want to shoot with poison? Fairies are harmonious. Devils are useful when it comes to stealing mana – that's valuable.
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15 years ago
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Have I written anything here before? No? Okay, I'll write again. Of course, about skeletons. They are the best. Many will immediately object, saying that their stats are weak. But no. I advise you to look at the manual. The bone warriors have defense and attack stats like the dwarven warriors. Their HP is a bit low, but it's okay, take resilience - and everything is fine. In general, they are solid mid-range units in terms of stats. That's the first thing. Second, which unit has such great abilities? They have a stunning strike, protection of allies, and magic resistance? And of course, the main advantage is the quantity. Although their growth rate is average, due to necromancy (mainly raising simple skeletons), and also conversion, diplomacy, and mentoring (this is for orcs), you can gather thousands of skeletons. Therefore, if we talk about a stack of units, taking into account these factors, and not a single unit, then I assert that skeleton warriors are the best first-level unit.
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15 years ago
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I like Imps because mana stealing often saves the day. Assassins are my second favorite (of course, if they are on my side, not the opponent's).
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15 years ago
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The strongest ones are obviously the assassins. But I voted for the fae. Why? Because in the add-on, they provide excellent support to the ents, and vice versa, and the ents are powerful! Although, in terms of abilities, the gremlins are also quite good, but in battle, they are inferior to both the assassins and even the fae.
In reply to Eric Wynn
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15 years ago
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Assassins, their poison, and warriors.
15 years ago
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Scouts/Assassins
Pros: durable ranged units, ranged attackers (assassins even shoot poisoned arrows), high attack power
Cons: there are few of them, not as strong in melee combat, and they are quite expensive, in my opinion.
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15 years ago
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Assassins have a penalty when shooting, so they are even stronger in melee combat.
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15 years ago
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In my opinion, there's nothing to vote on here – the Assassin is the best! This is based on effectiveness. As for appearance, the Imps and Devils are the most appealing – they are the best and most charismatic of the entire Heroes series. Only the Peasants look bland and crude – that's what I don't like.
In reply to vpatachek
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14 years ago
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I voted for the scouts and assassins. For the first level, the assassins have excellent damage of 2-4 and 14 health, which is the best among all first-level units, but their main advantage is that they can poison enemies. One assassin poisons for -1 health, and if there are many of them, you can imagine how difficult it will be for the opponent:smile15:
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14 years ago
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yeah, assassins are the coolest.

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