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Strength is indeed weak. It certainly has some trump cards. But the number of cards where these trump cards are effective is quite limited compared to the number of cards where Strength almost certainly loses.
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There are many useless buildings: stable, abbey
Weak magic: healing spells are weak
In addition, it also gained ridiculously high Endurance.
The weakest castle is Life. Here are a few reasons:
1. There are many useless buildings: stable, abbey, seminary (used it a few times, and that's it), etc.
2. Weak magic: life spells are weak.
3. What other reasons are there?
I voted for Death. Because I play as Life. And for Life, Death is the weakest opponent.
For example.
Vampires are considered an exclusive unit. Not just a unit, but almost the entire strategy of Death revolves around them. Even dragons and devils are not the main forces of Death. But against Life, vampires are not very strong. Because archers are strong. There are swordsmen with two anti-Death attacks. That's all, really.
But Death is the only enemy against whom you need to buy Marauders instead of Archangels. Because the initial Imps drain mana, and resurrection won't work in 95% of cases.
That's it.
Spirits cause some trouble, of course, but overall, they can't change the situation.
Counter-pick? No, I haven't heard of that.
The same can be said about Chaos versus Order, and so on.
Look.
Death can fully utilize its potential, for example, against Chaos and almost 100% against Nature.
Against Life, Death is effective by about 40%.
Here.
But, as I've repeated, this is said from the perspective of Life.
And so, it's optimal for Death to use this build against Life.
Skeletons (effective), Imps (effective (because they disrupt Angels by draining mana)), Cerberi (moderately effective), Souls (effective (they constantly age soldiers, and you need to periodically remove the aging, but the hero can be killed), Vampires (ineffective (many ranged units and Crusaders)), Mutation (moderately effective (by the way, I probably have a bug in my pirated version, but Mutation can be killed by poisoning, both with poisonous attacks and with magic)), Devils (moderately effective (you can kill the hero or attack the crossbowmen, but no more)), Skeletal Dragon (ineffective (no one will shoot at it; they will simply attack with Crusaders and Marauders)).
As you can see, Death's potential against Life is very low.