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Posts from HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

4.7 (6 ratings)
#515
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R55Max, I'll answer you later.
2.96 (07/11/2011)

[+] Added an autosave feature. Several operating modes can be configured in HiRez.ini (parameter #15).
[+] The appearance of the Guild of Mages window has been slightly changed to better match the new style without the resource panel.

Many thanks to SAG and asm for providing the source code for the latest version of the autosave, thanks to which the autosave was integrated into HD in just two days.
Compared to the original autosave, the HD version has been slightly improved:
- displays all human players in the save name (not just two);
- displays alliances in the save name (only between human players);
- is not only designed for random map online; in extended mode (Autosaver = 2), it saves games in the 'Games\{Scenario Name}', 'Games\Random Map\{random seed number}', or 'Games\{Campaign Name}\{Scenario Name}' folders;
- saves even if the player's name contains characters that are not allowed in file names.

http://sites.google.com/site/heroes3hd/rus/download
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

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In reply to baratorch
#516
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Thank you, this is a very useful tool. Is there an option to disable it? It would be helpful for World of Xeen, so they don't duplicate each other, but the one for The Restoration of Erathia doesn't seem to have that option.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
#517
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disabling is provided for.
The HD autosave does not duplicate, but replaces (overwrites) the BT autosave.
and if you disable the autosave, it will be disabled in both HD and BT.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

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#518
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Thank you, that’s great news, very convenient.
In reply to baratorch
#519
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baratorch
Disabling it is planned.

Is disabling the option to choose an incoming hero in the tavern also planned? What was the point of doing this, even for single-player mode? There will always be people who find a way to implement this in multiplayer. It just creates unnecessary mutual suspicion.
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#520
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This mod is simply invaluable now; I can't even imagine playing Heroes without it anymore.

Added 1 minute ago
Tomash
Is there an option to disable the selection of the hero arriving at the tavern? Why was this even implemented?
Why would you want to disable it? And if you haven't read the offline introduction, it's mostly for offline tournaments and games. Either way, if you want to order a hero, you do; if you don't, you don't. Consider it as if there's no ordering option, and just play that way.
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#521
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Is disabling the selection of an incoming hero in the tavern a planned feature? What was the purpose of doing this, even for single-player mode? There will always be skilled players who can adapt this to multiplayer. It just creates unnecessary mutual suspicion.
Those who want to cheat will always find a way.
And if a person has enough knowledge and skills to adapt this to multiplayer, they will also have enough to create other cheat mods, without any HD features.

Added 6 minutes later
Fidesxfx

Why disable it? ... And regardless, if you want to order a hero, you do so; if you don't want to, you don't. Consider it as if there's no order and just play that way.
Fidesxfx is right. But in the future, I will still make it possible to disable this feature.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
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#522
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Those who want to cheat will always find a way.
And if a person has enough knowledge and skills to implement this in multiplayer, then they will also have enough for other cheat-modding, without any HD.
You are absolutely right here, because in my opinion, the main problem in Heroes regarding "cheating" is learning how to prevent people from opening a generated map with an editor and from accessing save files before the end of the game. Something like that).

By the way, I have a question: is it possible to somehow transfer the settings that are in HiRez to a form with general settings, for example, so that choosing paths, autosaves, and other things that often change can be done more easily and quickly? As far as I understand, there shouldn't be any particular difficulty in this. I would be grateful for such innovations.
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#523
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Perhaps it would be better to embed the most frequently changed parameters directly into the game? For example, templates and roads.
#524
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As far as I remember, baratorch intended to implement this in the form of various interfaces (tournament online, offline...). I think the author hasn't yet gathered enough basic configuration information to make the interface look good with buttons and checkboxes (which would also need to be systematized and arranged).
After all, they also talked about setting the time (the duration of the turn itself; so that the time count starts after pressing 'Ok' in the "Red's turn" window) and ensuring that troops taken from the Pandora's Box in the last seconds don't disappear, and that the experience is distributed among skills as the player wishes.
There's also the well-known issue of the author's available time. But a lot of work has already been done.
By the way, here are a couple more points for improvement (as a reminder): quick troop exchange in the garrison (including in mines) and a quick exit from the city after buying troops (using a hotkey, for example).
In reply to rebellious
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#525
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I can't download the HD mod from the official website. It downloads the Opera page with all the fonts, and I've tried everything.
In reply to Белендор
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#526
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Belendor
I can't download the HD mod from the official website.
It downloads the Opera page with all the fonts, I've tried everything :(
This is a known bug in Opera. Try using Firefox to download it, if you haven't already.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
In reply to R55Max
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#527
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R55Max
This is a well-known bug with Opera. Try using Firefox to download it, if you haven't already.
I haven't tried Firefox, and I don't even have it.

I'll try using Explorer.
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#529
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Here's a suggestion: why don't we move the template selection option to a more convenient location?

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#530
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the space above the options is occupied by a button to hide/show the chat.

The ability to change various options within the game itself was, of course, planned from the beginning, but a convenient, well-designed graphical interface that doesn't look like a patchwork on a tuxedo (hello, WoG) is not easy or quick to create.

Added after 15 hours and 3 minutes
I'm currently testing the function - replay of your own turn (it's convenient to watch and analyze saves).

How to implement it: should the "replay opponent's turn" button show not only the opponent's turn but also your own turn (as it does now in online mode while waiting for your turn)? Or should a replay of your own turn be assigned to a separate button/key???

The first option is the easiest to implement.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание