Auto-translated
rebellious (Stronghold, Crag, Crag) def montigor (Swamp, Wistan, Clavius) Jebus Cross @146
The distribution was quite acceptable. Wistan has three stacks, but the lizards haven't been built. We're building, upgrading, and on turn 113, we have a hidden stack of wyverns. Turn 115 reveals a double stack of conscripts. I decided not to take it yet, as scouting revealed a hidden stack of hydras one day's travel from the conscripts. Turn 117 - taking the hydra stack. I used Clavius, as there was no one nearby. After a slowdown in the second round (I regretted using the snake and decided to counterattack with a gnoll), the hydras were successfully weakened and engaged the wyverns, vipers, and griffins. Experiencing some stress, I automatically clicked the gnoll on the hydras. The result is clear - the counterattack was neutralized, but only 2 wyverns remain :o. The army consists of about 30 lizards and 1 hydra against 2 enemy units. The back-and-forth leads to 5 lizards and 2 hydras on turn 121. The army is weak, but there's a strong stack, and the Hive was scouted nearby, as well as 2 more conscript stacks... It was decided to level up the bedraggled Clavius, who had captured the land, and, frankly, Wistan without lizards isn't ideal :). Week 2 passed more or less smoothly. In the process of building up the chain, the following was achieved: on turn 122, a Hive level 6; turn 123, another Hive level 6; turn 124, a Pandora's Box with 30 snake creatures; turn 125, a conscript stack (father with expert earth); turn 127, a double stack (with a rogue); turn 131, another double stack (with Wistan); turn 133, a Utopia level 3 (father), granting Titan armor, Knowledge, and a black orb. On turns 134-135, I'm stationed at the Gate of Oblivion (a hundred pit fiends). Beyond the Gate of Oblivion, I see the face of a red horse, meaning the opponent has long since entered the center... Alright, we break through and see that the opponent is at the Utopia. Apparently, he also recently broke through the Gate of Oblivion. His army consists of 8 gray bears, 70 orcs, 80 wolves, 9 thunderbirds, and 1 angel. I have 8 simple hydras, 7 angels, about 20 monarchs, 20 grand lizards, and 60 Pandora's archers. The next day, I catch up to Crag, who has 0 mana :o, and with the loss of most of his wolves, the opponent buys his way out. The downside is that a berserker was spotted, which ultimately didn't materialize due to a mistake. This is where what ultimately decided the game happens. Near the road, there was a red orb that could have gone to Crag, and it was decided to grab it urgently, but the problem was that the opponent bought his way out in the conquered castle village after the Gate of Oblivion and caught up to Clavius. Expert tactics, +2 to speed, mass slow - the bears engage the angels, with bad consequences for the latter. I buy my way out on turn 137 and run back, but through another passage to the center with a guard of 25 green dragons. Next, Pandora's Box is upgraded to full magic (expert earth and air, but there's a catastrophic lack of mana, only 8 knowledge). 25 knights, 20k experience. By scouting the air, I find an undiscovered cluster of artifacts in the treasure, I jump there, and there's a helmet +5 to knowledge, 20k experience, two level-up bonuses, giving intelligence! - which is what's missing! I get greedy and grab a cloak for +10% resistance. In the end, I don't have enough moves to teleport home. On the next turn, 146, Crag (20+ 20+ 15 and 900 mana) jumps and catches Clavius (15 15 20 13) with 15 mana and no means to buy his way out. GG. Thanks for the game!