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Reports of online games and their confirmations (Summer 2011 season).Auto-translated
We chose all restarts. I got a respawn the size of one and a half screens with an external dwelling of medusas and strong shooter blocks. The road was blocked by 20-49 Evil Eyes guarding a chain +4, and this really became a problem. But then came news of the opponent's concede. We decided not to continue. Thanks for the game!
I had doubts about whether to take the native secondary creatures (my own, moreover), or not, especially since there was only one road. As it turned out, this brought me no dividends; there wasn't enough money, and the treasure zone was swampy. I somehow fought my way into Inferno, but that's exactly where the opponent happened to be; he pushed me out and even took the cons. All that was left was to seek fortune in the treasure zone. I took three Dragon Utopia there, but only got a book of air and a golden bow. There was an opportunity to meet the opp with artillery in Castle, since he declared a red orb. But I didn't manage to buy out my main hero in one turn, which subsequently led to his lack of mana and low movement points. And thus, I left myself exposed. Thanks for the game!
The distribution was quite acceptable. Wistan has three stacks, but the lizards haven't been built. We're building, upgrading, and on turn 113, we have a hidden stack of wyverns. Turn 115 reveals a double stack of conscripts. I decided not to take it yet, as scouting revealed a hidden stack of hydras one day's travel from the conscripts. Turn 117 - taking the hydra stack. I used Clavius, as there was no one nearby. After a slowdown in the second round (I regretted using the snake and decided to counterattack with a gnoll), the hydras were successfully weakened and engaged the wyverns, vipers, and griffins. Experiencing some stress, I automatically clicked the gnoll on the hydras. The result is clear - the counterattack was neutralized, but only 2 wyverns remain :o. The army consists of about 30 lizards and 1 hydra against 2 enemy units. The back-and-forth leads to 5 lizards and 2 hydras on turn 121. The army is weak, but there's a strong stack, and the Hive was scouted nearby, as well as 2 more conscript stacks... It was decided to level up the bedraggled Clavius, who had captured the land, and, frankly, Wistan without lizards isn't ideal :). Week 2 passed more or less smoothly. In the process of building up the chain, the following was achieved: on turn 122, a Hive level 6; turn 123, another Hive level 6; turn 124, a Pandora's Box with 30 snake creatures; turn 125, a conscript stack (father with expert earth); turn 127, a double stack (with a rogue); turn 131, another double stack (with Wistan); turn 133, a Utopia level 3 (father), granting Titan armor, Knowledge, and a black orb. On turns 134-135, I'm stationed at the Gate of Oblivion (a hundred pit fiends). Beyond the Gate of Oblivion, I see the face of a red horse, meaning the opponent has long since entered the center... Alright, we break through and see that the opponent is at the Utopia. Apparently, he also recently broke through the Gate of Oblivion. His army consists of 8 gray bears, 70 orcs, 80 wolves, 9 thunderbirds, and 1 angel. I have 8 simple hydras, 7 angels, about 20 monarchs, 20 grand lizards, and 60 Pandora's archers. The next day, I catch up to Crag, who has 0 mana :o, and with the loss of most of his wolves, the opponent buys his way out. The downside is that a berserker was spotted, which ultimately didn't materialize due to a mistake. This is where what ultimately decided the game happens. Near the road, there was a red orb that could have gone to Crag, and it was decided to grab it urgently, but the problem was that the opponent bought his way out in the conquered castle village after the Gate of Oblivion and caught up to Clavius. Expert tactics, +2 to speed, mass slow - the bears engage the angels, with bad consequences for the latter. I buy my way out on turn 137 and run back, but through another passage to the center with a guard of 25 green dragons. Next, Pandora's Box is upgraded to full magic (expert earth and air, but there's a catastrophic lack of mana, only 8 knowledge). 25 knights, 20k experience. By scouting the air, I find an undiscovered cluster of artifacts in the treasure, I jump there, and there's a helmet +5 to knowledge, 20k experience, two level-up bonuses, giving intelligence! - which is what's missing! I get greedy and grab a cloak for +10% resistance. In the end, I don't have enough moves to teleport home. On the next turn, 146, Crag (20+ 20+ 15 and 900 mana) jumps and catches Clavius (15 15 20 13) with 15 mana and no means to buy his way out. GG. Thanks for the game!
I also entered the treasure zone late. My secondary heroes were blocked. The Dragon Fly Hives were from a horde of king cyclopses, and they killed the angel after all. And the center was rather poor. A couple of swamp dwellers, 3-4 Dragon Fly Hives, also took a pandora's box with all magic. But with expert fire magic at least. And without tactics, it was inconvenient for Clavius. Thanks for the game!
The timer was 500+250, which of course was stressful, especially on an L+U map, so a lot of things couldn't be done in time. Probably because of that, the game pace was low. And it took a long time in days.
The respawn was good; on the first week, unicorns in the castle. I took several crypts. Found a conservatory. On the second week, I took it. There was a tier 1 unit. Simultaneously, I broke through to another zone. Killed 80 dendroids with the loss of tier 1 units for a pandora's box with 10k experience. With heroes I took the second castle and beat several crystal stacks, which allowed me to place dragons on the second week.
On the 3rd week, I found and took an external dwelling of dragons, a couple of Dragon Fly Hives. Scouted the treasure zone. On the 4th week, I went into the treasure zone, where I took several pandora's boxes for experience and for unnecessary units. Found a passage to the opponent through the treasure zone. On the way, I came across some decent artifacts and a library.
I went to him. Reinforcements couldn't arrive in time for the turn due to the chains. There was a choice: take the Dragon Utopia near the opponent or waste a turn and wait for growth. I decided to take the Dragon Utopia. There wasn't enough time to equip artifacts, and the opponent attacked immediately on his turn. The stats ended up roughly equal. He had 9 upgraded titans, 50 arch magi, and 50 wyverns. I had 8 dragons, 1 angel, 14 unicorns, about 100 archers, 23 wyverns. Mass haste vs mass haste. He had more meat.
I'll try ;) This is my first report, so please don't judge too harshly... We'll take the comments into account...
WzX Thanks for the detailed report! WzX played much stronger than me; if I couldn't take the 2nd Dragon Utopia on week 6 even near my secondary town, he took it for me... Noobs just get lucky :) I'd be happy to play a rematch...
06/12/2011. Pit for LM (blue, random Fortress, random Rosic, Rosic) def RozenKran (red, random Tower, random Josephine, Tazar), balance, 124.
Played according to sc2tv rules.
After several restarts, the game began. The map generated well, with troops available, a good hero, and several chests near the castle. Quickly took a village and built 1000 in the capital. On turn 116, found a Necropolis with ghosts. Built a wyvern in the stronghold.
At the beginning of the second round, he infiltrated the center via a dirt road, but didn't find anything special there. However, on turn 124, after passing through a teleport, he discovered Deremif with an army and Tazar on a gargoyle.
150 gremlins and 30 gargoyles turned out to be weaker than 50 lizards, hundreds of gnolls, and 3 wyverns (he wanted to transfer 2 more, but messed up and they didn't make it, remaining in the middle of the chain).
Thank you for the game.