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Hey, don't bash Chaos!
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Hey, don't bash Chaos!
I agree with Lock about the cities in the fifth installment. While it might be pleasant to look at them from the outside, it's difficult to distinguish which of the extensions of the Castle of Heaven is responsible for what (not to mention that the stables, apparently, are also a tall Tower with a racetrack on the roof, the horses must be comfortable, they probably lift them up there with a crane). In other cities, the situation was not much better. Yes, in previous installments of Heroes, there was also a button to hire everyone, and often no one clicked on the buildings, except at the very beginning of the game, and yet, I always enjoyed looking at the city from the inside, seeing that it was a City. And what will be in the sixth installment is not great, if only because on the map, even if everything that has been built is displayed, there will still only be functional buildings, but remember any of the previous installments, the city also had houses of ordinary citizens (or graves with corpses for the Necropolis), there were roads, rivers, and functional buildings fit into them. And here the city will consist of barracks, a market, a capitol, and a couple more buildings, cool, right?
What’s really pleasing is the return of the button from the fourth game that allows players to hire all available creatures at once. I’m 99% sure that’s it.
You clearly haven't played Heroes 5 enough, because that button exists there.
I think the human castle in Heroes 6 is better!
I think the human castle in Heroes 6 is actually better!
Don't get hung up on it!
I can come up with a race from scratch in a maximum of a week.
Example - Warhammer 40/000k
there was a period of almost 6 years between the 5th and 6th parts
And stables are located next to the arena, i.e., also not on the ground.
In the third game, all the cities are somehow the same, the buildings lack style.
Rampart - Japan with its paper houses and distinctive roofs.
She is the most ridiculous character in the entire series, even more ridiculous than in the fifth game.
Different people have different tastes.
For example, Dawn of War 1/2. There is a very large selection of units for all sides.
In the third game, all the cities are too similar, and the buildings lack a distinct style.
I propose a bet. In the "Everything and Anything" section, we create a topic. There, exactly one week from now, you post a completely new faction, making sure it doesn't get criticized. With a history, with units, in short, you come up with everything from scratch. If you manage to do it in a way that everyone is satisfied, then I'm ready to apologize and admit that I was completely wrong, and that games can be made in just two or three weeks.
I think the human castle in the 6th game is better!
The presence or absence of criticism is not an indicator. Even the developers' own factions are criticized.