Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Say that to yourself regarding the sixth installment.
I can come up with a race from scratch in a maximum of a week.
I propose a bet. In the "Everything about everything" section, we create a topic. There, exactly one week later, you post a completely new race, and in such a way that no one criticizes you. With a history, with units, in short, come up with everything from scratch. If you manage to do it in a way that everyone is satisfied, then I am ready to admit I was wrong and say that games are made in two to three weeks.
Example - Warhammer 40/000k
First, learn to write correctly. The prefix k denotes the abbreviation 1000, so it's either 40,000 or 40k. Second, Warhammer is already 24 years old, and it wasn't developed from scratch for each installment, but rather expanded upon.
there was a period of almost 6 years between the 5th and 6th parts
Actually, there wasn't. Black Hole (and it's them who make the game, not Ubisoft, if you didn't know) could only start working on the game 3 years ago. Before that, they were working on their only project so far - Warhammer: Mark of Chaos. After its release, even if they immediately started developing Heroes, only 3 years passed, and they might not have started right away, because they still had to prove to Ubisoft that they were the ones who would make the right Heroes.
And stables are located next to the arena, i.e., also not on the ground.
I took the time to launch the game, built a Knight tutorial, and indeed, it's on the ground, although I was somehow sure that they were also on the tower. Well, I was wrong about that, but there are still other complaints about the appearance of Heaven. And I can't say that "the castle of the order turned out simply magnificent." Why are there residential buildings on the upper levels of the castle, and they even hang halfway off them? I had forgotten, but I went into the game and remembered.
In the third game, all the cities are somehow the same, the buildings lack style.
What?! Castle - pure medieval Europe, Rampart - Japan with its paper houses and characteristic roofs, Tower - India, the buildings and the appearance of the units correspond, Inferno - an ancient castle, which is reflected in the similar architecture, Necropolis - a tall Gothic style, Dungeon - a unique something, Stronghold - beautiful barbarian stone buildings, Fortress - Indian pyramids, Conflux - structures of the Muslim world. THE SAME?!?!?! Delete the game and never launch it or even look in that direction! And give the disc to a friend! And delete the images!