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This is very common; I've encountered it myself many times.
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I also really liked the atmosphere in the second game. The feeling was amazing when your heroes achieved victory – it was something special. The only drawback was the graphics – there were no gender differences among the heroes in battle. It looks funny to see a bearded female mage :)
I also really liked the atmosphere in the second game. The feeling was amazing when your heroes won – it was something special. The only drawback is the graphics – there are no gender differences among the heroes in battle. It looks funny to see a bearded female mage :)
And in some fancy maps, I encountered male wizards! :eek: I don't know what they found so appealing about it :p But if I was going to play on such maps, I would change the gender and name of these "transvestites" to female ;) Because it annoyed me.
I believe that imbalance has its advantages; on the contrary, I don't really like the simplistic balance in the third game. The fact that everyone can be upgraded is not interesting. If everyone can be upgraded, then what's the point? But in the second game, it was cool. Maybe not everyone could be upgraded, but dragons could be upgraded twice. And I think the upgrades were more logical in the second game. How can you upgrade Ogres or Hydras? They just reproduce, and that's it. Maybe breed a new breed? And in general, I don't even know why I like the second game more.
I believe that imbalance has its advantages; on the contrary, I don't really like the simplistic balance in the third game. The ability to upgrade everyone is not interesting. If everyone can be upgraded, then what's the point? But in the second game, it was cool. Maybe not everyone could be upgraded, but dragons could be upgraded twice. And I think the upgrades in the second game were more logical. How can you upgrade Rocs or Hydras? They just reproduce, that's all. Maybe breed a new species? And in general, I don't even know why I like the second game more.
I think the worst one is the 4th installment – just a collection of units (let the fans of the 4th game forgive me). And I never thought about balance.
And by the way, what is balance? How is it measured?
I believe that there are certain advantages to imbalance
Rather, this is not an imbalance, but diversity and nonlinearity.
By the way, it was a mistake to abandon this in later versions.
Does anyone know how to change the stats of units? I really like Heroes 2. But the imbalance of power (HP of level 6 units) makes it impossible to play hotseat on maps larger than medium for anyone other than Warlock and Wizard.
The first task is to change the HP of level 6 units.
That's a rather debatable statement; I recommend checking out the match reports on Good vs Evil.
I really like the balance in Heroes 2!
Everything depends only on the map, its creator, and the person who controls the game: knows and can make the most of the strengths of each faction! :-)