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Posts from Double Elimination Chamber

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Dirty_Player
Round 1 (deadline 14.06.11)

vitalic vs LeBron

vitalic (red, Castle, Liynis, Brissa ) def LeBron (blue, Conflux, Luna, Luna) Jebus Cross 141 WT
We started playing and on day 112 we noticed that it was created with experience, bank, etc; we decided not to restart, so we began our combat epic without a single restart (we didn't use the bank). The first week was very inactive, all fights off-road; I cleared two external dwellings of horses, one of angels, and a couple of pikemen. At home: angels with Castle. Money was tight; I exchanged everything at the two built markets. On the second week I became a bit more active; I took the only level-3 Griffin Conservatory, the tree for 6 Wyverns, and by day 124 a couple of shipwrecks; in the first: +8 to all stats and small items, the second turned out to be some sort of top-heavy one, containing only helms and even an artifact for growth — and that was the Helm of the Legion. On day 125, through three rusty dragons, I reached the center; my opponent was already there. On day 126 I manage to take a couple of Pandora's Boxes, break a Pandora's Box and the Shield+12; I make a mistake: I take an unnecessary Pandora's Box for Magic Arrow level 3, while the blue player steals the Shield right from under my nose for free. And generally a lot of mistakes((, apologies to those watching the stream. After that, for some reason the opponent didn't drive me away from the center, and I managed to clear a lot. On day 133, the opponent unexpectedly appeared from the darkness below the treasure zone via off-road travel, but didn't attack and vanished (apparently had Teleportation magic). On day 137, I had 80 Wyverns, a stack of Archers, 4 Hydras of Haus, a dozen horses, more than a hundred pikemen (all with almost two swords of experience); the opponent didn't seek contact, and I grew somewhat drowsy and bored. I was generally in a Temych Kobrych state, almost asleep, occasionally opening my eyes and moving around a bit. Then a combination was executed with sacrifice and checkmate in two moves:
sacrificing everything except the Archers on a first-level hero (even without a spell book) plus the death of Desessa level 22, quietly dozing on the speed boost, and buying back Brissa with 10 Archers; before running away I thinned out the Phoenixes with an explosion dealing about 3k damage. Luna certainly took the bait and devoured everything — it was sad, but it allowed me to wake up! No money; I buy what I can, take the Shackles, and attack Luna (a veritable space conquest — our guys landed on the Moon). Brissa, with her upgraded Archers having 22 speed and a poison effect of 2670 (all stats over 30), sentenced the mighty Luna to death!
PS Playing as Brissa turned out to be fine; the speed bonus allowed upgraded Halberdiers to move at 16 speed — a small thing, but pleasant!
Thank you for the dynamic game until 5 AM; you could say we met the dawn on horseback.
In reply to vitalic
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BorzoiD (Inferno, Khalid, Khalid) def Wariator (Stronghold, Gundula, Gundula) 133 Jebus
A very good starting location with plenty of dwellings, hives, and resource nodes, along with drowned men, didn't allow for a loss:)
Thanks for the game!
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BorzoiD
BorzoiD (Inferno, Kālid, Kālid) def Wariator (Stronghold, Gundula, Gundula) 133 Jebus Cross
A very good starting respawn with an abundance of dwellings, hives, conservatories, and utop left no room for a loss :)
Thanks for the game!
Nothing to add! Thanks for the game!
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......

409 640 559
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vitalic
vitalic (red, Castle, Lenis, Brissa) def LeBron (blue, Conflux, Luna, Luna) Jebus Cross 141 WT
ГО on rough terrain broke through to 121 but there was little use from it, only snagged the Water Book and hit endless sand without pathfinding. Meanwhile, sultans were blocking the road whom I couldn't possibly kill even if I wanted to :(
then time pressure hit and the game went to hell)) spent the entire second week rolling cotton and building the Mage Guild while the opponent feasted on neutrals in the center
the only things that could have saved me were speed artifacts and Armageddon with a charged Luna — by the end she had 39 spell power with Expert Sorcery and orbs :) but I couldn't find either of those
Vitalic got caught out during the opening with 10 archers but the fae's speed wasn't enough and Brissa ran. Next turn the plan was to sweep through a neutral respawn and Town Portal home for mana and power, but I fell for a few stat boosters and the Earth Sphere (implosion would have cost over 5k already .. )
postmortem showed the Fire Book was on the last neutral respawn and +2 speed was lying right under my nose in a tiny unexplored tile) so I guess greed got the better of me. Though it's hard to predict how the mage duel with 40 spell power and a huge mana pool would have ended if I had first turn :)
thank you!

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
In reply to Wicc
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Wicc
Let's play a little game of predictors:

Dubrovin Pavel vs Togonash 40-60 (there's a coach)...

What coach are you talking about, why wasn't I informed? And where did you get this information?

Added 2 hours 20 minutes later
Playing as Mages, you really understand that they lose badly to Fighters, both at the beginning and at the end of the game. It would be nice to improve them in the Warlord's Tower to diversify the gameplay. For example, you could suggest: all Mages gain at least 10 mana overnight, regardless of their Mysticism, and all defensive spells (shield, etc.) always work at an expert level for them, regardless of the level of the corresponding skills.
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Albert@s (blue, swamp, Merista, Merista) def =Stinger= (red, Rampart, Ellizar, Ellizar) jebus cross, 122
Both of us left without rest; a Dragon comes with 45 gnolls, fighter is there, good, I spread out, scout 3 hives...catastrophically short on gold, 6 harlots...Then I scout a few more hives and quickly realize I need to eat everything before the end of the week...no Nix, I break the first hive on 122 with 6 ducks, then it took off, I buy Brogh, chain-charge both back and forth, no growth, I push with only ducks, on the other front Gosh with expert armor awaits an army under the hives...Merista fights 1 battle in the dwarf on 20 during the week, gets advanced Learning, expert Wisdom, and starting water, she earned no more military glory, I decided that GO (Lotsa hydras with stack) more than compensates for all the XP))), I take 2 secondary heroes, build a Tavern in the dungeon, a market, 2 MGs (I wanted Blind for GO), on 116 I break through there with Merista, build a Vortex and with 80 mana fly to GO...116 Gosh breaks 2 hives, Siren another one, I transfer the army to the capital, upgrade the ducks and the Dragon breaks the Wizard lot for Pandora and the Speed+2 cloak, mama won't return home, I take the Pandora with the Dragon (50/50), and it gives 60 lizards))...117 Brogh takes the last hive, total from 8 hives only 40(!!!) ducks, not a single max or pre-max, just small fry...at home 12346, Monarchs, market, Citadel and a day with no buildings (no money!), markets in secondary towns...
Now the most interesting part...I rebuilt MG 2 three times in the dungeon, scholars for Blind in chains, give nothing, not enough gold to buy and upgrade, in the end on 121 I'm salivating at GO and wait another day))...on 122 a delivery of 43 Monarchs, 70+ Lizard Warriors, 3 flies, I hit GO...I level up expert Water, advanced Armor, Merista 0-9-8 (40+), no water magic except Ice Bolt, but looking at the Monarchs and calming down, I head down the road...I see Ellizar in a castle with what seems to be an acceptable army for me, on my timer 12 seconds — I attack! There Ellizar out of a possible 223 mana has 40+, slightly more than me, attack-defense 12-10 (tense), spell power roughly equal...they cast Oil, and everyone charges at me, I got a little scared at first, but my mana is just enough for 2 Haste on Monarchs and 2 Ice Bolts, 20+ Monarchs celebrate victory, thanks for the game!
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Toganash (Tower, Aine, Andra) def DubrovinPoll (Stronghold, Gundula, Gundula) Jebus Cross, 126.
Played with experience. After the picks, these remained: Tower, Stronghold, and Necropolis. I chose my town and decided that Stronghold without Tyraxor would be weaker, and Tower would always have gremlins at the start, but there was a downside - there were no decent heroes to choose from for this town. Both me and the opponent used up all the restarts. Moreover, I changed my hero with every restart, since I didn't know their starting skills (I'm used to playing Iona or Neela - with them everything was clear). In the end: on the first day, upgraded golems 50-99 are on the road, guarding a madman's hut and a sphere of earth (no way to get past them). Below on the rough terrain, I scouted an external dwelling of nagas and immediately ran there with the next hero without scouting the guard. As it turned out, there were upgraded lizards 20-50; without thinking long, I decided to take them out - there was no point in turning back, and nowhere to go anyway. Unfortunately, there turned out to be 44 of them, which I didn't expect on a Jebus Cross - just one external dwelling and a treasure chest, quite a lot of them. I lost 20+ gremlins, got upset, already decided the game was lost, and complained about it in chat to the opponent - he offered a restart )). But this is a tournament, I decided not to take it, and as it turned out - I was right. I immediately dug up 3 external dwellings of gremlins, hired upgraded berserkers from a garrison, took out the nagas with the loss of one gargoyle, and went after the golems with 110 gremlins. I initially decided to make Mirlanda from the Cove town my starter - she already got expert earth, and mass slow is always useful, especially with GO. But she went far away, and Andra, also from Cove, leveled up. She didn't get earth yet, but I was confident she would, since it often gives it to witches. In the end, I finished the first week with Titans in the Citadel, and 3 of their external dwellings, plus the naga dwelling. The plan was simple: upgrade the Titans if possible and go into the center with mass slow. On day 122, I stood with Andra having earth, fire, wisdom, and intelligence all at expert with GO. There were no Dragon Utopias on the respawn, so with some low-tier units along the chains I took 3 naga banks, sold all resources on the external market, which cost me another day, but I upgraded the Titans. On day 124, I breached the GO, with the army: 11 Titans, 10 regular nagas, 110 gremlins, about 10 gargoyles, and 15 stone golems. I breached all 3 GO on the road for the experience )) with mass slow and Titans it's a pleasure, but then came disappointment: the road runs along the edge of the treasure zone to the next respawn, not even a Dragon Utopia was there. A fire spellbook was scouted on the rough terrain - I went there. As it turned out later: the opponent breached the GO on day 123 and stood at the fork. After three Dragon Utopias with superior parameters on the way to the bottom, he catches my Andra on day 126 with 9 gray pixies, single stacks of gold birds in the other stacks, and in the last stack 6. The opponent's first move - implosion and I'm left with 6 Titans, send the birds forward. I thought it was over, but then I got the idea to kill all the birds, cast blind on the pixies, and haste all my own stacks, thus I would act first with all my monsters at the start of each round, i.e., hit the pixies, and before the last turn, blind them again until the next round. Saved by the fact that the spellbook had death wave, thanks to which I killed all the birds. Next turn, I blinded the pixies and carried out my spontaneous plan, having a weaker hero and only level 2 magic.
Thanks to luck, and to Dubrovin - for the game.
In reply to Toganash
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Bayazet (Necropolis) def. Court (Tower), mm6a, 145
The opponent didn't get any resources, which is strange since neither of us took any rests. Slow roads delayed the outcome.

Thanks for the game!
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Albert@s
Albert@s (blue, swamp, Merista, Merista) def =Stinger= (red, Rampart, Ellizar, Ellizar) jebus cross, 122
...
Now we're waiting for GoD def KobRa, and Vika can open a betting shop :)
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unexpected results for Jebus fans )))))
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Toganash
Toganash (Tower, Ain, Andra) def DubrovinPoll (Stronghold, Gundula, Gundula) Jebus Cross, 126.

Thanks to chance, and thanks to Dubrovin for the game.


Here is how it went.

There was an external dwelling of own units (turned out to be far, took it on 116), an external dwelling of birds, and 2 Orcs. There was only 1 Hive and it was far. The opponent built up in the Home town to Castle, and put a Fort in the secondary.

On 121, after the Third Dragon Utopia (КЗ, Mana Helmet and +3 to All), time ran out and I started to freeze. I lost about one turn before the FB. Two more Dragon Utopias in the Center gave only +2 to All of anything useful. I picked up a Gladius and Wings along the way. I decided to attack because waiting was more dangerous.

In the FB, there was a chance to win only by casting Anti-Magic on the opponent, but fearing Anti-Magic on 11 Titans (which didn't happen), I decided to take out half a stack of them with Explosion. But I guessed wrong. On the other side, an Exp. Blade settled it with Death Wave.

Thanks for the game!!!
С истиной где-то рядом...





Лето 2010.
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If there’s space, please register iCQ 557157576. I’ll try my luck in the mage tournament:smile19:.
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Bayazet
Bayazet (Necropolis) defeated Court (Tower), mm6a, 145
My opponent didn't get anything, which is strange since neither of us took any restarts. Slow roads delayed the outcome.

Thanks for the game!

I confirm. I requested Tower for myself, and my opponent got a random faction – Necropolis. On day 111, with 4 heroes, I encountered him on the grass. The roads were slow, so it didn't seem too bad, and we started playing. As it turned out, I was wrong. He had nothing, and I missed the opportunity to take the passage past the air elementals with a large stack (my opponent showed me this). Tower is useless in inexperienced hands because the Golems die like flies. The result for the week: mages in the Citadel, the main hero is only level 4, but with experience from archers. I cleared the path to the village, revealed a hidden lair of red dragons behind Rusty and Pepper, but I have no money and don't expect to have any. On the second week, I took the computer-controlled hero that appeared, built a Naga temple again, only in the Citadel, revealed 4 Hive, a Consul-level dwelling, a teleport to the green, but still no money. On the third week, I took the Dweller of the Depths lair, built a portal in the village, took 3 Hives, a +5 attack staff, 2 Angels, and moved to the corner treasure, where I saw 2 Hives. On the fourth week, I take the Hives, run further along the road, and see a 142-unit Utopian, but I can't take it – my hero has no armor, offense, attack, or defense, and my army consists of 2 Angels, 4 Red Dragons, 24 Vivs, and no magic above level 1. I continue: +5 Angels, now 34 Vivs, +3/3 spellpower/knowledge, I speed up, and pass the turn. A blue hero appears from the darkness – it's the main hero.
Played (censored):smile18:
Maybe I should have taken restarts :D.
Thanks for the game. It's a pity I couldn't put up a fight.
P.S. This is my first report on this forum, but I have a question – why can a normal report only be created on heroes.bay, and on other forums, you have to struggle to format it nicely and quickly?
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Court
PS: This is my first report on this forum, but I have a question - why can a proper report only be put together on heroes.by, while on other forums you have to struggle to format it nicely and quickly?
When they created "by", the admins there played Heroes and were eager to make something happen. But here, the admin is far from Heroes and currently has neither the time nor the desire to engage in any development of HeroesWorld. The forum lives off user activity.
Though, personally, I don't think an automatic report is much more convenient than a manual one. Rather than choosing a hero from a list, it's easier to just write their name.
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Could you please tell me if there is a FizMiG mod for Might and Magic?

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