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So, for some reason, Seven placed fast roads. By the way, in all three times I played on Spider, the respawn point was always a small, poor one.
New here? I'm Roha — want a quick tour?
So, for some reason, Seven placed fast roads. By the way, in all three times I played on Spider, the respawn point was always a small, poor one.
That's how we are....
Oelm (blue, Flux, Gelare, .... ) def Sevensan (red, fortress, Bron, Tazaar), Spider, 116, SoD,
The opponent was heading to the swamp secondary town to be killed by Gelare with a 60-range attack, but the day before the meeting, he lost on halflings.
Thank you.
24.04.2011 Sevensan (Red, Tower, Aine, Gunnar) Def rebellious (Blue, Castle, Caitlin, Ciele) 8xm12a 136
From the start Gunnar came. On the first day cleared the adjacent zone, built mages, took the Knight external dwelling. Gunnar with earth...
Shouldn't have played the second game.
rebellious (red, Dungeon, Shakti, Shakti) def Oelm (Blue, Rampart, Kyrre, Kyrre), 8xm12a, 137, gold
Javdet (red, Rampart, Kyrre, Kyrre) def R55max (Blue, conflux, Pasis, Ciele), 8mm6a, 147
Started making mistakes early on during the resource phase and, despite having plenty of conflux resources, didn't take 111. He ended up without reserves, but managed to get some archers.
There was one atypical move for a Sod player, but it was a good one – scouting with two level 1 units.
On turn 2, he stole the opponent's capital, but it was too far away to be worth fighting over, so he left it to his weaker units... and was stingy with buying good units. He had to defend the city three times.
At the beginning of turn 4, he was preparing to take his first Utopia when he had an idea – to attack the opponent's Naga with weaker units. Of course, the Naga was maxed out and had terrible morale. He was glad that he even managed to survive, losing only 4 knights, an angel, 5 vipers, and about 50 other units, not counting the units that were eaten. But the Utopia still fell, and it had wings.
Then he messed up again and didn't get enough units to break through. He walked to the second Utopia without mana... It would have been better if he hadn't gone – the enemy had a tier 3 unit, a bag of money, 3 units for all, a black orb, and most importantly, an artifact that allows units to swim. And in the battle, due to another mistake with the chains, he lost 8 out of 12 knights. In short, he messed up again, but this time for an objective reason – he was chatting in the game and didn't replenish his mana. He took a risky step and moved to 146 on the edge of the respawn area to scout and, if necessary, teleport back home. He managed to scout and even win.
Thanks for the game.
marajan (red, Rampart, Ivor, Ivor) def Sevansan (blue, Necropolis, Nagash) 8xm12a 121
We re-edited, in the end Op has complete garbage on the first turn he placed skeletons in the fort(
my situation is much better, cavalry in the Citadel
on 121 cavalry grade and their buyout, was about to probe the Griffin Conservatory, but opp surrenders
thanks for the game