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Another nuance regarding the rules. Not just for this one, but for all of them. They write, "restart with slow roads is optional."
For example, if the initial distribution is good, and the roads are slow, I wouldn't mind playing, especially as a logistics-focused player, and without a terrain penalty. But another time, if the initial distribution is bad, I'll demand a restart with slow roads. Again, the type of road and the city layout are interconnected. Therefore, this point in the rules needs to be defined more clearly. Specify whether it's before or after the city layout is determined. Always/optionally use this type of restart.