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Posts from A THREAD FOR NEWCOMERS!

5.0 (3 ratings)
15 years ago
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Could you please explain exactly how to calculate whether I can defeat a particular stack? What do "attack skill" and "defense skill" mean (i.e., how are they used in the calculation)? When "damage" fluctuates, should I use the minimum or average value?
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15 years ago
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1. In the settings, enable the option to display all information. 2. Hover your cursor over a monster – it will display the X-Y range. 3. Look at the number of monsters in the stack and multiply it by their HP. You get the number N. 4. If the number N falls within the X-Y range, there is a chance to kill the stack. If the number N is greater than Y, the stack will survive. 5. It is impossible to calculate the exact value within the X-Y range; it's pure randomness.
In reply to RiMpel2
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15 years ago
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Is there a way to prevent the use of a specific spell? So that it can't be used even with a book of Earth or Fire?
In reply to Белендор
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15 years ago
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It seems that's not possible. Unless you disable that spellbook in the map settings (or in the Warlord's Tower settings, if you're playing in it).
I'm too f*cking old
To sell my soul
15 years ago
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Could you please tell me where I can find a tutorial on playing as Necromancers? I found a torrent on Rutracker with a large number of videos, but there isn't one for this faction. I would really like to see how a skilled player plays as them.
In reply to WishmasteR
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15 years ago
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WishmasteR
It seems that it's not possible. Unless you disable the spell in the map settings (or in the Warlord Tower settings, if you're playing with it) :)

Could you please provide more details about this? I know that you can disable spells in the Guild of Mages, but how do you disable an artifact?
In reply to Белендор
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15 years ago
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Belendor
Please provide more details about this. I know that you can ban spells in a guild, but how do you ban an artifact?
In the editor, go to the "Tools" menu - "Map Properties" - "Artifacts" tab. Then, for example, the book won't appear in utopias or where random relics are located. But if you place it on the map specifically, it will still be there.
I'm too f*cking old
To sell my soul
In reply to WishmasteR
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15 years ago
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WishmasteR
In the editor, go to the "Tools" menu, then "Map Properties," and select the "Artifacts" tab. This way, for example, a book won't appear in utopias or where random relics are located. But if you place it on the map specifically, it will still appear.

Thank you.

By the way, what do the Warrior, Builder, and Traveler skills do in the player settings for AI?
15 years ago
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There's an answer to many similar questions – PhysMiG
Инфа о разных моих проектах, по большей части геройских, тут http://phomm.narod.ru
In reply to pHOMM
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15 years ago
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pHOMM
There's an answer to many similar questions – FizMiG

I couldn’t find an answer to my question
In reply to Белендор
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15 years ago
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Belendor
by the way, what do Warrior, Builder, and Traveler give in the player settings for AI?
Warrior spends money on buying troops, Builder on building structures, and Traveler on buying heroes.
In reply to Dirty_Player
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15 years ago
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Dirty_Player
The Warrior spends money on buying troops, the Builder on constructing buildings, and the Wanderer on purchasing heroes.
I never thought about that, thanks for clarifying. Is the distribution random or fixed (when creating maps or assigned to specific heroes)?
In reply to dnaop-wr
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15 years ago
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dnaop-wr
I never thought about that, thanks for clarifying. Is the distribution random or fixed (when creating maps or for specific heroes)?
It's generally random, but you can also configure it in the editor.
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15 years ago
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In the editor, you can build a town hall and a capitol – but this is not possible in the game. There are no events related to building these structures. Why is this the case, and how can it be fixed? Deleting the castle and placing a new one with blackjack and hookers is not an option. For those who are willing, I've attached a map with 8 starting castles, and in none of them can you build a town hall. Maybe someone can figure out how to fix it. -_-
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