И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
New here? I'm Roha — want a quick tour?
Repeated counterattack - an ability of griffins and golems
Dragon's Might - a rune of the dragon form
Frenzy - an ability of berserkers
First Strike - the "readiness" skill
and so on.
Plus, many new spells
Conclusion: Someone can't put their mind to it.
Most very large maps cannot even be completed in a single-player game, and playing them in multiplayer is completely unrealistic unless you plan to play for a month.
- Simultaneous turns in multiplayer will not be available in the release. Perhaps this will be added in a patch or an add-on.
- The AI in H6 is not yet fully finished, but they promise that it will be better and "cleaner" (more "understandable"?), than in H5, and it will "cheat" less. Currently, they can already claim that the AI turn time has become much faster than in H5.
- Simultaneous turns will not be available in the multiplayer version at release. Perhaps this will be added in a patch or an add-on.
Large maps are great for relaxing with a beer, when you switch off your brain and just have fun at a leisurely pace.
I play slowly and for my own enjoyment to relieve stress ;-)
What I didn't like about the fifth game is that you don't have time to develop before you have to fight an opponent... I hope that in the sixth game, they will immediately create a dozen huge maps for fans of long games :-)
At the beginning of the game, while players are too far apart, they take turns simultaneously instead of in sequence. When interests overlap, the normal mode is activated.