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#274
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Zybr def Ment.

Added 3 minutes ago
I am a blue elf (Ossir). Zybr is a red knight (Vittorio). I was slow to develop and started clearing neighboring lands too late. I couldn't add paladins to my sworn enemies. I got two rings of initiative and the Staff of the Underworld, so my archers moved quickly. But his ballista was still faster. In short, it defeated me. More precisely, it defeated my archers. And after that, I couldn't destroy it, so everything was predictable.

Added 30 seconds ago
Thanks for the game!
 

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#275
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Zybr(Haven) def Ment(Sylvan) - 225

On the third day, the Paladins were in the camp - hooray, let's go! I managed to break through some defenses, but in the end, I got too relaxed and lost my mages :D Next up were the Nightblades. The machines took a while to build, maybe around the third week, but they were ready just in time, as I was clearing the entrance to the subway. This time, I chose ranged attack and fire arrows, so the ballista was constantly firing :) I also found a log, and later, the Boots of Travel and the Path of War - by the second month, I was flying across the map. I cleared the second section of the subway in about 5 days, emerged onto the surface, and ended up on the opponent's second town. That's where I met him. 10 Paladins, 4 Archmages, and the rest were Imps. The ballista fires before the archers, and the only effective force was eliminated at the beginning of the battle, so the rest was predictable. The opponent managed to kill 6 of my Paladins with his hero and then fled. I thought about it and decided not to continue. He didn't have many options anyway. I had oil, mass dispel, slow, and the ability to learn Berserk and Vampire Strength. My stats were all higher than his, except for magic. I also had a wide range of artifacts and tactical advantages. I even had the Unicorn Bow, so I could buy a hundred archers and have them fire just as effectively as a cannon. Well, that's how it went.
Thanks to my opponent for the game and good luck in other battles.

Alright, let's fight 8-)

Added after 58 seconds
He also had the Ring of Initiative and the Boots of Speed, and the ballista had an additional 10% initiative thanks to the Dragon Crown


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#276
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Well, it was pretty much like that :)

Added 1 minute ago
This crown became the deciding factor :) Although, I would probably have lost anyway, as I made a lot of silly mistakes.
 

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#277
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Zybr(Necropolis) loses to Arandor(Academy)

There's not much to say. Starting in the second month doesn't bode well. Even with roughly equal stats and a Tome of Chaos and armor for the hero, it's extremely difficult to do anything against such an initiative-heavy mage. Therefore, GG.

Thanks for the game.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#278
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Yes, it was my first time playing as the Mages, but thanks to my overall gaming experience, I was able to figure out what to do and how to level up.
I started well, capturing the initial mines. Luckily, they were guarded by infantry. A scout south of the Castle discovered a refugee camp, and again, luck was on my side – it was guarded by Death Knights. :smile34: With them, I felt more confident and started killing stronger mobs. In the second week, I hired a Rakshasa at the camp and bought more units at the Castle. And that's when the large-scale map clearing began.:smile13: By the third week, the entire territory was explored, reinforcements arrived for the Hero, and from the opposite side, I started clearing the map of stronger enemies. I fought only with infantry (except for guarding important artifacts, etc., in which case I also attacked archers) and for important objects. I collected three items from the Dragon set and a bow on my territory. Often, levels gave me magic, but I didn't know which one to choose, so I quickly built a Guild and checked what I had there. I didn't think for long and chose magic of light.:smile16: I didn't see much use in summoning, nor in dark magic against the undead, and chaos is easily stopped with a huge number of skills and an equally large number of artifacts, so I discarded it. Besides, the spells of light were better, and the others had almost nothing. :smile18: Besides the magic of light, I took attack and luck (I only made mini-artifacts for intuition and morale), and of course, spell power. I wanted to take logistics and leadership, but they weren't available. Maybe that's for the best)). Then I bought the fourth item from the Dragon set in the city. I went to the Underworld, captured the Dwarven Castle, bought two more items from the Dragon set, and found one, I think. In the end, I didn't find only the greaves, but I had seven items from the Dragon set. True, I replaced the sword with a bow so that the archers could shoot. Yes, I upgraded shooting into attack, had a ring for intuition, and made some mini-artifacts, plus high luck. The Titans and Gremlins were burning.:smile09: In the Underworld, I met Zubal, who was raiding my lands. Fortunately, I had scouted the area and saw all his movements, so it wasn't difficult to catch him. Unfortunately, he managed to escape. After that, I returned home, bought an army, spent money on a mentor, and teleported to the lands of the Necromancers.:smile24: Zubal was in the Castle, so the battle took place there. With such an initiative army, it wasn't difficult to win. The Mages even had 21 intuition, and the Rakshasa had 30 under pressure (I forgot to check the others:().
In general, intuition with morale, luck, and attack did their job. :smile47: Even the catapult successfully broke down the walls.
The Hero was wearing the Dragon set, +bow, boots of resistance, and a horseshoe. From magic, I had mass divine power, teleport, resurrection, dispel magic, and I upgraded speed from attack.
Yes, I definitely liked playing as the Mages. I will continue to improve my game with them) I'm tired of playing as Humans and Elves. :smile28:

P.S. There were three Crowns of Sight near my Castle, and three Horseshoes underground. It would be okay if they were scattered across the map, but no, they are right next to each other. Terrible randomness. By the way, I saw a helmet in the shop for the first time that balances stats if the enemy is stronger than you.
I've wanted to write a report with emoticons for a long time) because I read other people's reports and I want to do the same.
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Be strong. Believe
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#279
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Amko, my dear, you were saved for last. I'm waiting for you :3

Be strong. Believe
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#280
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Zybr
Even with roughly equal stats and the Tome of Chaos in his inventory, along with the hero's armor, it's extremely difficult to do anything against a mage with extremely high initiative. Therefore, the main character...
I don't think that with knowledge level 22, the hero could be called "extremely initiative." 22 knowledge corresponds to only +22% initiative, which can also be partially offset by the Banshee's scream. Furthermore, judging by the number of mages in Arandor's army, they had been playing for at least 2 months. In that time, they could have found some decent artifacts and assembled an army, twice as large as Arandor's. And the Tome of Chaos also raises suspicions – why does a Necromancer need it? Besides, Arandor didn't have such problematic items for the Necromancer in his spellbook, like Antimagic and Divine Intervention, which are always a problem. And Arandor, according to his words, is playing with mages for the first time. Honestly, I used to think that mages can only defeat Necromancers with Sandro's Cloak, because they are so weak in the late game. And now, suddenly, Zybr, who seems like an experienced player, lost to mages... Hmm.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



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#281
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5 Battle Dwellings, mini-arts for the initial units, and maybe some other arts. I don't have any arts for the initial units at all. I didn't download Chaos – I just had a tome (they gave me a tome of Chaos and Light on the map). I didn't lose in terms of army; I had enough troops, but their units moved about three times more often than mine, and they almost always had good luck, so there was nothing I could do.
By the way, why are mages weak in the late game? O_o With all their mini-arts and magic, they're actually quite impressive.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#282
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The complete dragon set provides an intelligence bonus to certain creature types (some receive two bonuses instead of one, ranging from 5-15% intelligence), plus an intelligence ring (10%) and minor artifacts that grant intelligence (22%). Let's also remember about the speed bonus (+40% intelligence).

Be strong. Believe
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#283
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I wouldn’t call it an acceleration, but in principle, yes, that’s also true.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#284
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Question for the participants - should we extend the first stage?
Currently, only three participants can be identified as advancing to the next stage. So, if the stage is not extended and no games are completed, Volk and Amke will have to compete for a place in the next stage.

I suggest extending it until March 1st. I hope to finish at least one game by then...

Наше оружие - неожиданность! Неожиданность и страх, страх и неожиданность - это два наших оружия! Плюс безжалостность - три наших оружия: страх, неожиданность и безжалостность! И ещё фанатичная преданность Папе - четвёртое! Наше оружие включает в себя... наше оружие включает в себя... страх, неожиданность... я сейчас!
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#285
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Vissy, come on, start playing! I want to play against you in the semi-finals, if I make it there, of course)).
The rest of you, finish your games, since you're participating. No one forced you to sign up.

Be strong. Believe
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#286
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Who is available on Friday (the 18th) at 6:00 PM Moscow time?
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
In reply to Amko
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#288
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Guys! I'm free on Friday evenings! And also on Saturdays and Sundays! Who's available when? I'm not sure how it will work out on weekdays!
Tomorrow holds no promises
Except the ones we've made