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Posts from Heroes 6 - Discussion Auto-translated

4.3 (15 ratings)
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#3088
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Photo report about Fan-day with blackhole on January 28







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#3089
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Arandor
Based on the screenshots, it's clear what the main focus is in the game, but the Heroes series never needed super graphics. Only the new wave of players, mostly consisting of teenagers who appeared after the release of Heroes 5, are obsessed with graphics. They claim to love the visuals and special effects, just like those who enjoy action and martial arts movies. They go to the cinema to watch explosions and blood. Yes, children also love everything shiny, bright, and colorful.
Where did you see the great graphics? The graphics simply match its time, that's all. The engine was already available to the developers before the actual game development. But if there is good detail and diverse animation, that's only a plus, and hardcore old-school players will still play the third installment.
P.S. And I like to watch action and martial arts movies.
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.

God save us everyone
Will we burn inside the fires of a thousand suns...
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#3090
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what, is the graphics really bad in the 6th installment?
but hardcore old-school players will still play the third game.
Maybe, but I play all the installments. Although I don't consider myself an old-school player, but since you mentioned them
P.S. I like to watch action and adventure movies.
I know, that's why I wrote so much.

Be strong. Believe
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#3091
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swallowme
Thirdly, everything was, is, and will be better, including the graphics. Thirdly, the graphics are what they are, and fifthly, there are no graphics; there is a 3D graphics engine on which animations for younger preschoolers are implemented.
Ha-ha-ha. The hero leveling system in the third game is simple to the point of idiocy, which cannot be said about the fifth part. And the balance in the fifth game will be much better. However, what can you expect from a die-hard fan of the third game?
You put a 15-inch Samsung Synsmaster 550s CRT monitor, and you can play perfectly.
All normal people have switched to LCDs for years, which don't strain the eyes as much and don't take up half the table.
Arandor
The screenshots show what the main focus is in the game, but the Heroes series has never needed super graphics. Only the new wave, which mainly consists of schoolchildren who appeared after the release of the fifth game, are obsessed with graphics. They say they love pictures and special effects. Just like those who like action and martial arts movies. They go to the cinema to watch explosions and blood. Yes, children also love everything shiny, bright, and colorful.
Sir, you are oozing with pretentiousness. You go to art house movies, I suppose?
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#3092
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Arandor
but what, isn't the graphics in Heroes 6 bad?
It's not bad, it's just more or less modern, but it's hardly the main advantage of the game (at least, I'd like to believe that for now).
Arandor
I know, that's why I wrote so much.
Actually, I don't see any connection between how hardcore a player is in Heroes and their preferred movies.
Arandor
Maybe extreme, but I play all the parts. Although I don't consider myself an old-timer, but since you mentioned them.
It's just that the third installment is generally considered the standard, so I mentioned it, and there are fans of this part who go into all the topics and write that these new Heroes are garbage and nothing will ever be better than the third one.
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.

God save us everyone
Will we burn inside the fires of a thousand suns...
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#3093
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You, sir, are overflowing with pretentiousness.
A typical post about how developers now spend most of their time on graphics rather than gameplay, plot development, and details, which is why all new games are often very similar, starting with the plot (even the conflicts are the same) and ending with the creatures. Where is the pretentiousness? I just explained why people go to the movies and gave an association with children, so what? Isn't that true? Most people go for that reason.
You go to art house movies.
No, but I definitely don't go to watch explosions and guts with blood)

Added 7 minutes later
Where did you see the cool graphics?
If the word "super" bothered you, it can be easily changed, but the essence will remain the same.
I don't see any connection between a hardcore Heroes player and his preferred movies.
That's good, because it was just an example.
The third game is generally considered the standard, so I mentioned it. There are fans of this part who go into all the topics and write that these new Heroes are garbage and nothing will ever be better than the third game.
I like the fourth game just as much, and the second game is also very good. There are pros and cons everywhere, but some have more, and that's the point.

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#3094
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The graphics aren't particularly elaborate. Perhaps the water is beautiful.
A typical post about how developers now spend most of their time on graphics rather than gameplay, plot development, and details, which is why all new games often follow the same pattern, starting with the plot (even the conflicts are the same) and ending with the creatures. Where's the grandeur? I wrote about why people go to the movies, gave an association with children, and what? Isn't that true? Most people go for that reason.
In essence, not much is known about the gameplay, and it's difficult to say how much attention is being paid to it. Especially considering Ubisoft's strange information policy. Regarding movies: there's not much point in watching a drama in the cinema, unless it's with a girlfriend. But action movies are best watched with powerful acoustics and on a large screen. That's why most people prefer to watch action movies in the cinema (with or without gore).
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#3095
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If we recall Heroes of Might and Magic V (or even King's Bounty), I think Heroes of Might and Magic VI won't change much, and we won't see anything radically new, so we can already draw some conclusions. The world remains the same. Changing the wheel to an RPG-style development isn't a big difference for the gameplay, nor is reducing the number of resources by three.
Regarding movies: there's not much point in watching a drama in the cinema, unless you're with a girl. But action movies are great to watch with a powerful sound system and on a big screen. That's why most people prefer to watch action movies in the cinema (with or without gore).
You can watch not only action movies without a plot but with blood in cinemas, but also simply interesting films where the plot is present and quite interesting, while the film itself is not a drama.

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#3096
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Arandor
If we recall Heroes 5 (or even Heroes of Might and Magic 3), I think Heroes 6 won't change much, and we won't see anything radically new, so we can already draw some conclusions. The world remains the same. Changing the wheel to an RPG-style progression isn't a big difference for the gameplay, nor is reducing the number of resources to three.
In my opinion, they actually turned everything upside down compared to the previous installments, and this applies to both the set of creatures and the gameplay in general (based on the meager knowledge we have about it now). But reducing the number of resources to three is indeed not a big difference.

Added 3 minutes later
Arandor
In cinemas, you can watch not only action movies without a plot but with lots of blood, but also simply interesting films where the plot is present and quite interesting, while the film itself is not a drama.
If I go to watch some not-so-intellectual action movie, I know that at least I will get a dose of good special effects and powerful sound, which is enough for this kind of movie. But with more complex films, there is no certainty that it is worth watching and that I will like it. Therefore, I watch them at home in a downloaded version from torrents.
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.

God save us everyone
Will we burn inside the fires of a thousand suns...
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#3097
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If you compare the world of Ashan (storyline, factions) and the game's graphics, it becomes clear where the developers focused their efforts. Although this isn't entirely obvious in the fifth installment, as the graphics aren't particularly impressive, they probably spent the most time working on the wheel system.

Be strong. Believe
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#3098
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Arandor
If you compare the world of Ashan (story, factions) and the game's graphics, you can see what the developers focused on more. Although this isn't entirely obvious in the fifth installment, because the graphics aren't great there; perhaps they were thinking more about the gameplay mechanics.
If this is a hint about a poor universe, then at least Ubisoft tries to justify everything and doesn't just pull things out of thin air, which is why they deserve respect. Everything is fine with the universe and factions; the story in the fifth game wasn't the most intricate, but it wasn't completely stupid either, and we don't know what it will be like in the sixth game.
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.

God save us everyone
Will we burn inside the fires of a thousand suns...
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#3099
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good special effects and powerful sound
Special effects are present in many films, and I won't say anything about the sound. I've never watched a movie just for the sound. I leave that to music.

Added 4 minutes later
Well, the plot is okay; they repeat in every other game. In the third game, people also fought demons. At least it could be presented a little differently, but the world itself... I've written about this many times and don't want to repeat myself, and again, all sorts of Vistritas will come with their shouts and slogans. Elves vs. The Enchanted, mages vs. Necromancers (in every game, Necromancers emerge from mages, but in the third game, mages at least fought against sorcerers), and so on. This is practiced in many games, and if they tried harder to focus on the world itself rather than on graphics and other less important elements for such a game, they could have created something more original. That's why I like the parts before the fifth one more, because, as it seems to me, more attention was paid to the world there. In the fifth game, only the gameplay, progression, and so on are pleasing. That's what I play it for, duels or multiplayer maps. It's too weak for single-player.

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#3100
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Arandor
Although it's not very noticeable in the 5th installment because the graphics aren't that great, they probably put the most thought into the wheel.
By the way, no. 5 years ago, that graphics were good; it's more likely that its "fairy tale" style is what stands out. But that's a matter of taste.
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#3101
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Arandor
Special effects are present in many films, and I won't even mention the sound. I've never watched a movie just for the sound. I leave that to music.
I meant regular action movies; the sound plays a much bigger role there than in ordinary films. If the sounds of explosions, for example, make you sink into your seat, that's the point. For me, a movie theater is an attraction. I watch the films that aren't an attraction at home.
Arandor
Well, the plot is fine; they repeat in every other game. In the 3rd game, people also fought demons. It could at least be presented a little differently, but the world itself... I've written about this many times and don't want to repeat myself, and I don't want the Vistritas and their slogans to come at me again. Elves vs. the Elves, mages vs. Necromancer (in every game, Necromancers come from mages, but in the 3rd game, mages at least fought Sorceresses), etc. This is practiced in many games, and if they tried harder to focus on the world itself rather than the graphics and other less important elements for such a game, they could create something more original.
Well, the orcs are original and non-canonical (NikBound guarantees it). The demons have some completely incomprehensible creatures, orcs that originated from demons (for example, from elves in Tolkien). But some immutable canons always exist. In principle, I don't care who fights whom; for me, the main thing is the gameplay itself, the variety of tactics, hero upgrades, in general, what ensures replayability.
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.

God save us everyone
Will we burn inside the fires of a thousand suns...
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#3102
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It’s more debatable whether its style can be called “fairy tale-like.”
Actually, yes, someone’s remark about the fairy tale-like nature of the 5th installment made me laugh. It’s a rather angular fairy tale. Most 3D strategy games look alike; take SpellForce, for example, and there’s no fairy tale element there. The fact that it’s a fantasy world doesn’t make the game a fairy tale either.
5 years ago, this graphics would have been good,
I wouldn’t say so. Even before its release, there were games with better graphics.

Added 1 minute ago
For me, the main thing is the gameplay itself, the variety of tactics, hero upgrades, in general, what ensures replayability.
That’s what I was talking about; in the 5th installment, there’s nothing else besides that. The game is only for battles.

The demons have some completely incomprehensible creatures.
In every game, you can find incomprehensible demons, but the style can always be the same. It’s easy to change a demon’s appearance because it’s not a human or an elf, which are always the same, and if you add something to them, they will no longer be a human or an elf. You can add five arms, three legs, five heads, and eight tails to a demon. You can do anything. But the style of execution is less rich. The demon will be a fleshy monster (like in the 3rd installment, Disciples) or an elemental-lava one. Other types are rarely found, but they do exist. For example, in Age of Wonders, there are shadow demons, which are quite original, although I find them boring.

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