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Posts from Reports of online games and their confirmations (Winter season 2010-11).

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Sevensan
01/15/2011 Sevensan (Red, Conflux, Random, Seila, Labetta, Gunnar) def Sevan_80 (Blue, Castle, Valeska, Valeska) 2sm4d (3) 141
Confirmed, thanks for the game.
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15.01.2011 AYMAN (red, swamp, Tazar, Tazar) def RiMpel (blue, castle, Valeska, Tyraxor) mini nostalgia, 234

The game turned out to be long, as Oleg skillfully flew to my capital on turn 126 and took it. Fortunately, I managed to take two cons, 2 keys, and an angel was already there, and then it just snowballed. As a result, both players' tempo slowed down, they focused on treasures, and in the second month, I finally took Oleg's last castle, and a final battle took place nearby. Tyrax was slightly better in terms of stats, but significantly inferior in terms of power, plus, due to the lack of mana, Tyrax equipped a "chupa chups" item. As a result, the power difference became decisive.

Thank you, Oleg, for the interesting game!!!!!!!
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AYMAN
15.01.2011 AYMAN (red, swamp, Tazar, Tazar) def RiMpel (blue, Castle, Valeska, Tyraxor) mini nostalgia, 234

Thanks, Oleg, for the interesting game!!!!!!!

was
thanks for the game!
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15.01.2011, Psyche_7(red, Castle, Valeska, Clavius) def DemonChik(blue, Tower, Solmyr, Thane?), 2sm4d(3), 134

Started without restarts on slow roads. Valeska has only 1 stack, but there are several good heroes instead. Decided to level up Clavius for the skeletons. Near the castle there is a Dragon Utopia, conservation, stables, and a griffin external dwelling. Soon I also find an archer external dwelling. There were issues with wood, so the result of the first week: horses in the Stronghold + griffins.

At the end of the first and beginning of the second week, I take one 20-stack of dwarves each. On turn 121, I enter the castle to buy a book and prepare to take the level-3 conservation without greed (sacrificed a pawn). 122 - I take the conservation with heavy losses: 3 horses, about 30 crossbowmen, 50 skeletons, and an offering (animoral, damn it). As for magic, I had slow and shield without earth and blessing without water. I leveled air but never found haste throughout the game. I also dig up Tamika, which is generally good.
ГО - more than a hundred greed liches, but I see an exit from the underground behind ГО. I aim to go around, especially since there is also an entrance to the underground near the castle. Scouted the underground; it turned out to be a necro-secondary (!) with a skeleton external dwelling nearby. At the respawn, I took another griffin external dwelling and broke through to the main secondary. I ignored the swamp secondary, and another one (which turned out to be the home town) was too far to run to. To hell with it, if I'll be at the opponent's respawn in a couple of turns.

On the 3rd week, I bring the growth, collect money, and move toward the exit to the opponent's respawn, using air sight beforehand. There are no parameters anywhere, no mass magic either, but I feel the opp is also not doing great (didn't see a single decent hero in the tavern), and 450 skeletons should decide it. On turn 134, I break through to the surface and in the last seconds enter the opp's castle, not even having time to arrange my army. No assault followed.
Thanks for the game.

P.S. It seems the opp dumped Solmyr (?), but didn't ask for an auto-save. If that's the case - respect.
Also, I had a nasty bug (playing on SoD-HD): one fine day I decided to split my 2 remaining horses, after which they became 0+1; no keyboard dancing helped (didn't ask for an auto-save). That's how I gifted a horse (on the second turn). Has anyone else had this?
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16.01.2011 Sevensan (Red, Necropolis, Random, Moandor, Galtran) Def Hitch (Blue, Inferno, Xyron, Damacon) 2sm4d (3) 145

111 we still had a restart pending, but Galtran appeared. Didn't reveal him and decided to play, opp was fine with it too. Horses guarding Shield+5. Roads are fast, many upgraded Marks block the road to ore, and to the secondary mine essentially... had to go the other way. Galtran with 2 stacks, + Converter.. Skeletons 110, have 4 Snakes for speed.
112 upgraded Skeletons, went to crush
114 fighting my way to Inferno secondary mine... and there's a block of 100 Hobbits... fight.. and then another block! 9 Horses... 50 Skeletons left :eek: ... take the Inferno mine. Gave me a Log.
115 find an external dwelling of Imps + Imps from Inferno, so Skeletons total 70.
117 Lich stand in Citadel... barely...
122 take Shield+5 from the Horses
123 break through the portal to Castle secondary mine... enter the Mill... and it's already visited =) sad...
124 take the secondary mine, burn a couple of opp's scout heroes gathering freebies =)
125 killed the scout hero, the second one surrendered Oo
126 burned Griffin Conservatory, Dragon Fly Hive, 3 Naga Banks, Dragon Utopia... planning to start clearing from 131
127 with the trade, Horses stand in Citadel...
131 230 upgraded Skeletons, 4 Horses and fodder... take Griffin Conservatory on 3 with Haste.
133-137 with chains and splits, Naga on 4, Dragon Fly Hive on 6 Flies, Naga on 3, Medusa on 4, Naga on 3 with Haste are taken
137 entered the treasure zone.. freed a couple of heroes, Sword+6, Necklace of Swiftness, and burned 2 more hives there... 1-6 in Castle, Horses stand in Citadel in Castle.
141 two hives taken on 8 and 12 Flies!
142 split in Castle to stables, stood to speed up... and I think I forgot something... dunno what. Switch the turn.. didn't build Mage Guild in Castle =)))))))))) mana 4.... and I need to take Dragon Utopia next turn! think whatever... enough for Mass Shield, we'll manage somehow )))
143 built a complex chain - taking the hive, Dragon Utopia, split back home and run to the well.. then another split... in short, chaos... pass the turn. Opp arrives to visit... breaks two GO. There are many Efreeti and a group of Angels.
144 take Dragon Fly Hive on 6, Dragon Utopia 3 4 6 8 .. got Armor +10 -2 and Necklace +3 all. Split back home. To the well.. chain everything home... built Mage Guild 2, there's Ice Bolt, and I have Expert Water exactly. Stats 15 14 20 12. Opp has 12 10 11 5 something like that...
145 opp approaches the capital... I have 3 Angels, 580 upgraded Bones, 17 upgraded Liches, 5 Champions, 8 Horses, 31 Wights, 35 upgraded Marks... there are 7 Angels, 21 upgraded Efreeti, 20 Cerberi... in short, power stack and Bolt for 500 decided it. Thanks for the game!

Added after 9 minutes
P.S. opp's generation was totally chocolate. 4 Griffin Conservatories, native secondary mine, 3 Dragon Fly Hives, 5 Gnome Huts, Naga Bank.. Access to the grass secondary mine....
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Sevensan
16.01.2011 Sevensan (Red, Necropolis, Random, Moandor, Galtran) Def Hitch (Blue, Inferno, Xyron, Damacon) 2sm4d (3) 145

111 we still had time from the restart, but Galtran arrived. Didn't spot him and decided to play, opp was fine with it too. Horses guard the Shield+5. Roads are fast, many upgraded Marks block the road to ore, and to the secondary hero as well... had to go the other way. Galtran with 2 stacks, + Converter.. Skeletons 110, there are 4 Serpents for speed.
112 upgraded Skeletons, went to crush
114 fighting my way to Inferno's secondary... and there's a block of 100 Hobbits... I fight.. and then another block! 9 Horses... left with 50 Skeletons :eek: ... take Inferno. Got Log.
115 find an external dwelling of Imps+ Imps from Inferno, total Skeletons 70.
117 Liches stood in Citadel... somehow...
122 take back Shield+5 from the Horses
123 fight through the portal to Castle's secondary... enter the Mill... and it's already visited =) sad...
124 take the secondary, burn a couple of opp's scout heroes gathering free stuff =)
125 killed a scout, the second surrendered Oo
126 burned the Griffin Conservatory, Dragon Fly Hive, 3 Naga banks, Dragon Utopia... planning to start clearing from 131
127 with a trade, Horses stood in Citadel...
131 230 upgraded Skeletons, 4 Horses and meat... take Griffin Conservatory on turn 3 with Haste.
133-137 using chains and splits, take Naga on turn 4, Dragon Fly Hive on 6 stacks, Naga on turn 3, Medusa on turn 4, Naga on turn 3 with Haste
137 entered treasure zone.. freed a couple of heroes, Sword+6, Necklace +1 Speed, and burned 2 more Hives there... 1-6 in the castle, in Castle Horses stood in Citadel.
141 took two Hives on 8 and 12 stacks!
142 broke through to Castle's Stables, stood to generate speed... and I think I forgot something... dunno what. Switch turn.. didn't build a Mage Guild in Castle =)))))))))) 4 mana.... and I need to take the Dragon Utopia in a turn! I think, whatever... got enough for Mass Shield, we'll break through there )))
143 built a complex chain - taking a Hive, Dragon Utopia, splitting back home and reaching the well.. then another split... in short, messy... pass the turn. Opp comes to visit... breaks two ГО. There are many Efreet and a group of Angels.
144 take Dragon Fly Hive on 6, Dragon Utopia 3 4 6 8 .. got Armor +10 -2 and Necklace +3 all. Split back home. To the well.. via chain all home... built Mage Guild 2, there's Ice Bolt, I have Water Expert. Stats 15 14 20 12. Opp has 12 10 11 5 something like that...
145 opp approaches the capital... I have 3 Angels, 580 upgraded Bones, 17 upgraded Liches, 5 Champions, 8 Horses, 31 Wights, 35 upgraded Marks... there are 7 Angels 21 upgraded Efreet, 20 Cerberi... in short, damage and Bolt for 500 decided it. Thanks for the game!

Added after 9 minutes
P.S. Opp's spawn turned out totally chocolate. 4 Griffin Conservatories, native secondary, 3 Dragon Fly Hives, 5 Dwarf dwellings, Naga bank.. Access to the grassy secondary....
That was a game! Thanks for the game!
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Report submitted, please do not count this game towards the rating.
01/16/2011 Kluka (red, Necropolis, Charna, Galtran) def AYMAN (blue, Fortress, Kirr, Kirr) 2sm4d(3) 113

On turn 113, he went into the gnome mine on 20-30 without guards, and she maxed out... the gnomes were friendly, they didn't attack even once, I only lost 24 skeletons, and they dealt 30 damage.

The opponent concedes and refuses to auto-save.

P.S. Necromancers don't have morale anyway, so this report on turn 113 won't affect the morale :)
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16.01.10 TERI (blue, swamp, Tazar, Tazar) defKetrin (red, Barbarian, Kreg, Kreg) 216 Jebus Cross

Wonderful distribution. 3 external dwellings of wyverns, all near the Castle, and hives on the road; at 124 - 33 wyverns, I take the Dragon Utopia houses, minimums and one skull, I push through the archangels into the treasure zone, immediately three hives at the entrance - I send them home to upgrade, then I see a fourth hive is already empty. In a panic, I run to break the Dragon Utopia (turned out there were no more in the treasure zone), again minimums and one piece of trash, I snag some more wyverns in hives + earth book. Total 113 upgraded wyverns. I go out to Kreg' same respawn, and I realize where all the dragons are :) I eat two immediately, air book. I capture the capital, refill mana, and run to catch Kreg. Slow and 15 bears fell under the wyverns, followed by 22 birds; from the hit of 7 hydras almost nothing was left, they were positioned so conveniently))))

Thanks for the game :)
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Гоняю коныка :smile13:

Осень 2010.
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01/16/10 TERI (blue, swamp, Tazar, Tazar) defKetrin (red, Barbarian, Kreg, Kreg) 216 Jebus


Thank you for the game :)



Confirmed. Before the game started, I warned that I would play poorly. And so it was. Great shame, because I had a stash of bears and roughs near my castle, a native secondary town nearby, rich lands, and not far away, another stash of bears. About 5 goblin stashes. Near the castle, 3 utopias, 1 conservatory. It would have been all good, but I got carried away with adventures. I attacked the vivs and, in the 3rd week, with my entire army, I was left with only 4 bears. In despair, I opened Pandora, there were 25k experience and 5k gold. I went home, because the bears reproduce). In short, I gathered a week's worth of growth and went to hide from Teri, hoping to find a passage and gather more conservatories and hives. But Teri caught up with me, and the rest is history).
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16.01.2011 Sevensan (Red, Full Random, Castle, Ingham, Ivor) def Sevan_80 (Blue, Full Random, Swamp, Voy, Alkin) 2sm4d (3) 227

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16.01.2011 Sevensan (Red, Necropolis, Random, Sandro, Sandro) def R55Max (Blue, Castle, Valya, Gurnisson) 2sm4d (2) ! 124

I wanted to write a lot of text, but it all got deleted. Thanks for the games!
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17.01.2011, Psyche_7 (red, random Tower, Neela, Monere) def rebellious (blue, random Conflux, Pasis, Arlach), 8mm6, 147
We played with one restart; my opponent got their starting town, and I didn't. Neela appeared, so I figured I was lucky and decided not to tempt fate by constantly wishing for the best. On the map, one path quickly leads to a teleport, and the only way to escape the starting town is along that path or by going around the mountains in a spiral. There are 4 heroes, including Monere. He happened to be the first to go down into the underground and ran ahead, so he leveled up faster (plus, he immediately got a defense skill). There are no banks to be seen, but there are a lot of resources (I have 3 near the road and 1 in the depths of my starting town, and 2 rows in the underground). There's also a home-base Utopia. I'm heading towards my Inferno town because I'm going to be very short on money. Overall, the map is quite poor, with long underground tunnels. The result of the first week: I took a Fortress and scouted the area.

In the second week, I collected some money, captured a Pandora artifact for 5k experience, and scouted for resources. The underground turned out to be minimal, and we'll start from there in the third week. I have Djinns in my starting town.

In the third week, I take resources: 1+1+2+3 and a level 2 creature. There are a lot of Angels, so I decide to capture a Castle-Company. I'm sitting in the Castle-Company on day 137, but there's an annoying enemy hero nearby, so I send in a weak creature to lure him closer. The AI built Monks in the Stronghold, which is good. On the way to the Castle, I captured a +5 club, took an 8-unit Hive, and a Pandora artifact for the entire first level. I didn't see anything else interesting underground.

Fourth week: the AI kills my weak creature near the Castle, saving me the trouble of chasing it. I take 2 Pandora artifacts: 1 for experience, and the second for 20 Crusaders (!). I scout and see 2 resources, 2 Hives, and a Pandora artifact in the adjacent area. I run there. I only took the maximum resource; there was no way to get to the rest, so I just wasted time. I don't see anything better to do than to go back home to take a Utopia, especially since the blue flags are slowly approaching.
On day 147, I take a Utopia, and I get an Air magic book and a +5 to All stats sword. Using Air magic, I see 2 blue heroes near the rocks (!), and they're probably not just weak creatures. I have enough movement points, so I replenish my mana at a well nearby and head forward. There, I find Grindan with 6 Angels and a weak creature with 8 Psionic creatures and some other units (the rest of his forces are somewhere else). I kill all of them without them being able to escape and loot a level 3 resource nearby, after which I surrender.
At this point:
Monere is 18-15-10-11 (expert in Offense, Logistics, Defense, Tactics, Earth, Archery, Advanced Magic, Basic Air Magic) against
Arlach is 10-15-13-15 (expert in Offense, Artillery, Tactics, Wisdom, Logistics, Earth, Basic Ballistics and Fire Magic).
If it weren't for the lack of control skills on my opponent's side, it's hard to say how it would have ended. Of course, I had 17 Angels (built in the Castle) on day 211. But they wouldn't turn into Archangels anytime soon, and secondly, Grindan had all the Fire magic and expert-level skills, as the post-battle analysis showed.

P.S. This is, in my opinion, a telling situation where there's nothing to counter your opponent's advantage simply due to chance, and it becomes decisive. But in War of the Chosen, there's the Guild Restructuring feature, for example...
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Sevensan
01/16/2011 Sevensan (Red, Full Random, Castle, Ingham, Ivor) Def Sevan_80 (Blue, Full Random, Swamp, Voy, Alkin) 2sm4d (3) 227
Confirmed, thanks for the game.
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[QUOTE=16.01.2011 Sevensan (Red, Necropolis, Random, Sandro, Sandro) def R55Max (Blue, Castle, Valya, Gurnisson) 2sm4d (2) ! 124

I wanted to write a lot of text, but it all got deleted. Thanks for the games![/QUOTE]
He came without a spellbook, rushing the opponent with 82 marks, 5 knights, 10 crossbowmen, and 8 griffins, but he wasted a night on spears and had his consul 3 stolen from under his nose:), then he attacked me, and Masskerz, once again, rolled against me.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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R55Max Perhaps it's time to consider using expert-level water, don't you think, Andrey? ))
ВОИН КЛАНА "РЫЦАРИ АПОКАЛИПСИСА"
Никогда не теряйте концентрации, даже если абсолютно уверены в своей победе: секундная расслабленность, и триумф обернётся горьким поражением.
"Любой filowandel запросто станет Neverminder-ом, если захочет". Kash.
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Psyche_7
Psyche_7(red, random Tower, Neela, Monere) def rebellious(blue, random Conflux, Pasis, Arlach), 8mm6, 147
If it weren't for the lack of control on the opponent's side, it's hard to say how it would have ended. Of course, I had 17 angels (with upgrades in the castle) against 211 of his. But they wouldn't have turned into Archons anytime soon, and secondly, Grindan had all the fire and experience, as the post-game analysis showed.

P.S. This is, in my opinion, a telling situation where there's nothing to counter the opponent's advantage simply due to chance, and it becomes decisive. But in WoTA, there's the guild restructuring feature, for example...

Since I wasn't given control, and Arlach was running around the map, the opponent's stakes for realizing his assets sharply increased after he gained control. And this is the key game moment. Overall, I built birds in the fort on the first day, a good, compact human mini-army with three outside monks, two griffons, and one angel, plus reserves (there were many on the map, by the way). And Grindan was in charge of all this. And the main hero was looking for happiness in the area of the crossroads, but didn't find it. Thanks for the game.

P.S. And WoTA, including due to the guild restructuring of mages, is like fishing in an aquarium.

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