Skip to content

Posts from Heroes 6 - Discussion

4.3 (15 ratings)
User Avatar
Auto-translated
Graphics are, of course, a plus, but if it negatively impacts gameplay... Otherwise, you could create some incredibly beautiful 3D checkers and pass it off as Heroes 7.
 

К А
Стикеры GBF в Telegram
User Avatar
Auto-translated
I see that they seem to like reducing or completely removing things. They reduced the resources, the number of factions, and removed combat machines; it's even scary to think about what will happen next.

In reply to Arhangel 622
User Avatar
Auto-translated
Arhangel 622
Yes, this is just incredibly stupid, pandering to noobs who play with archers and simply cling to them, considering them the foundation of their army.
But it really annoys me when I want to play normally online, and then the opponent starts playing...
Pobeditel
Okay, maybe the catapult will please us with its graphics :).
I want to see the demonic catapult. I'm expecting a breeder effect...
Ment
Graphics are, of course, good, but if playability suffers...
I would rather sacrifice graphics than play a bad game with good graphics. Although, G6 doesn't threaten with bad graphics (see screenshots), but I hope for the best regarding gameplay...
korrag
And I see that they like to reduce everything or even remove it altogether. They reduced resources, the number of factions, and removed combat machines; it's even scary to think what will happen next.
Perhaps in G7 there will be 2 resources, 3 factions left, and the game will turn into an RTS
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
User Avatar
Auto-translated
I hope that a remake of Heroes of Might and Magic into an RTS won't happen; after all, it's a turn-based strategy game, even if that genre isn't as incredibly popular. But to reshape a series from one genre into another – forgive me, but that's just absurd. What attracts me is not so much the graphics, but the design. In the second game, the Sorceress's castle was incredibly beautiful. And the unicorns and phoenixes were unbelievably cute (for those who don't know, "uber-cute" is a compliment). And all this with that "awful" 2D graphics. As for the Legions from the third part of the game with "mega-uber-cool" 3D, I will modestly remain silent – I'm not used to swearing. In the sixth game, I like the design of the units so far, and I hope for the best.
А, вот почему.

??+⛓️♿=?
In reply to =Feel999=
Auto-translated
=Feel999=
It really annoys me when I want to play a normal game online, and then the opponent starts playing...


The problem isn't that the opponent starts playing or something like that; these types of players always end up losing, and they don't have an easy time at the beginning either. Heroes should encourage good gameplay with each new installment, but Black Hole caters to not-so-good players. Playing as Archers is a sign of a low-quality player.
Honestly, I liked all the new features in Heroes 6, and it seemed like they were just anticipating my desires, which is why I forgave them even for the lack of Town Exploration (because I thought it encouraged smarter gameplay and more flexible tactics). But this support for Archers and, as a result, for noobs, just infuriates me, and it's also unrealistic.
In reply to Драккошка
User Avatar
Auto-translated
Drakkoska
In the 6th installment, I like the unit design so far; I hope for the best.
I liked that, like in the 5th installment, there is a common stylistic approach to the units; no unit stands out from the general tones. And the units themselves look good; of course, there are a few that disappoint me, but overall, I liked the units. I wonder if they will show neutral units?

Arhangel 622
because playing as archers is a sign of a low-quality player.
Honestly, I liked all the innovations in the 6th installment, and it seemed to me that they were simply anticipating my desires.
Well, I agree with that, but the situation is even worse; of course, I know several players who play using archer cover, but they play so well that it still irritates me.
I didn't like that there will be no 3D cities and that they removed the guild of mages. I've already gotten used to the resources; it didn't bother me much, but I'm just wondering how the developers will handle the dwarves. Otherwise, I agree with Black Hole; the game needed changes...
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
In reply to =Feel999=
Auto-translated
I wasn't talking about a few skilled players; I was talking about the widespread trend of less experienced players preferring to play as archers, and in Heroes 6, this won't just be discouraged but actively encouraged. Well, let them play however they want.
As for the guild, I actually liked the changes, but again, if they want to completely remove randomness, won't the game turn into Diablo 3, where after the tenth battle, you're just acting on autopilot? Because in Heroes 5 (please, no labels; I've played all the games in the series for a long time and consider it the most successful), simple random 0.25 initiative before the start of the battle created wonders, and each neutral encounter felt like a completely new battle, requiring a different tactic. With the initiative scale, the flight of fancy could take you anywhere. The idea that a hero can move at any point during their turn, while everyone else moves in order, as in King's Bounty, looks great, but we shouldn't forget that all the creatures there are diverse mercenaries, and they're random, which constantly encourages new tactics.
User Avatar
Auto-translated
the question is, what will the developers do with the dwarves?
They'll either remove the race completely or add new abilities.
А, вот почему.

??+⛓️♿=?
User Avatar
Auto-translated
Graphics, no matter how you look at it, are the most important element of the future game. No one will strain their eyes or hold a basin in front of them just to enjoy brilliant ideas presented in an atrocious and incomprehensible way.
My sword, my trusted ally, unphased by my aspect.
In reply to Arhangel 622
User Avatar
Auto-translated
Arhangel 622
I wasn't talking about a few skilled players; I was talking about the widespread trend of less experienced players preferring to play as archers. In Heroes 6, this won't just be discouraged; it will be actively encouraged. Well, let them play however they want.
Won't the game end up like Heroes 3, where after the tenth battle, you're just acting on autopilot?
It seems the developers are trying to solve this problem, but not entirely. Now, supplies are infinite. Therefore, there will again be plenty of room for less experienced players.
I don't think it will degrade. After all, a more reputable company is making the game. Heroes 3 is not interesting in this regard, although the undead expansion significantly changed the initiative and made the game much better. I hope Heroes 6 won't be released as a raw and unfinished product.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
In reply to Happy Life
User Avatar
Auto-translated
Morning
Graphics, no matter how you look at it, is the most important element of the future game. No one will strain their eyes and hold a basin in front of them just to enjoy magnificent ideas in an eye-hurting, incomprehensible execution.
It seems that I'm not destined to understand where you are being sarcastic and where you are not. But you shouldn't underestimate the role of graphics ;).

Archers are a tool that allows you to conserve troops. And the cart is a bonus that significantly enhances many archers (especially dwarven throwers). But in decisive battles, melee units, enhanced by spells, are what matter. Moreover, archers often deal less damage than melee units due to range limitations.

I miss the Elven Archers, the Dwarves, and the Mages... It's a pity that the developers don't want to make all the "old" factions and then add new ones :(. The diversity of factions brings diversity to the gameplay.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
User Avatar
Auto-translated
Arrows in Heroes are one of the main game elements with minimal losses.
User Avatar
Auto-translated
The developers want to make more money, so they will add new factions in the expansions because the trick they pulled with the "Heroes Chronicles" series probably won't work now. I've already expressed my opinion about the graphics. It might be ugly and outdated, but the game itself is simply excellent. It's like the second Heroes of Might and Magic and the second part of that game that I keep mentioning. Although, maybe we have different ideas about what that word means. For me, "graphics" is about how advanced the image is, how many colors, what resolution, what 3D, how detailed the models are... But all of that is secondary to me. I'm often more interested in the design of creatures, locations, and buildings than in the actual plot. And I like archers. And fast, unyielding troops. What I don't like are fat, slow units with weak damage, the kind that are neither good for us nor for the enemy. But that's a matter of taste and tactics.
А, вот почему.

??+⛓️♿=?
In reply to Победитель
User Avatar
Auto-translated
Winner
Especially since ranged units often deal less damage than melee units due to range limitations.

It's a shame that the developers don't want to include all the "old" factions and then add new ones :(.
In essence, they should deal less damage, if you think about it logically. At least optical sights aren't planned for ranged units.
I think it would be better if the remaining factions were added in the expansions, as it would be easier to implement campaigns and balance the gameplay (after all, these races need to be balanced).
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
In reply to Драккошка
User Avatar
Auto-translated
We already talked about money: everyone needs to eat :). But they could at least make six sides :p. There are no scopes, but this is more likely done for balance: so that the player uses melee units. Because it is impossible to play with only ranged units.
Little dragon
How many colors, what resolution, what 3D, how detailed the models are... So, all this is secondary to me. And the design of creatures, locations, and buildings is often more interesting to me than the plot itself.
"3D" is the key word. Without volume, it is difficult to perceive both color and shape. And it is better to admire the design of creatures in 3D.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"

Statistics

Welcome our newest member: Emil