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Heroes 6 - Discussion

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#2686
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Morning
Graphics, no matter how you look at it, is the most important element of the future game. No one will strain their eyes and hold a basin in front of them just to enjoy magnificent ideas in an eye-hurting, incomprehensible execution.
It seems that I'm not destined to understand where you are being sarcastic and where you are not. But you shouldn't underestimate the role of graphics ;).

Archers are a tool that allows you to conserve troops. And the cart is a bonus that significantly enhances many archers (especially dwarven throwers). But in decisive battles, melee units, enhanced by spells, are what matter. Moreover, archers often deal less damage than melee units due to range limitations.

I miss the Elven Archers, the Dwarves, and the Mages... It's a pity that the developers don't want to make all the "old" factions and then add new ones :(. The diversity of factions brings diversity to the gameplay.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"