How many colors, what resolution, what 3D, how detailed the models are... So, all this is secondary to me. And the design of creatures, locations, and buildings is often more interesting to me than the plot itself.
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"