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Posts from Heroes of Might and Magic II Gold Edition: Mods, programming activities.

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In reply to Lux in tenebris
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15 years ago
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Lux in tenebris
So far, it seems like there's nothing... although I didn't search extensively.
Here's an example of people discussing and making attempts:
green dragon: HP 200 -> 150, gold 3000 -> 2000
red dragon: HP 250 -> 175, gold 3500 -> 2500
black dragon: HP 300 -> 200, gold 4000 -> 3000

giant: no change
titan: HP 300 -> 200, gold 5000 -> 4000


Currently, the green dragon with 200 HP, 12 attack/defense, and a speed of 4 costs 3000, and they want to make the black dragon with the same HP, but 14 attack/defense and a speed of 6, cost the same.
If adjustments are to be made, then when changing the HP, the cost of the dragons should not be changed, and for the red dragon, the amount of sulfur should be increased to 2.
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15 years ago
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Hello, friends.
I found something interesting, just now...
I translated it using Google. I was studying German...

Hello everyone,

My personal H2 patch balance is now available for both versions of Heroes 2. People who never got the expansion pack can now try it.

I finally found all the offsets for the main, non-expansion Heroes 2 executable (v1.3). All the offsets that I knew in GSM 2.1 were easily found in v1.3 with a little searching.

I didn't touch the multipliers for spell power, spell/Mage Guild probabilities, and secondary skills for the simple reason that the corresponding offsets could not be found in the executable file (but will be soon, however). I did find manors, though, but didn't change it.

Necromancer is now less Mercury/Sulfur intensive (and requires much fewer crystals/gems). This was done to balance the 4 rare cost of the common resource across cities. I came to this conclusion after completely building 6 castles from scratch and looking at their resources.

You can download it here:
Heroes 2 Price of Loyalty (v2.1). Should work with Heroes 2 gold as well.
http://pages.infinit.net/plague/H2mod.zip

Heroes 2 Price of Loyalty (v2.1), No CD version
http://pages.infinit.net/plague/h2_modnocd.zip

Original Heroes 2 (Succession Wars), v1.3
http://pages.infinit.net/plague/H2modb.zip
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15 years ago
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Here is a list of the changes in the mod (patch) for Heroes of Might and Magic II, affecting the balance of this wonderful game!
KNIGHT CASTLE
Increased Peasant basic growth from 12 to 26 (total 26+2+8=36)
Decreased Peasant gold cost from 20 to 15
Increased Peasant speed from Very Slow to Slow
Increased Archer/Ranger hit points from 10 to 11
Increased Pikeman/Veteran Pikeman hit points from 15/20 to 16/21
Increased Pikeman/Veteran Pikeman damage from 3-4 to 3-5
Increased Pikeman/Veteran Pikeman gold cost from 200/250 to 210/260
Increased Swordsman/Master Swordsman hit points from 25/30 to 26/31
Increased Swordsman/Master Swordsman damage from 4-6 to 4-7
Increased Swordsman/Master Swordsman gold cost from 250/300 to 260/310
Increased Cavalry/Champion hit points from 30/40 to 35/45
Increased Cavalry/Champion gold cost from 300/375 to 340/415
Increased Paladin/Crusader hit points from 50/65 to 60/75
Increased Paladin gold cost from 600 to 675
Decreased Cathedral wood cost from 20 to 10
Decreased Upg. Cathedral cost from 10 wood, 10 crystal, 5000 gold to 10 wood, 5 crystal, 3500 gold
Decreased Fortifications wood/ore cost from 5/15 to 0/10

BARBARIAN CASTLE
Increased Goblin basic growth from 10 to 12 (total 12+2+8=22)
Increased Orc hit points from 10 to 11
Increased Wolf defense from 2 to 4
Increased Wolf gold cost from 200 to 210
Decreased Ogre Lord hit points from 60 to 55
Decreased Ogre Lord gold cost from 500 to 475
Decreased Troll/War Troll gold cost from 600/700 to 575/650
Increased Cyclops hit points from 80 to 85
Increased Cyclops gold cost from 750 to 800
Decreased Pyramid ore cost from 20 to 10
Decreased Coliseum cost from 10 wood, 10 ore, 2000 gold to 5 wood, 5 ore, 1500 gold

SORCERESS CASTLE
Increased Sprite basic growth from 8 to 10 (total 10+2+8=20)
Decreased Dwarf/Battle Dwarf gold cost from 200/250 to 190/235
Increased Elf Attack skill from 4 to 5
Increased Grand Elf Attack skill from 5 to 7
Increased Elf/Grand Elf hit points from 15 to 16
Increased Greater Druid hit points from 25 to 26
Increased Upg. Stonehenge gold cost from 1500 to 2000
Increased Unicorn hit points from 40 to 45
Increased Unicorn gold cost from 500 to 515
Changed Rainbow's mercury/crystal cost from 0/10 to 5/5

WARLOCK CASTLE
Increased Cave ore cost from 0 to 5
Decreased Crypt ore cost from 10 to 5
Decreased Gargoyle defense from 7 to 6
Increased Griffin gold cost from 300 to 320
Decreased Hydra gold cost from 800 to 775
Decreased Green/Red/Black Dragon basic growth from 1 to 0 (total 0+2=2)
Decreased Red/Black Dragon hit points from 250/300 to 240/280
Decreased Green Tower gold cost from 15000 to 13000
Increased Red/Black Tower gold cost from 5000 to 6000
Increased Dungeon cost from 5 wood, 10 ore, 3000 gold to 5 wood, 10 Ore, 3500 gold, and 3/3/3/3 rare


WIZARD CASTLE

Increased Halfling gold cost from 50 to 55
Increased Boar damage from 2-3 to 2-4
Increased Boar gold cost from 150 to 155
Increased Roc defense from 7 to 8
Decreased Upg. Ivory Tower gold cost from 4000 to 3000
Decreased Giant/Titan basic growth from 1 to 0 (total 0+2=2)
Increased Giant hit points from 150 to 155
Decreased Titan hit points from 300 to 280
Decreased Titan gold cost from 5000 to 4500
Decreased Cloud Castle gold cost from 12500 to 7500
Increased Upg. Cloud Castle gold cost from 12500 to 16500
Changed Titan "Fight Value" from 22933 to 27000

NECROMANCER CASTLE
Decreased Skeleton gold cost from 75 to 70
Increased Zombie speed from Very Slow to Slow
Increases Zombie/Mutant Zombie defense from 2 to 3
Decreased Zombie/Mutant Zombie gold cost from 150/200 to 140/190
Increased Mummy/Royal Mummy defense from 6 to 7
Changed Upg. Mansion cost from 5 wood, 10 crystal, 10 gems, 4000 gold to 5 wood, 10 mercury, 5 crystal, 3500 gold
Increased Lich hit points from 25 to 30 but decreased defense from 12 to 11.
Decreased Lich/Power Lich gold cost from 750/900 to 650/750
Changed Upg. Mausoleum cost from 5 ore, 5 crystal, 3000 gold to 5 ore, 5 sulfur, 2500 gold
Decreased Bone Dragon hit points from 150 to 140
Increased Bone Dragon gold cost from 1500 to 1600
Increased Laboratory mercury & gold cost from 5 mercury, 10000 gold to 10 mercury, 12000 gold

COMMON BUILDINGS
Decreased Mage Guild Lv2 rare resource cost from 4 to 2
Decreased Mage Guild Lv3 rare resource cost from 6 to 4
Decreased Mage Guild Lv4 rare resource cost from 8 to 6
Decreased Mage Guild Lv5 rare resource cost from 10 to 8
Decreased Shipyard wood cost from 20 to 15

HEROES
(Attack/Defense/Power/Knowledge)
Knight Lv 2-9: No change: 35/45/10/10
Knight Lv 10+: No change: 25/25/25/25
Barbarian Lv 2-9: No change: 55/35/5/5
Barbarian Lv 10+: No change: 25/25/25/25 (manual incorrect, it's NOT 30/30/20/20)
Sorceress Lv 2-9: 20/25/25/30 from 10/10/30/50
Sorceress Lv 10+: 20/25/25/30 from 20/20/30/30
Warlock Lv 2-9: 20/20/35/25 from 10/10/50/30
Warlock Lv 10+: No change: 20/20/30/30
Wizard Lv 2-9: 20/20/30/30 from 10/10/40/40
Wizard Lv 10+: No change: 20/20/30/30
Necro Lv 2-9: 25/25/25/25 from 15/15/35/35
Necro Lv 10+: No change: 25/25/25/25

SPELLS
Increased cost of Animate Dead from 10 to 15
Increased cost of Resurrection from 12 to 13
Decreased cost of Fireblast from 15 to 14
Increased cost of Holy Word from 12 to 14
Increased cost of Chain Lightning from 15 to 20
Increased cost of Meteor Shower from 15 to 18
Increased cost of Elemental Storm from 15 to 20
Increased cost of Resurrection True from 15 to 20
Increased cost of Armageddon from 20 to 30
Increased cost of Dimension Door from 10 to 20

Info from http://www.celestialheavens.com
Let's try it out, and share our thoughts...
It seems like the game will be more challenging now...
I wonder how this will affect the gameplay???
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15 years ago
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I'll add one more thing...
If your file is named HMM2PL, the mod won't launch. This means you have the Gold Edition of the game.
You need the English disc (CD), which is 212 MB (222*799*872 bytes), also the Gold edition (Heroes II Gold), but in English.
+++
It only works with the English disc; here it is:

+++
Installation.
Copy the downloaded file (HMM2PL) into the game folder.
Launch the game from it.

++++
By the way, I found a website with a lot of information...
http://demilich.250x.com/mm/mm_04.htm
And everything appears as hieroglyphs for me... Is it the same for everyone?
I figured it out... Everything is visible in the Gothic font cyrillic_goth_normal.
I'll even upload it!
Attachments 1
1 file attached • Total size: 49.9 KB
In reply to Lux in tenebris
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15 years ago
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Using Restorator, I opened the HMM2PL file, the launch file from the gold edition, for version 2. And here's what immediately caught my eye: there's a typo in 6 lines in the menu! Here's how it looked: MENUITEM "1&280 x 1024", -25528 Using the same Restorator, I corrected it to the correct value: MENUITEM "&1280 x 1024", -25528 That is, initially, the guys messed up, and who knows, maybe there's something else... I've uploaded the corrected file (HMM2PL.exe) to our forum. Download it and place it in the game folder, replacing the existing file. Let's refine all aspects of this wonderful game.
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2 files attached • Total size: 1.2 MB
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15 years ago
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The same issue occurred in the EDT2PL file (Map Editor).
I fixed the error in this file as well.
Download and replace it in the game folder, following the same procedure.
Attachments 1
1 file attached • Total size: 644.1 KB
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15 years ago
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2 Somuraj
If you have any constructive comments, please write them clearly and in detail. Otherwise, I will be forced to delete your previous post, as it does not carry any meaningful content. And by the way, in this case, the suspicion of a violation of the Forum Rules, which was present in the previous post, will gain real grounds.
I hope for your understanding,
section moderator.
In reply to Lux in tenebris
15 years ago
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Lux in tenebris
Using Restorator, I opened the HMM2PL file, the startup file from the gold edition, for version 2.
And here's what immediately caught my eye... there's a typo in 6 lines in the menu!!!
It looked like this:
MENUITEM "1&280 x 1024", -25528

Using the same Restorator, I corrected it to the correct value:
MENUITEM "&1280 x 1024", -25528
That is, initially, the guys messed up, and who knows, maybe there's something else too...
I'm uploading the corrected file (HMM2PL.exe) to our forum.
Download it and paste it into the game folder, replacing the existing file.
Let's refine all aspects of this wonderful game...

And what does this fix?

By the way, is there any decompiler for changing the balance?
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15 years ago
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What does this fix?
The ampersand before the symbol assigns a hotkey. For example, the 1280 x 1024 resolution could be set using Alt + 2. The "patch" changes the default hotkey to Alt + 1, although we see that this combination is already occupied by the 1024 x 768 mode. I tried to be constructive.
In reply to Somuraj
15 years ago
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Somuraj
The ampersand before the symbol assigns a hotkey. For example, the resolution of 1280 x 1024 could be set by pressing Alt + 2. The "patch" changes the default hotkey to Alt + 1, although we see that this combination is already occupied by the 1024 x 768 mode. I tried to be constructive.


And in this specific case, where will I see the changes?
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15 years ago
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I don’t think so.
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15 years ago
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Based on the commands, it seems there is only 1 hotkey, which is F4...
This is also reflected in the file content.
Everything else is done manually, at the top of the panel.
So, I believe I haven't messed anything up, and I've done it correctly.
Although, it's true that it doesn't affect the game at 1280 x 1024, which is strange...

----Menu----
&File >
&Exit
&Screen >
&640 x 480
&800 x 600
&1024 x 768
&1280 x 1024
&Fullscreen (F4)
&Help >
&Manual
-------------
About the game
Regarding the decompiler for changing the balance, I recommend Restorator 2007. Any exe file is easy to work with...
And it's great in edit mode. An excellent program, I recommend it.

Here is a small part of the exe content:
+++
MENUITEM "Peasants", -24536
MENUITEM "Archers", -24535
MENUITEM "Rangers", -24534
MENUITEM "Pikemen", -24533
MENUITEM "Veteran pikemen", -24532
MENUITEM "Swordsmen", -24531
MENUITEM "Master swordsmen", -24530
MENUITEM "Cavalries", -24529
MENUITEM "Champions", -24528
MENUITEM "Paladins", -24527
MENUITEM "Crusaders", -24526
}
POPUP "Barbarian"
{
MENUITEM "Goblins", -24525
MENUITEM "Orcs", -24524
MENUITEM "Orc chiefs", -24523
MENUITEM "Wolves", -24522
MENUITEM "Ogres", -24521
MENUITEM "Ogre lords", -24520
MENUITEM "Trolls", -24519
MENUITEM "War Troll", -24518
MENUITEM "Cyclopes", -24517
}
POPUP "Sorceress"
{
MENUITEM "Sprites", -24516
MENUITEM "Dwarves", -24515
MENUITEM "Battle dwarves", -24514
MENUITEM "Elves", -24513
MENUITEM "Grand elves", -24512
MENUITEM "Druids", -24511
MENUITEM "Greater druids", -24510
MENUITEM "Unicorns", -24509
MENUITEM "Phoenix", -24508
}
POPUP "Warlock"
{
MENUITEM "Centaurs", -24507
MENUITEM "Gargoyles", -24506
MENUITEM "Griffins", -24505
MENUITEM "Minotaurs", -24504
MENUITEM "Veteran minotaurs", -24503
MENUITEM "Hydras", -24502
MENUITEM "Green dragons", -24501
MENUITEM "Red dragons", -24500
MENUITEM "Black dragons", -24499
}
POPUP "Wizard"
{
MENUITEM "Halflings", -24498
MENUITEM "Boars", -24497
MENUITEM "Iron golems", -24496
MENUITEM "Steel golems", -24495
MENUITEM "Rocs", -24494
MENUITEM "Magi", -24493
MENUITEM "Archmagi", -24492
MENUITEM "Giants", -24491
MENUITEM "Titans", -24490
}
POPUP "Necromancer"
{
MENUITEM "Skeletons", -24489
MENUITEM "Zombies", -24488
MENUITEM "Feral zombies", -24487
MENUITEM "Mummys", -24486
MENUITEM "Killer mummys", -24485
MENUITEM "Vampires", -24484
MENUITEM "Vampire lords", -24483
MENUITEM "Lichs", -24482
MENUITEM "Power lichs", -24481
MENUITEM "Bone dragons", -24480
}
POPUP "Miscellaneous"
{
MENUITEM "Rogues", -24479
MENUITEM "Nomads", -24478
MENUITEM "Ghosts", -24477
MENUITEM "Genies", -24476
MENUITEM "Medusas", -24475
MENUITEM "Earth elementals", -24474
MENUITEM "Air elementals", -24473
MENUITEM "Fire elementals", -24472
MENUITEM "Water elementals", -24471
}
}
POPUP "Secondary Skills"
{
POPUP "Pathfinding"
{
MENUITEM "None", -23536
MENUITEM "Basic", -23535
MENUITEM "Advanced", -23534
MENUITEM "Expert", -23533
}
POPUP "Archery"
{
MENUITEM "None", -23532
MENUITEM "Basic", -23531
MENUITEM "Advanced", -23530
MENUITEM "Expert", -23529
}
POPUP "Logistics"
{
MENUITEM "None", -23528
MENUITEM "Basic", -23527
MENUITEM "Advanced", -23526
MENUITEM "Expert", -23525
}
POPUP "Scouting"
{
MENUITEM "None", -23524
MENUITEM "Basic", -23523
MENUITEM "Advanced", -23522
MENUITEM "Expert", -23521
}
POPUP "Diplomacy"
{
MENUITEM "None", -23520
MENUITEM "Basic", -23519
MENUITEM "Advanced", -23518
MENUITEM "Expert", -23517
}
POPUP "Navigation"
{
MENUITEM "None", -23516
MENUITEM "Basic", -23515
MENUITEM "Advanced", -23514
MENUITEM "Expert", -23513
}
POPUP "Leadership"
{
MENUITEM "None", -23512
MENUITEM "Basic", -23511
MENUITEM "Advanced", -23510
MENUITEM "Expert", -23509
}
POPUP "Wisdom"
{
MENUITEM "None", -23508
MENUITEM "Basic", -23507
MENUITEM "Advanced", -23506
MENUITEM "Expert", -23505
}
POPUP "Mysticism"
{
MENUITEM "None", -23504
MENUITEM "Basic", -23503
MENUITEM "Advanced", -23502
MENUITEM "Expert", -23501
}
POPUP "Luck"
{
MENUITEM "None", -23500
MENUITEM "Basic", -23499
MENUITEM "Advanced", -23498
MENUITEM "Expert", -23497
}
POPUP "Ballistics"
{
MENUITEM "None", -23496
MENUITEM "Basic", -23495
MENUITEM "Advanced", -23494
MENUITEM "Expert", -23493
}
POPUP "Eagle Eyes"
{
MENUITEM "None", -23492
MENUITEM "Basic", -23491
MENUITEM "Advanced", -23490
MENUITEM "Expert", -23489
}
+++++
That is, you can rebalance everything. And make skeletons as strong as dragons
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15 years ago
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A question has arisen. What is the purpose of all six pages of this topic?
I only delved into Heroes to understand the structure of the save file (and/or) map and to ensure quick and complete access to information about that save. TO THAT END, when starting a tournament, I don't want to spend a week of real time exploring the map; I want to get all the information immediately and in a format that is convenient for me.
What is the purpose of all other activities?
If someone doesn't like Heroes the way they are, find another game; there are plenty of them.
Whew, I think I've said everything...
In reply to DR28
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15 years ago
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DR28
A question arises. What is the purpose of all six pages of this topic?
The GreatGenius, vbn, and AlexSpl programs enrich the tournament world of the second Heroes game. I am also aware of the existence of other programs.

The versions of the second Heroes game for PDAs are a great thing. I won't tell life stories, but in some cases (transportation), a PDA is a blessing.

As for modifications, one can have different attitudes towards them, but in a strategic sense, the interest shown in the second Heroes game by programmers is a very positive factor that may one day fulfill Qwerty's long-standing desire – a high-quality random map generator for the second Heroes game.
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15 years ago
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That is, everything can be rebalanced.
How does the menu relate to balance? Restorator is a program for editing game resources. At most, you can swap menu items around.

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